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Warper NPC Modified Script


abdol

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I would like to ask a modified version of this. 

Only Towns on Pre-Re are allowed to teleport
Dungeons and Fields only on lvl 1 

20k Zeny requierments to use 

Here is the script.

Everytime i do some modifications the npc is broken. Cant be clicked. so i asked help here ? 
 

//===== rAthena Script ======================================= 
//= Warper
//===== Description: ========================================= 
//= A complete - but very condensed - warper script.
//===== Additional Comments: =================================
//= 1.0 Initial script By [Euphy].
//= 1.1 Added missing duplicates and fixed coordinates.
//=     Some coordinates written by [Tekno-Kanix] and [ToastOfDoom].
//= 1.2 Added new episodes and simplified functions.
//= 1.3 Added Renewal checks and Instances menu.
//=     Aligned coordinates with @go.
//= 1.4 Added new Guild Dungeons.
//= 1.4a Slight edits.
//= 1.4b Added Wolfchev's Laboratory warp.
//= 1.5 Added Lasagna ,Para Market ,WOE TE ,Instances and settings [sader1992].
//= 1.5a Fix Bifrost Tower
//============================================================

-    script    Warper    -1,{
function Go; function Disp; function Pick; function Restrict;

// --------------------------------------------------
//    Main Menu:
// --------------------------------------------------

menu    "Last Warp ^777777["+lastwarp$+"]^000000",-,
        " ~ Towns",Towns,
        " ~ Fields",Fields,
        " ~ Dungeons",Dungeons,
        " ~ Guild Castles",Castles,
        " ~ Guild Dungeons",Guild_Dungeons,
       " ~ Instances",Instances,
        " ~ Special Areas",Special;

    if (lastwarp$ == "")
        message strcharinfo(0),"You haven't warped anywhere yet.";
    else
        warp lastwarp$,lastwarpx,lastwarpy;
    end;

// ------------------- Functions -------------------
// * Go("<map>",<x>,<y>);
//    ~ Warps directly to a map.
//
// * Disp("<Menu Option>",<first option>,<last option>);
// * Pick("<map_prefix>"{,<index offset>});
//    ~ Dynamic menu and map selection (auto-numbered).
//    ~ Fields and Dungeons must use Disp and Pick Functions.
//
// * Disp("<Option 1>:<Option 2>:<etc.>");
// * Pick("","<map1>","<map2>","<etc.>");
//    ~ Manual menu and map selection (listed).
//
// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
//    ~ Only allows map for Renewal or Pre-Renewal modes.
//     If menu option numbers are given, only those maps
//     will be restricted (i.e. not for "Go").
//
// Other notes:
//   ~ Array @c[] holds all (x,y) coordinates.
//   ~ Use @c[2] EXCEPT when maps begin dynamically
//      at 0: use @c[0] and Pick() offset 1.
// --------------------------------------------------

function Go {
    set lastwarp$, getarg(0);
    set lastwarpx, getarg(1,0);
    set lastwarpy, getarg(2,0);
    warp getarg(0),getarg(1,0),getarg(2,0);
    end;
}
function Disp {
    if (getargcount() < 3)
        set @menu$, getarg(0);
    else {
        set @menu$,"";
        for (set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
            set @menu$, @menu$+getarg(0)+" "+.@i+":";
    }
    return;
}
function Pick {
    set .@warp_block,@warp_block;
    set @warp_block,0;
    if((@f && .OnlyFirstFld) || (@d && .OnlyFirstDun)){
        set .@select,1;
        if(.@warp_block){
            while(.@warp_block & (1<<.@select)){
                .@select += 1;
            }
        }
    }else{
        set .@select, select(@menu$);
    }
    if (getarg(0) == "") {
        set .@i, .@select;
        set .@map$, getarg(.@i);
    } else {
        set .@i, .@select-getarg(1,0);
        set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i;
    }
    if (.@warp_block & (1<<.@select)) {
        message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
        end;
    }
    set .@x, @c[.@i*2];
    set .@y, @c[.@i*2+1];
    deletearray @c[0],getarraysize(@c);
    @f = false; @d = false;
    Go(.@map$,.@x,.@y);
}
function Restrict {
    if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
        if (getarg(1,0)) {
            set @warp_block,0;
            for (set .@i,1; .@i<getargcount(); set .@i,.@i+1)
                set @warp_block, @warp_block | (1<<getarg(.@i));
        } else {
            message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
            end;
        }
    }
    return;
}

