kalabasa Posted January 24 Share Posted January 24 i am using callshop and after a couple of minutes the close button will pop out switch(select("Taming Item Shop")) { case 1: close2; mes "this message will not close "; callshop "MvP HG Shop", 0; break; } Quote Link to comment Share on other sites More sharing options...
1 EIysium Posted January 25 Share Posted January 25 doc/script_commands.txt *ignoretimeout <flag>{,<char_id>}; Disables the SECURE_NPCTIMEOUT function on the character invoking the script, or by the given character ID/character name. Valid flag: 0 - Enabled SECURE_NPCTIMEOUT. 1 - Disable SECURE_NPCTIMEOUT. Note: SECURE_NPCTIMEOUT must be enabled for this to work. Quote Link to comment Share on other sites More sharing options...
0 Brynner Posted January 24 Share Posted January 24 2 hours ago, kalabasa said: i am using callshop and after a couple of minutes the close button will pop out switch(select("Taming Item Shop")) { case 1: close2; mes "this message will not close "; callshop "MvP HG Shop", 0; break; } src\config\secure.hpp #define SECURE_NPCTIMEOUT but I'm not sure if it's going to work. because there is an issue on it which is not fixed for a very long time. Quote Link to comment Share on other sites More sharing options...
0 kalabasa Posted January 25 Author Share Posted January 25 close button still appearing to me or i am doing it wrong? and i already enable the secure_npctimeout next;mes "this message will not close "; ignoretimeout 1; callshop "MvP Shop", 0; break; Quote Link to comment Share on other sites More sharing options...
i am using callshop and after a couple of minutes the close button will pop out
switch(select("Taming Item Shop")) {
case 1:
close2;
mes "this message will not close ";
callshop "MvP HG Shop", 0;
break;
}
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