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PvP cell Problem


ZodiacoHCK

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Hello people!

I wanted to tell you that I have a problem trying to implement NAPSTER's PvP cell in my emulator. I have my emulator running stable in the latest master version available about 4 months ago.

the problem is that there are certain differences between my rathena codes and the diff code of the patch.

I have successfully implemented the BGex manually and I had no problems. but this pvp_cell has not succeeded.

I leave the patch that I am trying to put!

 

 conf/battle/misc.conf      | 39 +++++++++++++++++++++
 conf/msg_conf/map_msg.conf |  4 +++
 db/const.txt               |  3 ++
 src/map/atcommand.c        |  8 ++---
 src/map/battle.c           | 30 ++++++++++++----
 src/map/battle.h           | 10 +++++-
 src/map/clif.c             |  8 ++++-
 src/map/map.cpp            | 46 +++++++++++++++++++++++--
 src/map/map.h              | 12 +++++--
 src/map/pc.c               | 86 ++++++++++++++++++++++++++++++++++++++++++----
 src/map/pc.h               |  2 ++
 src/map/script_constants.h |  4 ++-
 src/map/skill.c            |  3 +-
 src/map/unit.c             | 47 ++++++++++++++++++++++++-
 14 files changed, 274 insertions(+), 28 deletions(-)

diff --git a/conf/battle/misc.conf b/conf/battle/misc.conf
index 7c085fd41..37759b659 100644
--- a/conf/battle/misc.conf
+++ b/conf/battle/misc.conf
@@ -176,3 +176,42 @@ mail_delay: 1000
 
 // Hides items from the player's favorite tab from being sold to a NPC. (Note 1)
 hide_fav_sell: no
+
+// Addon Cell PVP [Napster]
+// Enable Deathmatch for cell pvp
+// Default: 0
+// 0 = No
+// 1 = Yes
+cellpvp_deathmatch: 1
+
+// Delay player alive deathmatch for cell pvp
+// Default: 1000 (1 secand)
+cellpvp_deathmatch_delay: 1000
+
+// When player is dead recovery HP/SP Rate for cell pvp
+// Default: 100 (recovery 100%)
+deathmatch_hp_rate: 100
+deathmatch_sp_rate: 100
+
+// Enable buff when player is dead for cell pvp
+// Default: 1
+// 0 = No
+// 1 = Yes
+// Request core npc files use name "deathmatch_core"
+cellpvp_autobuff: yes
+
+// Can atk player in party
+// Default: 1
+// 0 = No
+// 1 = Yes
+cellpvp_party_enable: no
+
+// Can atk player in guild
+// Default: 1
+// 0 = No
+// 1 = Yes
+cellpvp_guild_enable: no
+
+// When player move to cell pvp is delay walk out cooldown
+// Default: 5000 (5 secand)
+cellpvp_walkout_delay: 5000
\ No newline at end of file
diff --git a/conf/msg_conf/map_msg.conf b/conf/msg_conf/map_msg.conf
index 50306ef97..d3afebbc8 100644
--- a/conf/msg_conf/map_msg.conf
+++ b/conf/msg_conf/map_msg.conf
@@ -1664,3 +1664,7 @@
 
 //Custom translations
 //import: conf/msg_conf/import/map_msg_eng_conf.txt
+
+// Addon Cell PVP [Napster]
+1599: Walking failed. [%s] is cooling down. Wait %.1f minutes.
+1600: Walking failed. [%s] is cooling down. Wait %d seconds.
\ No newline at end of file
diff --git a/db/const.txt b/db/const.txt
index a10cc018b..46bf071f9 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -2313,3 +2313,6 @@ ARCWANDCLAN	2
 GOLDENMACECLAN	3
 CROSSBOWCLAN	4
 JUMPINGCLAN	5
+
+CELL_PVP		10
+CELL_CHKPVP	16
\ No newline at end of file
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index d8d52b9cc..c6bd4ce11 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -482,7 +482,7 @@ ACMD_FUNC(mapmove)
 		clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
 		return -1;
 	}
-	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+	if (sd->state.pvp || sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
 		clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
 		return -1;
 	}
@@ -830,11 +830,11 @@ ACMD_FUNC(load)
 	nullpo_retr(-1, sd);
 
 	m = map_mapindex2mapid(sd->status.save_point.map);
-	if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+	if (sd->state.pvp && (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))) {
 		clif_displaymessage(fd, msg_txt(sd,249));	// You are not authorized to warp to your save map.
 		return -1;
 	}
-	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+	if (sd->state.pvp && (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))) {
 		clif_displaymessage(fd, msg_txt(sd,248));	// You are not authorized to warp from your current map.
 		return -1;
 	}
@@ -2054,7 +2054,7 @@ ACMD_FUNC(go)
 			clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
 			return -1;
 		}
-		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+		if (sd->state.pvp || sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
 			clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
 			return -1;
 		}
diff --git a/src/map/battle.c b/src/map/battle.c
index e2d616bd9..ef7b5e9cd 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7767,6 +7767,10 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
 					else
 						return 0; // You can't target anything out of your duel
 				}
+				else if( map_getcell( s_bl->m, s_bl->x, s_bl->y, CELL_CHKPVP ) && map_getcell( t_bl->m, t_bl->x, t_bl->y, CELL_CHKPVP ) )		// Addon Cell PVP [Napster]
+				{
+					 state |= BCT_ENEMY;
+				}
 			}
 			if( map_flag_gvg(m) && !sd->status.guild_id && t_bl->type == BL_MOB && ((TBL_MOB*)t_bl)->mob_id == MOBID_EMPERIUM )
 				return 0; //If you don't belong to a guild, can't target emperium.
@@ -7868,15 +7872,19 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
 		if( flag&BCT_PARTY || state&BCT_ENEMY )
 		{
 			int s_party = status_get_party_id(s_bl);
-			if(s_party && s_party == status_get_party_id(t_bl))
-				state |= BCT_PARTY;
+			if(s_party && s_party == status_get_party_id(t_bl) && !(battle_config.cellpvp_party_enable && map_getcell( t_bl->m, t_bl->x, t_bl->y, CELL_CHKPVP )) )		// Addon Cell PVP [Napster]
+ 				state |= BCT_PARTY;
+			else
+				state |= BCT_ENEMY;
 		}
 		if( flag&BCT_GUILD || state&BCT_ENEMY )
 		{
 			int s_guild = status_get_guild_id(s_bl);
 			int t_guild = status_get_guild_id(t_bl);
-			if(s_guild && t_guild && (s_guild == t_guild || (!(flag&BCT_SAMEGUILD) && guild_isallied(s_guild, t_guild))))
-				state |= BCT_GUILD;
+			if(s_guild && t_guild && (s_guild == t_guild || (!(flag&BCT_SAMEGUILD) && guild_isallied(s_guild, t_guild))) && !(battle_config.cellpvp_guild_enable && map_getcell( t_bl->m, t_bl->x, t_bl->y, CELL_CHKPVP )) )		// Addon Cell PVP [Napster]
+ 				state |= BCT_GUILD;
+			else
+				state |= BCT_ENEMY;
 		}
 	} //end non pvp/gvg chk rivality
 
