Hi good day! Is it possible to make skill have different cooldowns, behavior, damage etc base on map? Like for example ASURA STRIKE, in pvp it has a cooldown of 3seconds but in normal maps it has none, also in damage for example theres a skill with 100+10*skill level on normal map but different formula in pvp and gvg. Thankyou
Hi good day! Is it possible to make skill have different cooldowns, behavior, damage etc base on map? Like for example ASURA STRIKE, in pvp it has a cooldown of 3seconds but in normal maps it has none, also in damage for example theres a skill with 100+10*skill level on normal map but different formula in pvp and gvg. Thankyou
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