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Character base level reset NPC to 1 to level up and gain more statpoints


AinsLord

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is there any NPC just like this?

the character will do a reset and the base level will be back to lvl 1 and do leveling again

to gain more stat points

every 10 reset there will be a reward

thanks in advance

Edited by AinsLord
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prontera,155,181,5	script	Sample	757,{
	if (BaseLevel < 99) {
		mes "You need to be at least level 99.";
	}
	else if (select("Reset", "cancel") == 1) {
		resetlvl 1;
		RESET_COUNT++;
		StatusPoint += (RESET_COUNT * 10); // free 10 status point per reset.
		
		if (RESET_COUNT && RESET_COUNT % 10 == 0) {
			getitem 512, 10; // every 10 reset get apple.
		}
	}
	close;
}

 

Edited by Emistry
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8 hours ago, Emistry said:
prontera,155,181,5	script	Sample	757,{
	if (BaseLevel < 99) {
		mes "You need to be at least level 99.";
	}
	else if (select("Reset", "cancel") == 1) {
		resetlvl 1;
		RESET_COUNT++
		StatusPoint += (RESET_COUNT * 10); // free 10 status point per reset.
		
		if (RESET_COUNT && RESET_COUNT % 10 == 0) {
			getitem 512, 10; // every 10 reset get apple.
		}
	}
	close;
}

 

thanks a lot ill try this one ?❤️

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10 hours ago, Emistry said:
prontera,155,181,5	script	Sample	757,{
	if (BaseLevel < 99) {
		mes "You need to be at least level 99.";
	}
	else if (select("Reset", "cancel") == 1) {
		resetlvl 1;
		RESET_COUNT++
		StatusPoint += (RESET_COUNT * 10); // free 10 status point per reset.
		
		if (RESET_COUNT && RESET_COUNT % 10 == 0) {
			getitem 512, 10; // every 10 reset get apple.
		}
	}
	close;
}

 

@Emistry i tried the script what happen is

first after reset no 

free 10 status point per reset.

second added stats are gone example like 500 str after reset it will become 1 str

can the status added stays after reset?

third i tried my reset stat NPC after resetting all the accumulated statpoints are gone

the only left is the 7237 statpoints that can be acquired lvl 1-255

i've checked my  use_statpoint_table: no 

its in "no" already still the extra statpoints is gone ?

can you help me thanks in advance

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StatusPoint += (RESET_COUNT * 10); // free 10 status point per reset.

add this to your reset npc script.

 

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44 minutes ago, Emistry said:
StatusPoint += (RESET_COUNT * 10); // free 10 status point per reset.

add this to your reset npc script.

 

sir @Emistry

this one is already in the script but it doesnt add 10 stats points

prontera,143,173,5	script	Level Reset	757,{
	if (BaseLevel < 255) {
		mes "You need to be at least level 99.";
	}
	else if (select("Reset", "cancel") == 1) {
		resetlvl 1;
		RESET_COUNT++
		StatusPoint += (RESET_COUNT * 10); // free 10 status point per reset.
		
		if (RESET_COUNT && RESET_COUNT % 10 == 0) {
			getitem 512, 10; // every 10 reset get apple.
		}
	}
	close2;
}

i made it close2 coz it got warning on console

TY again in advance

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RESET_COUNT++; // <-------- add the semicolon

 

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thanks again @Emistry

btw why i cant move after reset @go 0 is not even working

it takes like 10-15sec b4 i can move

and why if i reset stat the stats accumulated from reset is gone

i already modified the "use_statpoint_table: no "

TY in Advance

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