@@ -8419,7 +8427,7 @@ static const struct _battle_data {
 	{ "change_party_leader_samemap",        &battle_config.change_party_leader_samemap,     1,      0,      1,              },
 	{ "dispel_song",                        &battle_config.dispel_song,                     0,      0,      1,              },
 	{ "guild_maprespawn_clones",			&battle_config.guild_maprespawn_clones,			0,		0,		1,				},
-	{ "hide_fav_sell", 			&battle_config.hide_fav_sell,			0,      0,      1,              },
+	{ "hide_fav_sell", 						&battle_config.hide_fav_sell,			0,      0,      1,              },
 	{ "mail_daily_count",					&battle_config.mail_daily_count,				100,	0,		INT32_MAX,		},
 	{ "mail_zeny_fee",						&battle_config.mail_zeny_fee,					2,		0,		100,			},
 	{ "mail_attachment_price",				&battle_config.mail_attachment_price,			2500,	0,		INT32_MAX,		},
@@ -8427,10 +8435,20 @@ static const struct _battle_data {
 	{ "banana_bomb_duration",				&battle_config.banana_bomb_duration,			0,		0,		UINT16_MAX,		},
 	{ "guild_leaderchange_delay",			&battle_config.guild_leaderchange_delay,		1440,	0,		INT32_MAX,		},
 	{ "guild_leaderchange_woe",				&battle_config.guild_leaderchange_woe,			0,		0,		1,				},
-	{ "guild_alliance_onlygm",              &battle_config.guild_alliance_onlygm,           0,      0,      1, },
+	{ "guild_alliance_onlygm",              &battle_config.guild_alliance_onlygm,           0,      0,      1, 				},
 	{ "feature.achievement",                &battle_config.feature_achievement,             1,      0,      1,              },
 	{ "allow_bound_sell",                   &battle_config.allow_bound_sell,                1,      0,      1,              },
 
+	// Addon Cell PVP [Napster]
+	{ "cellpvp_deathmatch",               	&battle_config.cellpvp_deathmatch,              1,      0,      1,              },
+	{ "cellpvp_deathmatch_delay",           &battle_config.cellpvp_deathmatch_delay,     1000,      0,INT_MAX,        		},
+	{ "deathmatch_hp_rate",           		&battle_config.deathmatch_hp_rate,         		0,		0,	  100,				},
+	{ "deathmatch_sp_rate",           		&battle_config.deathmatch_sp_rate,         		0,		0,	  100,				},
+	{ "cellpvp_autobuff",               	&battle_config.cellpvp_autobuff,                1,      0,	 	1,              },
+	{ "cellpvp_party_enable",               &battle_config.cellpvp_party_enable,            1,      0,      1,              },
+	{ "cellpvp_guild_enable",               &battle_config.cellpvp_guild_enable,            1,      0,      1,              },
+	{ "cellpvp_walkout_delay",              &battle_config.cellpvp_walkout_delay,        5000,     	0,INT_MAX,    		    },
+
 #include "../custom/battle_config_init.inc"
 };
 
diff --git a/src/map/battle.h b/src/map/battle.h
index 37c86dfbb..abcb2b4a7 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -632,7 +632,15 @@ extern struct Battle_Config
 	int guild_alliance_onlygm;
 	int feature_achievement;
 	int allow_bound_sell;
-
+	// Addon Cell PVP [Napster]
+	int cellpvp_deathmatch;
+	int cellpvp_deathmatch_delay;
+	int deathmatch_hp_rate;
+	int deathmatch_sp_rate;
+	int cellpvp_autobuff;
+	int cellpvp_party_enable;
+	int cellpvp_guild_enable;
+	int cellpvp_walkout_delay;
 #include "../custom/battle_config_struct.inc"
 } battle_config;
 
diff --git a/src/map/clif.c b/src/map/clif.c
index e3d4a5abf..8bf9f93dc 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -10446,7 +10446,13 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
 
 
 	mail_clear(sd);
-
+	
+	// Addon Cell PVP [Napster]
+	if( !sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+		map_pvp_area(sd, 1);
+	else if( sd->state.pvp && !map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+		map_pvp_area(sd, 0);
+	
 	/* Guild Aura Init */
 	if( sd->state.gmaster_flag ) {
 		guild_guildaura_refresh(sd,GD_LEADERSHIP,guild_checkskill(sd->guild,GD_LEADERSHIP));
diff --git a/src/map/map.cpp b/src/map/map.cpp
index 57486ac58..02013af02 100644
--- a/src/map/map.cpp
+++ b/src/map/map.cpp
@@ -115,7 +115,7 @@ static int block_free_count = 0, block_free_lock = 0;
 static struct block_list *bl_list[BL_LIST_MAX];
 static int bl_list_count = 0;
 
-#define MAP_MAX_MSG 1550
+#define MAP_MAX_MSG 1601
 
 struct map_data map[MAX_MAP_PER_SERVER];
 int map_num = 0;
@@ -2092,7 +2092,10 @@ int map_quit(struct map_session_data *sd) {
 
 	if (sd->state.buyingstore)
 		idb_remove(buyingstore_getdb(), sd->status.char_id);
-
+	// Addon Cell PVP [Napster]
+	if( sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) )
+		map_pvp_area(sd, 0);
+	
 	pc_damage_log_clear(sd,0);
 	party_booking_delete(sd); // Party Booking [Spiria]
 	pc_makesavestatus(sd);
@@ -3068,7 +3071,8 @@ int map_getcellp(struct map_data* m,int16 x,int16 y,cell_chk cellchk)
 			return (cell.maelstrom);
 		case CELL_CHKICEWALL:
 			return (cell.icewall);
-
+		case CELL_CHKPVP:	// Addon Cell PVP [Napster]
+			return (cell.pvp);
 		// special checks
 		case CELL_CHKPASS:
 #ifdef CELL_NOSTACK
@@ -3122,6 +3126,7 @@ void map_setcell(int16 m, int16 x, int16 y, cell_t cell, bool flag)
 		case CELL_NOCHAT:        map[m].cell[j].nochat = flag;        break;
 		case CELL_MAELSTROM:	 map[m].cell[j].maelstrom = flag;	  break;
 		case CELL_ICEWALL:		 map[m].cell[j].icewall = flag;		  break;
+		case CELL_PVP:        	 map[m].cell[j].pvp = flag;        	  break;		// Addon Cell PVP [Napster]
 		default:
 			ShowWarning("map_setcell: invalid cell type '%d'\n", (int)cell);
 			break;
@@ -4054,6 +4059,41 @@ int inter_config_read(const char *cfgName)
 	return 0;
 }
 