// --------------------------------------------------
    Towns:
// --------------------------------------------------
menu    "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
        "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, 
        "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
        "Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Louyang",T20,
        "Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24,
        "Midgarts Expedition Camp",T25, "Mora",T26, "Morroc",T27, "Moscovia",T28,
        "Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33,
        "Thor Camp",T34, "Umbala",T35, "Veins",T36, "Yuno",T37;

T1: Go("prontera",155,183);
T2: Go("alberta",28,234);
T3: Go("aldebaran",140,131);
T4: Go("amatsu",198,84);
T5: Go("ayothaya",208,166);
T6: Restrict("RE");
    Go("brasilis",196,217);
T7: Go("comodo",209,143);
T8: Restrict("RE");
    Go("dewata",200,180);
T9: Restrict("RE");
    Go("ecl_in01",48,53);
T10: Go("einbech",63,35);
T11: Go("einbroch",64,200);
T12: Restrict("RE");
     Go("dicastes01",198,187);
T13: Go("geffen",119,59);
T14: Go("gonryun",160,120);
T15: Go("hugel",96,145);
T16: Go("izlude",128,(checkre(3)?146:114));
T17: Go("jawaii",251,132);
T18: Restrict("RE");
     Go("lasagna",193,182);
T19: Go("lighthalzen",158,92);
T20: Go("louyang",217,100);
T21: Go("xmas",147,134);
T22: Restrict("RE");
     Go("malangdo",140,114);
T23: Restrict("RE");
     Go("malaya",231,200);
T24: Go("manuk",282,138);
T25: Go("mid_camp",210,288);
T26: Restrict("RE");
     Go("mora",55,146);
T27: Go("morocc",156,93);
T28: Go("moscovia",223,184);
T29: Go("nameless_n",256,215);
T30: Go("niflheim",202,174);
T31: Go("payon",179,100);
T32: Go("rachel",130,110);
T33: Go("splendide",201,147);
T34: Go("thor_camp",246,68);
T35: Go("umbala",97,153);
T36: Go("veins",216,123);
T37: Go("yuno",157,51);

// --------------------------------------------------
    Fields:
// --------------------------------------------------
@f = true;
menu    "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
        "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
        "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
        "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
        "Lasagna Fields",F13, "Lighthalzen Fields",F14, "Louyang Field",F15, 
        "Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18, 
        "Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21, 
        "Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24, 
        "Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27, 
        "Veins Fields",F28, "Yuno Fields",F29;

