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Automatically select switch case


mawjustin

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Hi Team,

May I ask if this is possible?

I have a sample here that requires user to select which choice a player will choose.

image.png.927f2266baa392c02ccf8548aa5d45d6.png

Instead of selecting from switch expression, can we randomize this without changing the switch statement?

The script will randomly choose from Case 1 to Case 4 without changing the switch statement.

Is this possible?


switch(expression) {
  case x:
    // code block
    break;
  case y:
    // code block
    break;
  default:
    // code block
}

 

Thank you.

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On 2/17/2023 at 1:17 PM, Virtue said:

have you tried switch(select(rand(1,x))?

it should be

switch (rand(1, 4)) {
   ...
   ...
}

 

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have you tried switch(select(rand(1,x))?

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Yes, should be possible.
 

try this :

// This script just shuffles the menu.. not related to the original post
function	script	F_ShuffleNumbers	{
	deletearray getarg(2);
	.@static = getarg(0);
	.@range = getarg(1) +1 - .@static;
	.@count = getarg(3, .@range);
	if (.@range <= 0 || .@count <= 0)
		return 0;
	if (.@count > .@range)
		.@count = .@range;
	for (.@i = 0; .@i < .@range; ++.@i)
		.@temparray[.@i] = .@i;
	for (.@i = 0; .@i < .@count; ++.@i) {
		.@rand = rand(.@range);
		set getelementofarray( getarg(2), .@i ), .@temparray[.@rand] + .@static;
		.@temparray[.@rand] = .@temparray[--.@range];
	}
	return .@count;
}

prontera,150,180,0	script	Test	100,{
	setarray .@s$, "Menu 1", "Menu 2", "Menu 3", "Menu 4";
	callfunc "F_ShuffleNumbers", 0, getarraysize(.@s$)-1, .@r;
	for ( .@i = 0; .@i < getarraysize(.@s$); .@i++ ) {
		.@sel$[.@i] = .@s$[.@r];
		.@menu$ += .@s$[.@r] + ":";
	}
	.@i = select(.@menu$)-1;
	if ( .@sel$[.@i] == "Menu 1" ) {
		mes "this happens 1";
	} else if ( .@sel$[.@i] == "Menu 2" ) {
		mes "this happens 2";
	} else if ( .@sel$[.@i] == "Menu3" ) {
		mes "this happens 3";
	} else if ( .@sel$[.@i] == "Menu 4" ) {
		mes "this happens 4";
	}
	close;
}


This is untested.. didnt have time to think thoroughly because im about to head to work but your question is quite interesting so I had to answer /swt

 

EDIT: I noticed some mistakes but will correct it later after work.. [fixed]

EDIT 2:  upon re-reading your question, it made more sense.. this is the correct one.. I will leave my initial answer here if someone needs it..

12 hours ago, Virtue said:

have you tried switch(select(rand(1,x))?

Edited by pajodex
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If you haven't tried switch(select(rand(1,x)) then I recommend you to use.or you can follow Pooring Scripter's way

On 2/17/2023 at 12:33 PM, pajodex said:

Yes, should be possible.
 

try this :

// This script just shuffles the menu.. not related to the original post
function	script	F_ShuffleNumbers	{
	deletearray getarg(2);
	.@static = getarg(0);
	.@range = getarg(1) +1 - .@static;
	.@count = getarg(3, .@range);
	if (.@range <= 0 || .@count <= 0)
		return 0;
	if (.@count > .@range)
		.@count = .@range;
	for (.@i = 0; .@i < .@range; ++.@i)
		.@temparray[.@i] = .@i;
	for (.@i = 0; .@i < .@count; ++.@i) {
		.@rand = rand(.@range);
		set getelementofarray( getarg(2), .@i ), .@temparray[.@rand] + .@static;
		.@temparray[.@rand] = .@temparray[--.@range];
	}
	return .@count;
}

prontera,150,180,0	script	Test	100,{
	setarray .@s$, "Menu 1", "Menu 2", "Menu 3", "Menu 4";
	callfunc "F_ShuffleNumbers", 0, getarraysize(.@s$)-1, .@r;
	for ( .@i = 0; .@i < getarraysize(.@s$); .@i++ ) {
		.@sel$[.@i] = .@s$[.@r];
		.@menu$ += .@s$[.@r] + ":";
	}
	.@i = select(.@menu$)-1;
	if ( .@sel$[.@i] == "Menu 1" ) {
		mes "this happens 1";
	} else if ( .@sel$[.@i] == "Menu 2" ) {
		mes "this happens 2";
	} else if ( .@sel$[.@i] == "Menu3" ) {
		mes "this happens 3";
	} else if ( .@sel$[.@i] == "Menu 4" ) {
		mes "this happens 4";
	}
	close;
}


This is untested.. didnt have time to think thoroughly because im about to head to work but your question is quite interesting so I had to answer /swt

 

EDIT: I noticed some mistakes but will correct it later after work.. [fixed]

EDIT 2:  upon re-reading your question, it made more sense.. this is the correct one.. I will leave my initial answer here if someone needs it..cuphead

 

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