+// Addon Cell PVP [Napster]
+int map_pvp_area(struct map_session_data* sd, bool flag)
+{
+	switch(flag) 
+	{
+		case 1:
+			clif_map_property(&sd->bl, MAPPROPERTY_FREEPVPZONE, SELF);
+			if (sd->pvp_timer == INVALID_TIMER) {
+				map[sd->bl.m].cell_pvpuser++;
+ 
+				sd->pvp_timer  = add_timer(gettick()+200, pc_calc_pvprank_timer, sd->bl.id, 0);
+				sd->pvp_rank  = 0;
+				sd->pvp_lastusers = 0;
+				sd->pvp_point  = 5;
+				sd->pvp_won   = 0;
+				sd->pvp_lost  = 0;
+				sd->state.pvp  = 1;
+				sd->pvpcan_walkout_tick = gettick();
+			}
+			break;
+		default:
+			clif_pvpset(sd, 0, 0, 2);
+			map[sd->bl.m].cell_pvpuser--;
+
+			if( sd->pvp_timer != INVALID_TIMER )
+				delete_timer(sd->pvp_timer, pc_calc_pvprank_timer);
+
+			sd->pvp_timer  = INVALID_TIMER;
+			sd->state.pvp  = 0;
+			break;
+	}
+
+	return 0;
+}
+
 /*=======================================
  *  MySQL Init
  *---------------------------------------*/
diff --git a/src/map/map.h b/src/map/map.h
index fd5a6b046..e6687c1fa 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -521,7 +521,7 @@ typedef enum {
 	CELL_NOCHAT,
 	CELL_MAELSTROM,
 	CELL_ICEWALL,
-
+	CELL_PVP,
 } cell_t;
 
 // used by map_getcell()
@@ -545,7 +545,7 @@ typedef enum {
 	CELL_CHKNOCHAT,			// Whether the cell denies Player Chat Window
 	CELL_CHKMAELSTROM,		// Whether the cell has Maelstrom
 	CELL_CHKICEWALL,		// Whether the cell has Ice Wall
-
+	CELL_CHKPVP,			// Addon Cell PVP [Napster]
 } cell_chk;
 
 struct mapcell
@@ -564,7 +564,8 @@ struct mapcell
 		novending : 1,
 		nochat : 1,
 		maelstrom : 1,
-		icewall : 1;
+		icewall : 1,
+		pvp : 1;		// Addon Cell PVP [Napster]
 
 #ifdef CELL_NOSTACK
 	unsigned char cell_bl; //Holds amount of bls in this cell.
@@ -624,6 +625,7 @@ struct map_data {
 	int npc_num;
 	int users;
 	int users_pvp;
+	int cell_pvpuser;		// Addon Cell PVP [Napster]
 	int iwall_num; // Total of invisible walls in this map
 	struct map_flag {
 		unsigned town : 1; // [Suggestion to protect Mail System]
@@ -684,6 +686,7 @@ struct map_data {
 		unsigned gvg_te : 1; // GVG WOE:TE. This was added as purpose to change 'gvg' for GVG TE, so item_noequp, skill_nocast exlude GVG TE maps from 'gvg' (flag &4)
 		unsigned gvg_te_castle : 1; // GVG WOE:TE Castle
 		unsigned hidemobhpbar : 1;
+		
 #ifdef ADJUST_SKILL_DAMAGE
 		unsigned skill_damage : 1;
 #endif
@@ -1006,6 +1009,9 @@ extern char roulette_table[32];
 
 void do_shutdown(void);
 
+// Addon Cell PVP [Napster]
+int map_pvp_area(struct map_session_data* sd, bool flag);
+
 #ifdef __cplusplus
 }
 #endif
diff --git a/src/map/pc.c b/src/map/pc.c
index 4682102bb..3342c74ce 100755
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -672,8 +672,9 @@ void pc_makesavestatus(struct map_session_data *sd) {
 		sd->status.last_point.x = sd->bl.x;
 		sd->status.last_point.y = sd->bl.y;
 	}
-
-	if(map[sd->bl.m].flag.nosave) {
+	
+	// Addon Cell PVP [Napster]
+	if(map[sd->bl.m].flag.nosave || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) ) {
 		struct map_data *m=&map[sd->bl.m];
 		if(m->save.map)
 			memcpy(&sd->status.last_point,&m->save,sizeof(sd->status.last_point));
@@ -4826,7 +4827,7 @@ bool pc_isUseitem(struct map_session_data *sd,int n)
 		case ITEMID_WING_OF_FLY:
 		case ITEMID_GIANT_FLY_WING:
 		case ITEMID_N_FLY_WING:
-			if( map[sd->bl.m].flag.noteleport || map_flag_gvg2(sd->bl.m) ) {
+			if( map[sd->bl.m].flag.noteleport || map_flag_gvg2(sd->bl.m) || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP )) {
 				clif_skill_teleportmessage(sd,0);
 				return false;
 			}
@@ -4867,7 +4868,7 @@ bool pc_isUseitem(struct map_session_data *sd,int n)
 				clif_displaymessage(sd->fd, msg_txt(sd,663));
 				return false;
 			}
-			if( map[sd->bl.m].flag.noreturn && nameid != ITEMID_WING_OF_FLY && nameid != ITEMID_GIANT_FLY_WING && nameid != ITEMID_N_FLY_WING )
+			if( map[sd->bl.m].flag.noreturn && nameid != ITEMID_WING_OF_FLY && nameid != ITEMID_GIANT_FLY_WING && nameid != ITEMID_N_FLY_WING || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ))
 				return false;
 			break;
 		case ITEMID_MERCENARY_RED_POTION:
@@ -5478,6 +5479,10 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in
 		}
 
 		channel_pcquit(sd,4); //quit map chan
+
+		// Addon Cell PVP [Napster]
+		if(sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP))
+			map[sd->state.pmap].cell_pvpuser--;
 	}
 
 	if( m < 0 )
@@ -5634,7 +5639,7 @@ bool pc_memo(struct map_session_data* sd, int pos)
 	nullpo_ret(sd);
 
 	// check mapflags
-	if( sd->bl.m >= 0 && (map[sd->bl.m].flag.nomemo || map[sd->bl.m].flag.nowarpto) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
+	if( sd->bl.m >= 0 && (map[sd->bl.m].flag.nomemo || map[sd->bl.m].flag.nowarpto) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) ) {
 		clif_skill_teleportmessage(sd, 1); // "Saved point cannot be memorized."
 		return false;
 	}
@@ -7528,6 +7533,12 @@ void pc_respawn(struct map_session_data* sd, clr_type clrtype)
 	pc_setrestartvalue(sd,3);
 	if( pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, clrtype) != SETPOS_OK )
 		clif_resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet.
+
+	// Addon Cell PVP [Napster]
+	if (sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+		map_pvp_area(sd, 1);
+	else
+		map_pvp_area(sd, 0);
 }
 
 static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr_t data)
@@ -7542,6 +7553,55 @@ static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr_t data)
 	return 0;
 }
 
