I have an event script that spawns a random MVP from an array, the problem is that some of the MVPs spawn just fine (beelzebub, Naght Sieger), and others don't spawn and throw this error in the logs:
[Warning]: buildin_monster: Attempted to spawn non-existing monster class 110037660
(the monster class number changes depending on the monster - this particular one is Naght Sieger).
I can't figure out why it's coming up with this error, I've checked my mob_db as well as done @mi IG to check and all the IDs in the script are correct.
As an example, from the various tests I've done (I launched the event multiple times in a row to see if I could find a pattern), FBH and Beelzebub spawn without issue, however GDB, Naght Sieger, Gioia and Valkyrie create an error.
This is the part of the script that concerns the monster summon:
Hello,
I have an event script that spawns a random MVP from an array, the problem is that some of the MVPs spawn just fine (beelzebub, Naght Sieger), and others don't spawn and throw this error in the logs:
(the monster class number changes depending on the monster - this particular one is Naght Sieger).
I can't figure out why it's coming up with this error, I've checked my mob_db as well as done @mi IG to check and all the IDs in the script are correct.
As an example, from the various tests I've done (I launched the event multiple times in a row to see if I could find a pattern), FBH and Beelzebub spawn without issue, however GDB, Naght Sieger, Gioia and Valkyrie create an error.
This is the part of the script that concerns the monster summon:
Thanks in advance for any help.
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