I need to change the fact that when I compleate the quest the dungeon allow all the account and not only the player character
dabbey3:
if(checkquest(abbey2)==-1){
mes "[Warper]";
mes "To gain access to the MVP level you have to bring me ^FF3300250 Torn Magic Book^000000, then you'll be able to enter as many time as you like.";
announce "New Quest: Abbey Lv 3 MvP",bc_blue|bc_self;
setquest abbey2;
close2;
cutin "fly_trock",255;
end;
}
else if(checkquest(abbey2)==1){
if(countitem(7117)<250){
mes "[Warper]";
mes "Bring me ^FF3300250 Torn Magic Book^000000, then you'll be able to enter as many time as you like.";
close2;
cutin "fly_trock",255;
end;
}else{
mes "[Warper]";
mes "excellent, you have all the objects, now you can warp as many time as you like.";
delitem 7117,250;
announce "Quest Completed: Abbey Lv 3 MvP",bc_blue|bc_self;
completequest abbey2;
close2;
set lastmap$,"abbey03";
set lastx,120;
set lasty,10;
warp "abbey03.gat",120,10;
end;
}}else if(checkquest(abbey2)==2){
set lastmap$,"abbey03";
set lastx,120;
set lasty,10;
warp "abbey03.gat",120,10;
end;
}else if(checkquest(abbey2)==0){
mes "[Warper]";
mes "The quest has not been activated.";
cutin "fly_trock",255;
close;
end;
}
cutin "fly_trock",255;
}
Hi.
I need to change the fact that when I compleate the quest the dungeon allow all the account and not only the player character
dabbey3: if(checkquest(abbey2)==-1){ mes "[Warper]"; mes "To gain access to the MVP level you have to bring me ^FF3300250 Torn Magic Book^000000, then you'll be able to enter as many time as you like."; announce "New Quest: Abbey Lv 3 MvP",bc_blue|bc_self; setquest abbey2; close2; cutin "fly_trock",255; end; } else if(checkquest(abbey2)==1){ if(countitem(7117)<250){ mes "[Warper]"; mes "Bring me ^FF3300250 Torn Magic Book^000000, then you'll be able to enter as many time as you like."; close2; cutin "fly_trock",255; end; }else{ mes "[Warper]"; mes "excellent, you have all the objects, now you can warp as many time as you like."; delitem 7117,250; announce "Quest Completed: Abbey Lv 3 MvP",bc_blue|bc_self; completequest abbey2; close2; set lastmap$,"abbey03"; set lastx,120; set lasty,10; warp "abbey03.gat",120,10; end; }}else if(checkquest(abbey2)==2){ set lastmap$,"abbey03"; set lastx,120; set lasty,10; warp "abbey03.gat",120,10; end; }else if(checkquest(abbey2)==0){ mes "[Warper]"; mes "The quest has not been activated."; cutin "fly_trock",255; close; end; } cutin "fly_trock",255; }Link to comment
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