+// Addon Cell PVP [Napster]
+void pc_deathmatch(struct map_session_data* sd, clr_type clrtype)
+{
+	struct npc_data *nd;
+	short x = 0, y = 0;
+
+	if( !pc_isdead(sd) )
+		return; // not applicable
+
+	if( map_getcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) && battle_config.cellpvp_deathmatch ) 
+	{
+		do {
+			x = rand() % (map[sd->bl.m].xs - 2) + 1;
+			y = rand() % (map[sd->bl.m].ys - 2) + 1;
+		} while( !map_getcell(sd->bl.m, x, y, CELL_CHKPVP) );
+
+		pc_setstand(sd, true);
+		pc_setrestartvalue(sd,3);
+		status_percent_heal(&sd->bl, battle_config.deathmatch_hp_rate, battle_config.deathmatch_sp_rate);
+
+		if( pc_setpos(sd, sd->mapindex, x, y, clrtype) )
+			clif_resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet.
+
+		status_change_clear(&sd->bl, 3);
+
+		if(sd && battle_config.cellpvp_autobuff)
+		{
+			nd = npc_name2id("deathmatch_core");
+			if (nd && nd->subtype == NPCTYPE_SCRIPT)
+				run_script(nd->u.scr.script, 0, sd->bl.id, nd->bl.id);
+		}
+	}
+}
+
+static int pc_deathmatch_timer(int tid, unsigned int tick, int id, intptr_t data)
+{
+	struct map_session_data *sd = map_id2sd(id);
+	if( sd != NULL )
+	{
+		pc_deathmatch(sd, CLR_OUTSIGHT);
+		if (sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) )
+		{
+			map_pvp_area(sd, 1);
+			map[sd->bl.m].cell_pvpuser--;
+		}
+	}
+	return 0;
+}
+
 /*==========================================
  * Invoked when a player has received damage
  *------------------------------------------*/
@@ -7779,7 +7839,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
 	}
 
 	if(battle_config.bone_drop==2
-		|| (battle_config.bone_drop==1 && map[sd->bl.m].flag.pvp))
+		|| (battle_config.bone_drop==1 && map[sd->bl.m].flag.pvp) || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) && sd->state.pvp)
 	{
 		struct item item_tmp;
 		memset(&item_tmp,0,sizeof(item_tmp));
@@ -7852,6 +7912,12 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
 				pc_payzeny(sd, zeny_penalty, LOG_TYPE_PICKDROP_PLAYER, NULL);
 		}
 	}
+	// Addon Cell PVP [Napster]
+	if (map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) && battle_config.cellpvp_deathmatch && sd->state.pvp)
+	{
+		add_timer(tick+battle_config.cellpvp_deathmatch_delay, pc_deathmatch_timer, sd->bl.id, 0);
+		return 1|8;
+	}
 
 	if(map[sd->bl.m].flag.pvp_nightmaredrop) { // Moved this outside so it works when PVP isn't enabled and during pk mode [Ancyker]
 		int j;
@@ -10152,6 +10218,14 @@ int pc_calc_pvprank(struct map_session_data *sd)
 
 	sd->pvp_rank=1;
 	map_foreachinmap(pc_calc_pvprank_sub,sd->bl.m,BL_PC,sd);
+
+	// Addon Cell PVP [Napster]
+	if( (old!=sd->pvp_rank || sd->pvp_lastusers!=m->cell_pvpuser) || sd->state.pvp ) 
+	{
+		clif_pvpset( sd, sd->pvp_rank, sd->pvp_lastusers = m->cell_pvpuser, 0);
+		return sd->pvp_rank;
+	}
+
 	if(old!=sd->pvp_rank || sd->pvp_lastusers!=m->users_pvp)
 		clif_pvpset(sd,sd->pvp_rank,sd->pvp_lastusers=m->users_pvp,0);
 	return sd->pvp_rank;
diff --git a/src/map/pc.h b/src/map/pc.h
index c8be94592..f6ecdeb60 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -268,6 +268,7 @@ struct map_session_data {
 		bool keepshop; // Whether shop data should be removed when the player disconnects
 		bool mail_writing; // Whether the player is currently writing a mail in RODEX or not
 		bool cashshop_open;
+		unsigned int pvp : 1;		// Addon Cell PVP [Napster]
 	} state;
 	struct {
 		unsigned char no_weapon_damage, no_magic_damage, no_misc_damage;
@@ -347,6 +348,7 @@ struct map_session_data {
 	unsigned int canskill_tick; // used to prevent abuse from no-delay ACT files
 	unsigned int cansendmail_tick; // [Mail System Flood Protection]
 	unsigned int ks_floodprotect_tick; // [Kill Steal Protection]
+	unsigned int pvpcan_walkout_tick;		// Addon Cell PVP [Napster]
 
 	struct s_item_delay {
 		unsigned short nameid;
diff --git a/src/map/script_constants.h b/src/map/script_constants.h
index 408f3ff64..6ddb844be 100644
--- a/src/map/script_constants.h
+++ b/src/map/script_constants.h
@@ -448,6 +448,7 @@
 	export_constant(CELL_NOCHAT);
 	export_constant(CELL_MAELSTROM);
 	export_constant(CELL_ICEWALL);
+	export_constant(CELL_PVP);
 
 	/* getcell types */
 	export_constant(CELL_CHKWALL);
@@ -466,7 +467,8 @@
 	export_constant(CELL_CHKNOCHAT);
 	export_constant(CELL_CHKMAELSTROM);
 	export_constant(CELL_CHKICEWALL);
-
+	export_constant(CELL_CHKPVP);
+	
 	/* parameters */
 	export_parameter("StatusPoint",SP_STATUSPOINT);
 	export_parameter("BaseLevel",SP_BASELEVEL);
diff --git a/src/map/skill.c b/src/map/skill.c
index 42d19eef9..789d8745f 100755
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6976,8 +6976,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 
 	case MO_ABSORBSPIRITS:
 		i = 0;
-		if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m) || (sd && sd->duel_group && sd->duel_group == dstsd->duel_group)) &&
-			((dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK) != MAPID_REBELLION)) { // split the if for readability, and included gunslingers in the check so that their coins cannot be removed [Reddozen]
+		if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m) || (map_getcell(src->m,src->x,src->y,CELL_CHKPVP) && map_getcell(bl->m,bl->x,bl->y,CELL_CHKPVP)) || (sd && sd->duel_group && sd->duel_group == dstsd->duel_group)) && ((dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK) != MAPID_REBELLION)) { // split the if for readability, and included gunslingers in the check so that their coins cannot be removed [Reddozen]
 			if (dstsd->spiritball > 0) {
 				i = dstsd->spiritball * 7;
 				pc_delspiritball(dstsd,dstsd->spiritball,0);
diff --git a/src/map/unit.c b/src/map/unit.c
index ef713e1ed..879aef341 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -428,6 +428,12 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data
 			} else
 				sd->areanpc_id=0;
 			pc_cell_basilica(sd);
+
+			// Addon Cell PVP [Napster]
+			if( !sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+				map_pvp_area(sd, 1);
+			else if( sd->state.pvp && !map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+				map_pvp_area(sd, 0);
 			break;
 		case BL_MOB:
 			//Movement was successful, reset walktoxy_fail_count
@@ -648,6 +654,28 @@ int unit_walktoxy( struct block_list *bl, short x, short y, unsigned char flag)
 	if(!(flag&2) && (!status_bl_has_mode(bl,MD_CANMOVE) || !unit_can_move(bl)))
 		return 0;
 
