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Pre-renewal and renewal (NPC)


gamka

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Hello everyone! I have a question that i could not solve on my own!  

I want to use all Renewal mechanics NPC etc... Everything except Defense, Mdef, Hit, Flee. As for the stats, they must remain Pre-Renewal
How can I do that?

image.png.d470a03626586bba914dcdc091bd6c30.png

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Just transfer the npc files from renewal database to pre-renewal (don't forget their functions too).

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13 minutes ago, gamka said:

Hello everyone! I have a question that i could not solve on my own!  

I want to use all Renewal mechanics NPC etc... Everything except Defense, Mdef, Hit, Flee. As for the stats, they must remain Pre-Renewal
How can I do that?

image.png.d470a03626586bba914dcdc091bd6c30.png

have you tried to uncomment #define RENEWAL_STAT

src\config\renewal.hpp

Edited by Brynner
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Yes, no success!
When // Pre-re (active Renewal), Satisfies everything except def hit, flee damage and so on. With // Renewal all NPCs, MAPS are there, but statistics are not real ... add 84 def coat.

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don't forget to recompile right after editing the src

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For the item-def, you need to use the pre-renewal item_db.yml.

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