F1: setarray @c[2],190,197;
    Disp("Amatsu Field",1,1); Pick("ama_fild");
F2: setarray @c[2],173,134,212,150;
    Disp("Ayothaya Field",1,2); Pick("ayo_fild");
F3: Restrict("RE");
    setarray @c[2],193,220,220,187;
    Disp("Bifrost Field",1,2); Pick("bif_fild");
F4: Restrict("RE");
    setarray @c[2],74,32;
    Disp("Brasilis Field",1,1); Pick("bra_fild");
F5: Restrict("Pre-RE",5);
    setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
    Disp("Comodo Field",1,9); Pick("cmd_fild");
F6: Restrict("RE");
    setarray @c[2],371,212;
    Disp("Dewata Field",1,1); Pick("dew_fild");
F7: Restrict("RE");
    setarray @c[2],97,314;
    Disp("Eclage Field",1,1); Pick("ecl_fild");
F8: Restrict("Pre-RE",2,10);
    setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
    Disp("Einbroch Field",1,10); Pick("ein_fild");
F9: Restrict("RE");
    setarray @c[2],143,132,143,217;
    Disp("El Dicastes Field",1,2); Pick("dic_fild");
F10: Restrict("Pre-RE",13,15);
     setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
     Disp("Geffen Field",0,14); Pick("gef_fild",1);
F11: setarray @c[2],220,227;
     Disp("Gonryun Field",1,1); Pick("gon_fild");
F12: Restrict("Pre-RE",3,7);
     setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
     Disp("Hugel Field",1,7); Pick("hu_fild");
F13: Restrict("RE");
     setarray @c[2],344,371,20,98;
     Disp("Lasagna Field",1,2); Pick("lasa_fild");     
F14: setarray @c[2],240,179,185,235,240,226;
     Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
F15: setarray @c[2],229,187;
     Disp("Louyang Field",1,1); Pick("lou_fild");
F16: setarray @c[2],115,145;
     Disp("Lutie Field",1,1); Pick("xmas_fild");
F17: Restrict("RE");
     setarray @c[2],40,272,207,180;
     Disp("Malaya Field",1,2); Pick("ma_fild");
F18: setarray @c[2],35,236,35,262,84,365;
     Disp("Manuk Field",1,3); Pick("man_fild");
F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
     Disp("Mjolnir Field",1,12); Pick("mjolnir_");
F20: setarray @c[2],82,104,131,147;
     Disp("Moscovia Field",1,2); Pick("mosk_fild");
F21: setarray @c[2],215,229,167,234;
     Disp("Niflheim Field",1,2); Pick("nif_fild");
F22: Restrict("Pre-RE",5,11);
     setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
     Disp("Payon Forest",1,11); Pick("pay_fild");
F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
     Disp("Prontera Field",0,11); Pick("prt_fild",1);
F24: Restrict("Pre-RE",2,7,9,10,11,13);
     setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
     Disp("Rachel Field",1,13); Pick("ra_fild");
F25: if(.Satan_Morroc){
     setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
     Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
     Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
     }else{
     setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97;
     Disp("Sograt Desert",1,19); Pick("moc_fild");
     }
F26: setarray @c[2],175,186,236,184,188,204;
     Disp("Splendide Field",1,3); Pick("spl_fild");
F27: setarray @c[2],217,206,223,221,237,215,202,197;
     Disp("Umbala Field",1,4); Pick("um_fild");
F28: Restrict("Pre-RE",5);
     setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
     Disp("Veins Field",1,7); Pick("ve_fild");
F29: Restrict("Pre-RE",5,10);
     setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
     Disp("Yuno Field",1,12); Pick("yuno_fild");

// --------------------------------------------------
    Dungeons:
// --------------------------------------------------
@d = true;
menu    "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
        "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42,
        "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
        "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
        "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
        "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
        "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23,
        "Louyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26,
        "Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29,
        "Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33,
        "Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37,
        "Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41;

