Pneuma Posted December 27, 2011 Share Posted December 27, 2011 Simple @command request; When a player types @fish; it warps them to the fishing area brasilis 239 78 Quote Link to comment Share on other sites More sharing options...
Sneaky Posted December 27, 2011 Share Posted December 27, 2011 eA/rA revision > src > map > atcommand.c Find: /*========================================== * atcommand_info[] structure definition *------------------------------------------*/ AtCommandInfo atcommand_info[] = { Add BEFORE: ACMD_FUNC(fish) { npc_event(sd,"fishwarp::OnFishMap",0); return 0; } add after this: /*========================================== * atcommand_info[] structure definition *------------------------------------------*/ AtCommandInfo atcommand_info[] = { this: { "fish", 0,0, atcommand_fish }, ------------------------------------------------------------- Add an NPC with this inside: - script fishwarp -1,{ end; OnFishMap: warp "brasilis",239,78; end; } Quote Link to comment Share on other sites More sharing options...
Simple @command request; When a player types @fish; it warps them to the fishing area
brasilis 239 78
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