I just want to understand how Index work? I am unable to find any documentation on how this works.
I am utilizing "\db\import\mob_db.yml" and I want to replace a certain drop item on the mob in "\db\pre-re\mob_db.yml" like replacing a card drop item on MVP's
Example: I wan't to replace Baphomet, Card drop to something else
"db\pre-re\mob_db.yml"
# MvpDrops: List of possible MVP prize items. Max of MAX_MVP_DROP. (Optional)
# - Item Item name.
# Rate Drop rate of item.
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
# Index Index used for overwriting item. (Optional)
# Drops: List of possible normal item drops. Max of MAX_MOB_DROP. (Optional)
# - Item Item name.
# Rate Drop rate of item.
# StealProtected If the item is shielded from TF_STEAL. (Default: false)
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
# Index Index used for overwriting item. (Optional)
Problem: checking using @mi the list of drops doesn't change. It just added. Is there any way to overwrite the drop without modifying the actual "\db\pre-re\mob_db.yml"?
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norightinfo
Hi Everyone,
I just want to understand how Index work? I am unable to find any documentation on how this works.
I am utilizing "\db\import\mob_db.yml" and I want to replace a certain drop item on the mob in "\db\pre-re\mob_db.yml" like replacing a card drop item on MVP's
Example: I wan't to replace Baphomet, Card drop to something else
"db\pre-re\mob_db.yml"
On my "\db\import\mob_db.yml"
- Id: 1929 Drops: - Item: Replace With Something Else Rate: 1 StealProtected: true - Index: 8
Is this possible?
Problem: checking using @mi the list of drops doesn't change. It just added. Is there any way to overwrite the drop without modifying the actual "\db\pre-re\mob_db.yml"?
Thank you in advance.
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