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Need to add reset button for GM to clear room/ when all players leave room auto clear ROOM
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DEsMOn
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Asked by
DEsMOn
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Hello Everyone.
I've noticed Players using Bloody branch in BBroom, But when Specially BEE spawns they leave die n leave room and MVP stays there.
Because of this when new team try to go in same room they get this MVP by default.
That's Why looking for solution when all player dies or Left room MVP/all Monster should auto wipe
Or Add GM reset button in same script to remove clear all mob from all room.
If its possible please reply... @Elysium
Thanks in Advance..!!
dali02,82,136,5 script Bloody Branch Room 403,{ setarray [email protected]$[1], "alb2trea", "pvp_n_1-5", "pvp_n_2-5", "pvp_n_3-5", "pvp_n_4-5", "pvp_n_5-5"; for(set [email protected],1; [email protected] < getarraysize([email protected]$); set [email protected],[email protected] + 1) { if([email protected]==1){ set [email protected]$, [email protected]$ + "Public- "+((getmapusers([email protected]$[[email protected]])>=30)?"^CD0000Closed^000000("+getmapusers([email protected]$[[email protected]])+")":"^007700Open^000000("+getmapusers([email protected]$[[email protected]])+")")+":"; } else { set [email protected]$, [email protected]$ + "Private["+([email protected])+"]- "+((getmapusers(""[email protected]$[[email protected]]+"")>=5)?"^CD0000Closed^000000("+getmapusers([email protected]$[[email protected]])+")":"^007700Open^000000("+getmapusers([email protected]$[[email protected]])+")")+":"; } } if(select([email protected]$)) { callfunc "GRfunction",[email protected]$[@menu],@menu; } } function script GRfunction { if(getmapusers(getarg(0))<=30&&getarg(1)==1){ warp getarg(0),0,0; end; } if(!getmapusers(getarg(0))){ mes "Input a new password."; input($password$[getarg(1)]); next; warp getarg(0),0,0; end; } if(getmapusers(getarg(0))<=5&&getarg(1)!=1) { mes "This room is password protected please input the password now."; input(@name$); if(@name$==$password$[getarg(1)]){ mes "correct!"; next; warp getarg(0),0,0; end; } else { mes "Incorrect!"; close; } } else { mes "I'm sorry this room is full."; close; } } // Duplicates //============================================================ alberta,32,247,6 duplicate(Bloody Branch Room) BBroom#alb 403 comodo,188,162,6 duplicate(Bloody Branch Room) BBroom#com 403 morocc,171,102,6 duplicate(Bloody Branch Room) BBroom#moc 403 gonryun,168,116,6 duplicate(Bloody Branch Room) BBroom#gon 403 mid_camp,221,288,6 duplicate(Bloody Branch Room) BBroom#mid 403 payon,186,105,6 duplicate(Bloody Branch Room) BBroom#pay 403 dicastes01,207,189,3 duplicate(Bloody Branch Room) BBroom#dic 403 mora,43,153,6 duplicate(Bloody Branch Room) BBroom#mor 403 malangdo,152,112,3 duplicate(Bloody Branch Room) BBroom#mal 403 ayothaya,157,102,3 duplicate(Bloody Branch Room) BBroom#ayo 403BBroom.txt
Edited by MaelUse codebox
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