Jump to content
  • 0
manabeast

problem on custom map

Question

8 answers to this question

Recommended Posts

That's a real problem when you create a custom map ... (Following method can occure some model disparition ...)

3) How fix the Cliping Effect ?

Operation to make each time you modify your maps when done.

You'll need a hexadecimal editor for realize this. Example : http://www.pspad.com/en/ (freeware)

Select your *.rsw files and open it with your hexadecimal editor :

fin1.jpg

Look to 3rd column, first line. Here 0201, modify to 0109 and save !

Quote

0x109 : Who don't use Quadtree.

0x201 : Who use Quadtree.

Don't forget : BrowEdit always saves your map in 0x201 version. Each time you'll save your map, you must restart this manipulation.

  • Upvote 1
Link to comment
Share on other sites

You probably miss something. Did you repack with the good grf, if your map exists in different grf, which one is read first ? This must be in grf for take effect ?

It'll save this problem but you can have some vanishing models.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.