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Bug about Job-based mounting

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Hello,

I've try to patch the server to implement mounting.

I have some problem:

1) Head problem, an mount was cut (depend of zoom level)

111202070146671025.png

2)Foot problem: why we see the foot ?

111202070305210198.png

3) why we can shoot or skill when mounting ?

Thx for your help !!

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9 answers to this question

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How did you implement them? I mean, did you add them as real job classes or as "headears" to just show the sprite, or anything else?

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first of all, which exe are you using with your emulator? may it due to exe and not to the mod due i use it and i dont had any of those bugs.

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Hello,

i ve correct some patch problem.

Now patch is ok, but i have some problem with 2 mount:

111205101112681388.png*

it's happen only for poring bottom side.

111205101130457242.jpg

It's look like flying no ?

Thx for your help

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1) official servers don't allow you to zoom in that much

2) no idea

3) the mounts have no animation for attacking or use of skills, so even if the server made it possible to happen, it'd be glitchy to see in the client.

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Hello Ind, thx for your help

i have zoom to make a great screenshot for you :)

this screenshot is without making skill or attack.

Witch file in the client, must i modify ?

May be ridingspreditinfo.lua ?

setHeadSprEditInfo(pcJobTbl.JT_NOVICE,4,4,0,2,0,35)
SetHeadSprEditInfo(pcJobTbl.JT_NOVICE_B,4,4,0,2,0,35)
SetHeadSprEditInfo(4124,4,4,0,2,0,35)
SetHeadSprEditInfo(4158,4,4,0,2,0,35)
SetHeadSprEditInfo(pcJobTbl.JT_TAEKWON,4,4,0,2,0,35)
SetHeadSprEditInfo(pcJobTbl.JT_TAEKWON,90,90,0,7,0,35)
SetHeadSprEditInfo(4155,4,4,0,2,0,35)
SetHeadSprEditInfo(4155,90,90,0,7,0,35)
SetHeadSprEditInfo(pcJobTbl.JT_STAR,4,4,0,2,0,35)
SetHeadSprEditInfo(pcJobTbl.JT_STAR,99,99,1,1,-6,15)
SetHeadSprEditInfo(pcJobTbl.JT_STAR,100,101,1,1,22,-1)
SetHeadSprEditInfo(4123,4,4,0,2,0,35)
SetHeadSprEditInfo(4123,99,99,1,1,-6,15)
SetHeadSprEditInfo(4123,100,101,1,1,22,-1)
SetHeadSprEditInfo(pcJobTbl.JT_SUPERNOVICE,4,4,0,2,0,35)
SetHeadSprEditInfo(pcJobTbl.JT_SUPERNOVICE_B,4,4,0,2,0,35)
SetHeadSprEditInfo(4128,4,4,0,2,0,35)
SetHeadSprEditInfo(4172,4,4,0,2,0,35)
SetBodySprEditInfo_THIEFS()
SetBodySprEditInfo_ACOLYTES()
SetBodySprEditInfo(pcJobTbl.JT_ARCHER_H,4,4,0,2,0,5)
SetBodySprEditInfo(pcJobTbl.JT_ARCHER_H,12,12,0,7,0,5)
SetBodySprEditInfo(4186,4,4,0,2,0,5)
SetBodySprEditInfo(4186,12,12,0,7,0,5)

do you have idea ?

:)

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