D1: setarray @c[2],261,272,275,270,116,27;
    Disp("Abyss Lakes",1,3); Pick("abyss_");
D2: setarray @c[2],228,11,34,41,119,14;
    Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
D3: setarray @c[2],35,262,168,170;
    Disp("Anthell",1,2); Pick("anthell");
D4: setarray @c[2],275,19,24,26;
    Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
D5: setarray @c[2],266,67,255,244,23,260;
    Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
D6: Restrict("RE",4);
    setarray @c[2],150,288,150,18,140,134,244,52;
    Disp("Bio Lab",1,4); Pick("lhz_dun");
D7: Restrict("RE");
    setarray @c[2],87,47,262,262;
    Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
D8: Restrict("RE",6);
    setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
    Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
    Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
    Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
D10: setarray @c[2],52,17,381,343,302,262;
     Disp("Coal Mines",1,3); Pick("mjo_dun");
D11: setarray @c[2],131,247,19,19,180,169,100,92;
     Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
D12: setarray @c[2],51,14,150,11,120,10;
     Disp("Cursed Abbey",1,3); Pick("abbey");
D13: Restrict("RE");
     setarray @c[2],285,160,299,29;
     Disp("Dewata Dungeon",1,2); Pick("dew_dun");
D14: setarray @c[2],22,14,292,290;
     Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
D15: setarray @c[2],40,103,203,34,266,168,130,272;
     Disp("Gefenia",1,4); Pick("gefenia",0);
D16: setarray @c[0],104,99,115,236,106,132,203,200;
     Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
     Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
     Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
D18: setarray @c[2],153,53,28,113,68,16;
     Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
D19: setarray @c[2],176,7,93,20,23,8;
     Disp("Hidden Dungeon",1,3); Pick("prt_maze");
D20: setarray @c[2],157,14,151,155,149,22,33,158;
     Disp("Ice Dungeon",1,4); Pick("ice_dun");
D21: setarray @c[2],140,51,53,247,37,63,150,285;
     Disp("Entrance:Juperos 1:Juperos 2:Core");
     Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
D22: setarray @c[2],28,226,41,198;
     Disp("Kiel Dungeon",1,2); Pick("kh_dun");
D23: Restrict("RE");
     setarray @c[2],24,143,22,171,190,18;
     Disp("Lasagna Dungeon",1,3); Pick("lasa_dun");
D24: setarray @c[2],218,196,282,20,165,38;
     Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
D25: setarray @c[2],126,68,47,30;
     Disp("Magma Dungeon",1,2); Pick("mag_dun");
D26: Restrict("RE");
     setarray @c[2],33,230;
     Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
D27: setarray @c[2],189,48,165,30,32,135;
     Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
D28: setarray @c[2],61,239,60,271;
     Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
D29: setarray @c[2],298,167,224,149,266,280;
     Disp("Odin Temple",1,3); Pick("odin_tem");
D30: setarray @c[2],32,170,21,185;
     Disp("Orc Dungeon",1,2); Pick("orcsdun");
D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
     Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
D32: Restrict("RE",7,8);
     setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
     Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
     Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
     Disp("Rachel Sanctuary",1,5); Pick("ra_san");
D34: Restrict("RE");
     setarray @c[2],364,44,101,141;
     Disp("Scaraba Hole",1,2); Pick("dic_dun");
D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
     Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
D36: setarray @c[2],69,24,102,27;
     Disp("Sunken Ship",1,2); Pick("treasure");
D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
     Disp("Thanatos Tower",1,12); Pick("tha_t");
D38: setarray @c[2],21,228,75,205,34,272;
     Disp("Thor Volcano",1,3); Pick("thor_v");
D39: setarray @c[2],205,15,129,133;
     Disp("Toy Factory",1,2); Pick("xmas_dun");
D40: setarray @c[2],154,49,148,261,132,189,100,192;
     Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
D41: Restrict("Pre-RE",1,2);
     setarray @c[2],42,31,48,30,204,78;
     Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
     Pick("","um_dun01","um_dun02","yggdrasil01");
D42: Restrict("RE");
     setarray @c[2],57,13,64,88,45,14,26,23;
     Disp("Bifrost Tower",1,4); Pick("ecl_tdun");

// --------------------------------------------------
    Castles:
// --------------------------------------------------
menu    "[FE] Aldebaran Castles",C1, "[FE] Geffen Castles",C2, "[FE] Payon Castles",C3,
        "[FE] Prontera Castles",C4, "[SE] Arunafeltz Castles",C5, "[SE] Schwaltzvalt Castles",C6,
        "[TE] Aldebaran Castles",C7, "[TE] Prontera Castles",C8;

C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
    Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
    Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
    Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
    Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
    Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
    Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
    Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
    Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
    Disp("Mardol:Cyr:Horn:Gefn:Banadis");
    Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
    Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
    Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
C7: Restrict("RE");
    setarray @c[2],48,83,95,249,142,85,239,242,264,90;
    Disp("Kafragarten 1:Kafragarten 2:Kafragarten 3:Kafragarten 4:Kafragarten 5");
    Pick("","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld");
C8: Restrict("RE");
    setarray @c[2],134,65,240,128,153,137,111,240,208,240;
    Disp("Gloria 1:Gloria 2:Gloria 3:Gloria 4:Gloria 5");
    Pick("","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld");
    
// --------------------------------------------------
    Guild_Dungeons:
// --------------------------------------------------
menu    "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
        "Arunafeltz",G5, "Schwaltzvalt",G6, "Kafragarten",G7,
        "Gloria",G8;

