- script asdfasdf -1,{
mes "[ Trade ]";
mes "Need "+getitemname(.req_itm)+" x"+.req_amt;
menu "Yes",-;if(countitem(.req_itm)<.req_amt || countitem(.bnd_itm)<1){
mes "No pods";
mes "No card";
close;}
mes "Got pods";
delitem .req_itm,.req_amt;
getitem .get_itm,1;
close;OnInit:.bnd_itm =503;.req_itm =501;.req_amt =1000;.get_itm =502;
end;}
is there some way to make this script like read the item that is account bounded
or make this like i can add multiple items
what i supposedly planning is like
an item is account bounded then character will go to the NPC
and the NPC will ask certain items to revert it to box and be traded
Question
AinsLord
so i found this script here
is there some way to make this script like read the item that is account bounded
or make this like i can add multiple items
what i supposedly planning is like
an item is account bounded then character will go to the NPC
and the NPC will ask certain items to revert it to box and be traded
since account bound items are not tradeable
thanks in advance
Edited by AinsLordadd more info
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