+	// Addon Cell PVP [Napster]
+	if (bl->type == BL_PC)
+	{
+		struct map_session_data* sd = (TBL_PC*)bl;
+		unsigned int tick = gettick();
+
+		if (sd && sd->pvpcan_walkout_tick && !map_getcell( sd->bl.m, x, y, CELL_CHKPVP ) ) {
+			if ( DIFF_TICK(tick, sd->pvpcan_walkout_tick) < battle_config.cellpvp_walkout_delay )
+			{
+				int e_tick = (battle_config.cellpvp_walkout_delay - DIFF_TICK( tick, sd->pvpcan_walkout_tick))/1000;
+				char e_msg[150];
+				if( e_tick > 99 )
+						sprintf(e_msg, msg_txt(sd, 1599), sd->status.name, (double)e_tick / 60); 
+				else
+						sprintf(e_msg, msg_txt(sd, 1600), sd->status.name, e_tick+1);
+
+				clif_messagecolor(sd,color_table[COLOR_YELLOW], e_msg, false, SELF);
+				return 0;
+			}
+		}
+	}
+	
 	ud->state.walk_easy = flag&1;
 	ud->to_x = x;
 	ud->to_y = y;
@@ -959,7 +987,13 @@ bool unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, boo
 				return false;
 		} else
 			sd->areanpc_id=0;
-
+		
+		// Addon Cell PVP [Ize]
+		if( !sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+			map_pvp_area(sd, 1);
+		else if( sd->state.pvp && !map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+			map_pvp_area(sd, 0);
+		
 		if( sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0 ) {
 			// Check if pet needs to be teleported. [Skotlex]
 			int flag = 0;
@@ -1302,6 +1336,17 @@ int unit_stop_walking(struct block_list *bl,int type)
  */
 int unit_skilluse_id(struct block_list *src, int target_id, uint16 skill_id, uint16 skill_lv)
 {
+	// Addon Cell PVP [Napster]
+	struct block_list *bl = map_id2bl(target_id);	
+
+	if( bl && src->type == BL_PC && bl->type == BL_PC && src->id != target_id)
+	{
+		struct map_session_data *dstsd = (TBL_PC*)bl;
+
+		 if( dstsd && dstsd->state.pvp != ((TBL_PC*)src)->state.pvp )
+			 return 0;
+	}
+	
 	return unit_skilluse_id2(
 		src, target_id, skill_id, skill_lv,
 		skill_castfix(src, skill_id, skill_lv),

 

if necessary I can put my emulator on a github

 

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On 8/26/2021 at 2:57 AM, ZodiacoHCK said:

Hello people!

I wanted to tell you that I have a problem trying to implement NAPSTER's PvP cell in my emulator. I have my emulator running stable in the latest master version available about 4 months ago.

the problem is that there are certain differences between my rathena codes and the diff code of the patch.

I have successfully implemented the BGex manually and I had no problems. but this pvp_cell has not succeeded.

I leave the patch that I am trying to put!

 

 conf/battle/misc.conf      | 39 +++++++++++++++++++++
 conf/msg_conf/map_msg.conf |  4 +++
 db/const.txt               |  3 ++
 src/map/atcommand.c        |  8 ++---
 src/map/battle.c           | 30 ++++++++++++----
 src/map/battle.h           | 10 +++++-
 src/map/clif.c             |  8 ++++-
 src/map/map.cpp            | 46 +++++++++++++++++++++++--
 src/map/map.h              | 12 +++++--
 src/map/pc.c               | 86 ++++++++++++++++++++++++++++++++++++++++++----
 src/map/pc.h               |  2 ++
 src/map/script_constants.h |  4 ++-
 src/map/skill.c            |  3 +-
 src/map/unit.c             | 47 ++++++++++++++++++++++++-
 14 files changed, 274 insertions(+), 28 deletions(-)

diff --git a/conf/battle/misc.conf b/conf/battle/misc.conf
index 7c085fd41..37759b659 100644
--- a/conf/battle/misc.conf
+++ b/conf/battle/misc.conf
@@ -176,3 +176,42 @@ mail_delay: 1000
 
 // Hides items from the player's favorite tab from being sold to a NPC. (Note 1)
 hide_fav_sell: no
+
+// Addon Cell PVP [Napster]
+// Enable Deathmatch for cell pvp
+// Default: 0
+// 0 = No
+// 1 = Yes
+cellpvp_deathmatch: 1
+
+// Delay player alive deathmatch for cell pvp
+// Default: 1000 (1 secand)
+cellpvp_deathmatch_delay: 1000
+
+// When player is dead recovery HP/SP Rate for cell pvp
+// Default: 100 (recovery 100%)
+deathmatch_hp_rate: 100
+deathmatch_sp_rate: 100
+
+// Enable buff when player is dead for cell pvp
+// Default: 1
+// 0 = No
+// 1 = Yes
+// Request core npc files use name "deathmatch_core"
+cellpvp_autobuff: yes
+
+// Can atk player in party
+// Default: 1
+// 0 = No
+// 1 = Yes
+cellpvp_party_enable: no
+
+// Can atk player in guild
+// Default: 1
+// 0 = No
+// 1 = Yes
+cellpvp_guild_enable: no
+
+// When player move to cell pvp is delay walk out cooldown
+// Default: 5000 (5 secand)
+cellpvp_walkout_delay: 5000
\ No newline at end of file
diff --git a/conf/msg_conf/map_msg.conf b/conf/msg_conf/map_msg.conf
index 50306ef97..d3afebbc8 100644
--- a/conf/msg_conf/map_msg.conf
+++ b/conf/msg_conf/map_msg.conf
@@ -1664,3 +1664,7 @@
 
