If you've gotten annoyed with the limitation of not being able to see what homunculus is inside the Embryo, I've coded a significantly more complicated version of this change that displays a pet incubator-like dialog and lets you pick the embryo you want to hatch.  This is much more complex from a coding perspective though, so you should make sure you're confident in making changes to the codebase. Any embryos made with the old version of the mod will still work, but you'll have to hat
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