G1: Restrict("RE",2,3);
    setarray @c[2],119,93,119,93,120,130;
    Disp("Baldur F1:Baldur F2:Hall of Abyss");
    Pick("","gld_dun01","gld_dun01_2","gld2_pay");
G2: Restrict("RE",2,3);
    setarray @c[2],39,161,39,161,147,155;
    Disp("Luina F1:Luina F2:Hall of Abyss");
    Pick("","gld_dun02","gld_dun02_2","gld2_ald");
G3: Restrict("RE",2,3);
    setarray @c[2],50,44,50,44,140,132;
    Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss");
    Pick("","gld_dun03","gld_dun03_2","gld2_prt");
G4: Restrict("RE",2,3);
    setarray @c[2],116,45,116,45,152,118;
    Disp("Britoniah F1:Britoniah F2:Hall of Abyss");
    Pick("","gld_dun04","gld_dun04_2","gld2_gef");
G5: Go("arug_dun01",199,195);
G6: Go("schg_dun01",200,124);
G7: Restrict("RE");
    Go("teg_dun01",42,36);
G8: Restrict("RE");
    Go("teg_dun02",26,160);

// --------------------------------------------------
    Instances:
// --------------------------------------------------
menu    "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3,
        "Devil Tower",I4, "Eclage Interior",I5, "Endless Tower",I6,
        "Faceworms Nest",I7, "Geffen Magic Tournament",I8, "Ghost Palace",I9,
        "Hazy Forest",I10, "Horror Toy Factory",I11, "Malangdo Culvert",I12,
        "Nidhoggur's Nest",I13, "Octopus Cave",I14, "Old Glast Heim",I15,
        "Orc's Memory",I16, "Sarah and Fenrir",I17, "Sara Memory",I18,
        "Sealed Shrine",I19, "Wolfchev's Laboratory",I20;

I1: Restrict("RE");
    Go("ma_scene01",172,175);
I2: Restrict("RE");
    Go("ma_dun01",151,8);
I3: Restrict("RE");
    Go("ma_fild02",316,317);
I4: Restrict("RE");
    Go("dali02",137,115);
I5: Restrict("RE");
    Go("ecl_hub01",129,12);
I6: Go("e_tower",72,112);
I7: Restrict("RE");
    Go("dali",85,64);
I8: Restrict("RE");
    Go("dali",94,141);
I9: Restrict("RE");
    Go("dali02",46,128);
I10: Restrict("RE");
    Go("bif_fild01",161,334);
I11: Restrict("RE");
    Go("xmas",234,298);
I12: Restrict("RE");
    Go("mal_in01",164,21);
I13: Go("nyd_dun02",95,193);
I14: Restrict("RE");
    Go("mal_dun01",152,230);
I15: Restrict("RE");
    Go("glast_01",204,268);
I16: Go("gef_fild10",240,198);
I17: Restrict("RE");
    Go("dali02",92,141);
I18: Restrict("RE");
    Go("dali",133,108);
I19: Go("monk_test",306,143);
I20: Restrict("RE");
    Go("lhz_dun04",148,269);

// --------------------------------------------------
    Special:
// --------------------------------------------------
menu    "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Dimensional Rift",S4,
        "Eden Group Headquarters",S5, "Gonryun Arena",S6, "Izlude Arena",S7, 
        "Monster Race Arena",S8, "Para Market",S9, "Turbo Track",S10;

S1: Go("auction_01",22,68);
S2: Go("bat_room",154,150);
S3: Go("cmd_in02",179,129);
S4: Restrict("RE");
    Go("dali",113,82);    
S5: Restrict("RE");
    Go("moc_para01",31,14);
S6: Go("gon_test",48,10);
S7: Go("arena_room",100,88);
S8: Go("p_track01",62,41);
S9: Restrict("RE");
    Go("paramk",97,17);
S10: Go("turbo_room",99,114);

OnInit:
    .Satan_Morroc = true;    //    false will enable moc_fild 4,5,6,8,9,10,14,15 while disable moc_fild 20,21,22 Default is true.
    .OnlyFirstFld = false;    //    true will teleport to the first level of the Fields  Default is false.
    .OnlyFirstDun = false;    //    true will teleport to the first level of the Dungeons  Default is false.
}