 //Custom translations
 //import: conf/msg_conf/import/map_msg_eng_conf.txt
+
+// Addon Cell PVP [Napster]
+1599: Walking failed. [%s] is cooling down. Wait %.1f minutes.
+1600: Walking failed. [%s] is cooling down. Wait %d seconds.
\ No newline at end of file
diff --git a/db/const.txt b/db/const.txt
index a10cc018b..46bf071f9 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -2313,3 +2313,6 @@ ARCWANDCLAN	2
 GOLDENMACECLAN	3
 CROSSBOWCLAN	4
 JUMPINGCLAN	5
+
+CELL_PVP		10
+CELL_CHKPVP	16
\ No newline at end of file
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index d8d52b9cc..c6bd4ce11 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -482,7 +482,7 @@ ACMD_FUNC(mapmove)
 		clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
 		return -1;
 	}
-	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+	if (sd->state.pvp || sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
 		clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
 		return -1;
 	}
@@ -830,11 +830,11 @@ ACMD_FUNC(load)
 	nullpo_retr(-1, sd);
 
 	m = map_mapindex2mapid(sd->status.save_point.map);
-	if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+	if (sd->state.pvp && (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))) {
 		clif_displaymessage(fd, msg_txt(sd,249));	// You are not authorized to warp to your save map.
 		return -1;
 	}
-	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+	if (sd->state.pvp && (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))) {
 		clif_displaymessage(fd, msg_txt(sd,248));	// You are not authorized to warp from your current map.
 		return -1;
 	}
@@ -2054,7 +2054,7 @@ ACMD_FUNC(go)
 			clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
 			return -1;
 		}
-		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+		if (sd->state.pvp || sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
 			clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
 			return -1;
 		}
diff --git a/src/map/battle.c b/src/map/battle.c
index e2d616bd9..ef7b5e9cd 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7767,6 +7767,10 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
 					else
 						return 0; // You can't target anything out of your duel
 				}
+				else if( map_getcell( s_bl->m, s_bl->x, s_bl->y, CELL_CHKPVP ) && map_getcell( t_bl->m, t_bl->x, t_bl->y, CELL_CHKPVP ) )		// Addon Cell PVP [Napster]
+				{
+					 state |= BCT_ENEMY;
+				}
 			}
 			if( map_flag_gvg(m) && !sd->status.guild_id && t_bl->type == BL_MOB && ((TBL_MOB*)t_bl)->mob_id == MOBID_EMPERIUM )
 				return 0; //If you don't belong to a guild, can't target emperium.
@@ -7868,15 +7872,19 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
 		if( flag&BCT_PARTY || state&BCT_ENEMY )
 		{
 			int s_party = status_get_party_id(s_bl);
-			if(s_party && s_party == status_get_party_id(t_bl))
-				state |= BCT_PARTY;
+			if(s_party && s_party == status_get_party_id(t_bl) && !(battle_config.cellpvp_party_enable && map_getcell( t_bl->m, t_bl->x, t_bl->y, CELL_CHKPVP )) )		// Addon Cell PVP [Napster]
+ 				state |= BCT_PARTY;
+			else
+				state |= BCT_ENEMY;
 		}
 		if( flag&BCT_GUILD || state&BCT_ENEMY )
 		{
 			int s_guild = status_get_guild_id(s_bl);
 			int t_guild = status_get_guild_id(t_bl);
-			if(s_guild && t_guild && (s_guild == t_guild || (!(flag&BCT_SAMEGUILD) && guild_isallied(s_guild, t_guild))))
-				state |= BCT_GUILD;
+			if(s_guild && t_guild && (s_guild == t_guild || (!(flag&BCT_SAMEGUILD) && guild_isallied(s_guild, t_guild))) && !(battle_config.cellpvp_guild_enable && map_getcell( t_bl->m, t_bl->x, t_bl->y, CELL_CHKPVP )) )		// Addon Cell PVP [Napster]
+ 				state |= BCT_GUILD;
+			else
+				state |= BCT_ENEMY;
 		}
 	} //end non pvp/gvg chk rivality
 
@@ -8419,7 +8427,7 @@ static const struct _battle_data {
 	{ "change_party_leader_samemap",        &battle_config.change_party_leader_samemap,     1,      0,      1,              },
 	{ "dispel_song",                        &battle_config.dispel_song,                     0,      0,      1,              },
 	{ "guild_maprespawn_clones",			&battle_config.guild_maprespawn_clones,			0,		0,		1,				},
-	{ "hide_fav_sell", 			&battle_config.hide_fav_sell,			0,      0,      1,              },
+	{ "hide_fav_sell", 						&battle_config.hide_fav_sell,			0,      0,      1,              },
 	{ "mail_daily_count",					&battle_config.mail_daily_count,				100,	0,		INT32_MAX,		},
 	{ "mail_zeny_fee",						&battle_config.mail_zeny_fee,					2,		0,		100,			},
 	{ "mail_attachment_price",				&battle_config.mail_attachment_price,			2500,	0,		INT32_MAX,		},
@@ -8427,10 +8435,20 @@ static const struct _battle_data {
 	{ "banana_bomb_duration",				&battle_config.banana_bomb_duration,			0,		0,		UINT16_MAX,		},
 	{ "guild_leaderchange_delay",			&battle_config.guild_leaderchange_delay,		1440,	0,		INT32_MAX,		},
 	{ "guild_leaderchange_woe",				&battle_config.guild_leaderchange_woe,			0,		0,		1,				},
-	{ "guild_alliance_onlygm",              &battle_config.guild_alliance_onlygm,           0,      0,      1, },
+	{ "guild_alliance_onlygm",              &battle_config.guild_alliance_onlygm,           0,      0,      1, 				},
 	{ "feature.achievement",                &battle_config.feature_achievement,             1,      0,      1,              },
 	{ "allow_bound_sell",                   &battle_config.allow_bound_sell,                1,      0,      1,              },
 