// --------------------------------------------------
//    Duplicates:
// --------------------------------------------------
alb2trea,57,70,6    duplicate(Warper)    Warper#tre    811
alberta,28,240,4    duplicate(Warper)    Warper#alb    811
aldebaran,145,118,4    duplicate(Warper)    Warper#alde    811
amatsu,203,87,4    duplicate(Warper)    Warper#ama    811
ayothaya,209,169,6    duplicate(Warper)    Warper#ayo    811
comodo,194,158,4    duplicate(Warper)    Warper#com    811
einbech,59,38,6    duplicate(Warper)    Warper#einbe    811
einbroch,69,202,4    duplicate(Warper)    Warper#einbr    811
gef_fild10,71,339,4    duplicate(Warper)    Warper#orc    811
geffen,124,72,4    duplicate(Warper)    Warper#gef    811
glast_01,372,308,4    duplicate(Warper)    Warper#glh    811
gonryun,162,122,4    duplicate(Warper)    Warper#gon    811
hugel,101,151,4    duplicate(Warper)    Warper#hug    811
izlu2dun,110,92,4    duplicate(Warper)    Warper#izd    811
izlude,134,150,4    duplicate(Warper)    Warper#izl    811    //Pre-RE: (132,120)
jawaii,253,138,4    duplicate(Warper)    Warper#jaw    811
lighthalzen,162,102,4    duplicate(Warper)    Warper#lhz    811
louyang,208,103,6    duplicate(Warper)    Warper#lou    811
manuk,274,146,6    duplicate(Warper)    Warper#man    811
mid_camp,216,288,4    duplicate(Warper)    Warper#mid    811
mjolnir_02,85,364,4    duplicate(Warper)    Warper#mjo    811
moc_ruins,64,164,4    duplicate(Warper)    Warper#moc    811
morocc,159,97,4    duplicate(Warper)    Warper#mor    811
moscovia,229,191,4    duplicate(Warper)    Warper#mos    811
nameless_n,259,213,4    duplicate(Warper)    Warper#nam    811
niflheim,205,179,4    duplicate(Warper)    Warper#nif    811
pay_arche,42,134,4    duplicate(Warper)    Warper#arc    811
payon,182,108,4    duplicate(Warper)    Warper#pay    811
prontera,159,192,4    duplicate(Warper)    Warper#prt    811
prt_fild05,279,223,6    duplicate(Warper)    Warper#cul    811
rachel,135,116,4    duplicate(Warper)    Warper#rac    811
splendide,205,153,4    duplicate(Warper)    Warper#spl    811
thor_camp,249,76,4    duplicate(Warper)    Warper#thor    811
umbala,106,150,3    duplicate(Warper)    Warper#umb    811
veins,214,123,4    duplicate(Warper)    Warper#ve    811
xmas,150,136,6    duplicate(Warper)    Warper#xmas    811
yuno,162,47,4    duplicate(Warper)    Warper#yuno    811

// --------------------------------------------------
//    Duplicates (Renewal):
// --------------------------------------------------
brasilis,201,222,4    duplicate(Warper)    Warper#bra    811
dewata,204,186,6    duplicate(Warper)    Warper#dew    811
dicastes01,194,194,6    duplicate(Warper)    Warper#dic    811
ecl_in01,51,60,4    duplicate(Warper)    Warper#ecl    811
lasagna,196,187,4    duplicate(Warper)    Warper#las    811
malangdo,134,117,6    duplicate(Warper)    Warper#mal    811
malaya,231,204,4    duplicate(Warper)    Warper#ma    811
mora,57,152,4    duplicate(Warper)    Warper#mora    811

 

Edited by Emistry
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function Go {
    set lastwarp$, getarg(0);
    set lastwarpx, getarg(1,0);
    set lastwarpy, getarg(2,0);
    warp getarg(0),getarg(1,0),getarg(2,0);
    end;
}

change to

function Go {
	if (select("Pay 20k Zeny", "Cancel") == 2) close3;
	if (Zeny < 20000) {
		mes "You don't have enough Zeny.";
		close3;
	}
	Zeny -= 20000;
	close2;
	set lastwarp$, getarg(0);
	set lastwarpx, getarg(1,0);
	set lastwarpy, getarg(2,0);
	warp getarg(0),getarg(1,0),getarg(2,0);
	end;
}

 

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