+	// Addon Cell PVP [Napster]
+	{ "cellpvp_deathmatch",               	&battle_config.cellpvp_deathmatch,              1,      0,      1,              },
+	{ "cellpvp_deathmatch_delay",           &battle_config.cellpvp_deathmatch_delay,     1000,      0,INT_MAX,        		},
+	{ "deathmatch_hp_rate",           		&battle_config.deathmatch_hp_rate,         		0,		0,	  100,				},
+	{ "deathmatch_sp_rate",           		&battle_config.deathmatch_sp_rate,         		0,		0,	  100,				},
+	{ "cellpvp_autobuff",               	&battle_config.cellpvp_autobuff,                1,      0,	 	1,              },
+	{ "cellpvp_party_enable",               &battle_config.cellpvp_party_enable,            1,      0,      1,              },
+	{ "cellpvp_guild_enable",               &battle_config.cellpvp_guild_enable,            1,      0,      1,              },
+	{ "cellpvp_walkout_delay",              &battle_config.cellpvp_walkout_delay,        5000,     	0,INT_MAX,    		    },
+
 #include "../custom/battle_config_init.inc"
 };
 
diff --git a/src/map/battle.h b/src/map/battle.h
index 37c86dfbb..abcb2b4a7 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -632,7 +632,15 @@ extern struct Battle_Config
 	int guild_alliance_onlygm;
 	int feature_achievement;
 	int allow_bound_sell;
-
+	// Addon Cell PVP [Napster]
+	int cellpvp_deathmatch;
+	int cellpvp_deathmatch_delay;
+	int deathmatch_hp_rate;
+	int deathmatch_sp_rate;
+	int cellpvp_autobuff;
+	int cellpvp_party_enable;
+	int cellpvp_guild_enable;
+	int cellpvp_walkout_delay;
 #include "../custom/battle_config_struct.inc"
 } battle_config;
 
diff --git a/src/map/clif.c b/src/map/clif.c
index e3d4a5abf..8bf9f93dc 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -10446,7 +10446,13 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
 
 
 	mail_clear(sd);
-
+	
+	// Addon Cell PVP [Napster]
+	if( !sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+		map_pvp_area(sd, 1);
+	else if( sd->state.pvp && !map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+		map_pvp_area(sd, 0);
+	
 	/* Guild Aura Init */
 	if( sd->state.gmaster_flag ) {
 		guild_guildaura_refresh(sd,GD_LEADERSHIP,guild_checkskill(sd->guild,GD_LEADERSHIP));
diff --git a/src/map/map.cpp b/src/map/map.cpp
index 57486ac58..02013af02 100644
--- a/src/map/map.cpp
+++ b/src/map/map.cpp
@@ -115,7 +115,7 @@ static int block_free_count = 0, block_free_lock = 0;
 static struct block_list *bl_list[BL_LIST_MAX];
 static int bl_list_count = 0;
 
-#define MAP_MAX_MSG 1550
+#define MAP_MAX_MSG 1601
 
 struct map_data map[MAX_MAP_PER_SERVER];
 int map_num = 0;
@@ -2092,7 +2092,10 @@ int map_quit(struct map_session_data *sd) {
 
 	if (sd->state.buyingstore)
 		idb_remove(buyingstore_getdb(), sd->status.char_id);
-
+	// Addon Cell PVP [Napster]
+	if( sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) )
+		map_pvp_area(sd, 0);
+	
 	pc_damage_log_clear(sd,0);
 	party_booking_delete(sd); // Party Booking [Spiria]
 	pc_makesavestatus(sd);
@@ -3068,7 +3071,8 @@ int map_getcellp(struct map_data* m,int16 x,int16 y,cell_chk cellchk)
 			return (cell.maelstrom);
 		case CELL_CHKICEWALL:
 			return (cell.icewall);
-
+		case CELL_CHKPVP:	// Addon Cell PVP [Napster]
+			return (cell.pvp);
 		// special checks
 		case CELL_CHKPASS:
 #ifdef CELL_NOSTACK
@@ -3122,6 +3126,7 @@ void map_setcell(int16 m, int16 x, int16 y, cell_t cell, bool flag)
 		case CELL_NOCHAT:        map[m].cell[j].nochat = flag;        break;
 		case CELL_MAELSTROM:	 map[m].cell[j].maelstrom = flag;	  break;
 		case CELL_ICEWALL:		 map[m].cell[j].icewall = flag;		  break;
+		case CELL_PVP:        	 map[m].cell[j].pvp = flag;        	  break;		// Addon Cell PVP [Napster]
 		default:
 			ShowWarning("map_setcell: invalid cell type '%d'\n", (int)cell);
 			break;
@@ -4054,6 +4059,41 @@ int inter_config_read(const char *cfgName)
 	return 0;
 }
 
+// Addon Cell PVP [Napster]
+int map_pvp_area(struct map_session_data* sd, bool flag)
+{
+	switch(flag) 
+	{
+		case 1:
+			clif_map_property(&sd->bl, MAPPROPERTY_FREEPVPZONE, SELF);
+			if (sd->pvp_timer == INVALID_TIMER) {
+				map[sd->bl.m].cell_pvpuser++;
+ 
+				sd->pvp_timer  = add_timer(gettick()+200, pc_calc_pvprank_timer, sd->bl.id, 0);
+				sd->pvp_rank  = 0;
+				sd->pvp_lastusers = 0;
+				sd->pvp_point  = 5;
+				sd->pvp_won   = 0;
+				sd->pvp_lost  = 0;
+				sd->state.pvp  = 1;
+				sd->pvpcan_walkout_tick = gettick();
+			}
+			break;
+		default:
+			clif_pvpset(sd, 0, 0, 2);
+			map[sd->bl.m].cell_pvpuser--;
+
+			if( sd->pvp_timer != INVALID_TIMER )
+				delete_timer(sd->pvp_timer, pc_calc_pvprank_timer);
+
+			sd->pvp_timer  = INVALID_TIMER;
+			sd->state.pvp  = 0;
+			break;
+	}
+
+	return 0;
+}
+
 /*=======================================
  *  MySQL Init
  *---------------------------------------*/
diff --git a/src/map/map.h b/src/map/map.h
index fd5a6b046..e6687c1fa 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -521,7 +521,7 @@ typedef enum {
 	CELL_NOCHAT,
 	CELL_MAELSTROM,
 	CELL_ICEWALL,
-
+	CELL_PVP,
 } cell_t;
 
 // used by map_getcell()
@@ -545,7 +545,7 @@ typedef enum {
 	CELL_CHKNOCHAT,			// Whether the cell denies Player Chat Window
 	CELL_CHKMAELSTROM,		// Whether the cell has Maelstrom
 	CELL_CHKICEWALL,		// Whether the cell has Ice Wall
-
+	CELL_CHKPVP,			// Addon Cell PVP [Napster]
 } cell_chk;
 
 struct mapcell
@@ -564,7 +564,8 @@ struct mapcell
 		novending : 1,
 		nochat : 1,
 		maelstrom : 1,
-		icewall : 1;
+		icewall : 1,
+		pvp : 1;		// Addon Cell PVP [Napster]
 
 #ifdef CELL_NOSTACK
 	unsigned char cell_bl; //Holds amount of bls in this cell.
@@ -624,6 +625,7 @@ struct map_data {
 	int npc_num;
 	int users;
 	int users_pvp;
+	int cell_pvpuser;		// Addon Cell PVP [Napster]
 	int iwall_num; // Total of invisible walls in this map
 	struct map_flag {
 		unsigned town : 1; // [Suggestion to protect Mail System]
@@ -684,6 +686,7 @@ struct map_data {
 		unsigned gvg_te : 1; // GVG WOE:TE. This was added as purpose to change 'gvg' for GVG TE, so item_noequp, skill_nocast exlude GVG TE maps from 'gvg' (flag &4)
 		unsigned gvg_te_castle : 1; // GVG WOE:TE Castle
 		unsigned hidemobhpbar : 1;
+		
 #ifdef ADJUST_SKILL_DAMAGE
 		unsigned skill_damage : 1;
 #endif
@@ -1006,6 +1009,9 @@ extern char roulette_table[32];
 
 void do_shutdown(void);
 
+// Addon Cell PVP [Napster]
+int map_pvp_area(struct map_session_data* sd, bool flag);
+
 #ifdef __cplusplus
 }
 #endif
diff --git a/src/map/pc.c b/src/map/pc.c
index 4682102bb..3342c74ce 100755
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -672,8 +672,9 @@ void pc_makesavestatus(struct map_session_data *sd) {
 		sd->status.last_point.x = sd->bl.x;
 		sd->status.last_point.y = sd->bl.y;
 	}
-
-	if(map[sd->bl.m].flag.nosave) {
+	
+	// Addon Cell PVP [Napster]
+	if(map[sd->bl.m].flag.nosave || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) ) {
 		struct map_data *m=&map[sd->bl.m];
 		if(m->save.map)
 			memcpy(&sd->status.last_point,&m->save,sizeof(sd->status.last_point));
@@ -4826,7 +4827,7 @@ bool pc_isUseitem(struct map_session_data *sd,int n)
 		case ITEMID_WING_OF_FLY:
 		case ITEMID_GIANT_FLY_WING:
 		case ITEMID_N_FLY_WING:
-			if( map[sd->bl.m].flag.noteleport || map_flag_gvg2(sd->bl.m) ) {
+			if( map[sd->bl.m].flag.noteleport || map_flag_gvg2(sd->bl.m) || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP )) {
 				clif_skill_teleportmessage(sd,0);
 				return false;
 			}
@@ -4867,7 +4868,7 @@ bool pc_isUseitem(struct map_session_data *sd,int n)
 				clif_displaymessage(sd->fd, msg_txt(sd,663));
 				return false;
 			}
-			if( map[sd->bl.m].flag.noreturn && nameid != ITEMID_WING_OF_FLY && nameid != ITEMID_GIANT_FLY_WING && nameid != ITEMID_N_FLY_WING )
+			if( map[sd->bl.m].flag.noreturn && nameid != ITEMID_WING_OF_FLY && nameid != ITEMID_GIANT_FLY_WING && nameid != ITEMID_N_FLY_WING || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ))
 				return false;
 			break;
 		case ITEMID_MERCENARY_RED_POTION:
@@ -5478,6 +5479,10 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in
 		}
 
 		channel_pcquit(sd,4); //quit map chan
+
+		// Addon Cell PVP [Napster]
+		if(sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP))
+			map[sd->state.pmap].cell_pvpuser--;
 	}
 
 	if( m < 0 )
@@ -5634,7 +5639,7 @@ bool pc_memo(struct map_session_data* sd, int pos)
 	nullpo_ret(sd);
 
 	// check mapflags
-	if( sd->bl.m >= 0 && (map[sd->bl.m].flag.nomemo || map[sd->bl.m].flag.nowarpto) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
+	if( sd->bl.m >= 0 && (map[sd->bl.m].flag.nomemo || map[sd->bl.m].flag.nowarpto) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) ) {
 		clif_skill_teleportmessage(sd, 1); // "Saved point cannot be memorized."
 		return false;
 	}
@@ -7528,6 +7533,12 @@ void pc_respawn(struct map_session_data* sd, clr_type clrtype)
 	pc_setrestartvalue(sd,3);
 	if( pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, clrtype) != SETPOS_OK )
 		clif_resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet.
+
+	// Addon Cell PVP [Napster]
+	if (sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+		map_pvp_area(sd, 1);
+	else
+		map_pvp_area(sd, 0);
 }
 
 static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr_t data)
@@ -7542,6 +7553,55 @@ static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr_t data)
 	return 0;
 }
 
+// Addon Cell PVP [Napster]
+void pc_deathmatch(struct map_session_data* sd, clr_type clrtype)
+{
+	struct npc_data *nd;
+	short x = 0, y = 0;
+
+	if( !pc_isdead(sd) )
+		return; // not applicable
+
+	if( map_getcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) && battle_config.cellpvp_deathmatch ) 
+	{
+		do {
+			x = rand() % (map[sd->bl.m].xs - 2) + 1;
+			y = rand() % (map[sd->bl.m].ys - 2) + 1;
+		} while( !map_getcell(sd->bl.m, x, y, CELL_CHKPVP) );
+
+		pc_setstand(sd, true);
+		pc_setrestartvalue(sd,3);
+		status_percent_heal(&sd->bl, battle_config.deathmatch_hp_rate, battle_config.deathmatch_sp_rate);
+
+		if( pc_setpos(sd, sd->mapindex, x, y, clrtype) )
+			clif_resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet.
+
+		status_change_clear(&sd->bl, 3);
+
+		if(sd && battle_config.cellpvp_autobuff)
+		{
+			nd = npc_name2id("deathmatch_core");
+			if (nd && nd->subtype == NPCTYPE_SCRIPT)
+				run_script(nd->u.scr.script, 0, sd->bl.id, nd->bl.id);
+		}
+	}
+}
+
+static int pc_deathmatch_timer(int tid, unsigned int tick, int id, intptr_t data)
+{
+	struct map_session_data *sd = map_id2sd(id);
+	if( sd != NULL )
+	{
+		pc_deathmatch(sd, CLR_OUTSIGHT);
+		if (sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) )
+		{
+			map_pvp_area(sd, 1);
+			map[sd->bl.m].cell_pvpuser--;
+		}
+	}
+	return 0;
+}
+
 /*==========================================
  * Invoked when a player has received damage
  *------------------------------------------*/
@@ -7779,7 +7839,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
 	}
 
 	if(battle_config.bone_drop==2
-		|| (battle_config.bone_drop==1 && map[sd->bl.m].flag.pvp))
+		|| (battle_config.bone_drop==1 && map[sd->bl.m].flag.pvp) || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) && sd->state.pvp)
 	{
 		struct item item_tmp;
 		memset(&item_tmp,0,sizeof(item_tmp));
@@ -7852,6 +7912,12 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
 				pc_payzeny(sd, zeny_penalty, LOG_TYPE_PICKDROP_PLAYER, NULL);
 		}
 	}
+	// Addon Cell PVP [Napster]
+	if (map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP ) && battle_config.cellpvp_deathmatch && sd->state.pvp)
+	{
+		add_timer(tick+battle_config.cellpvp_deathmatch_delay, pc_deathmatch_timer, sd->bl.id, 0);
+		return 1|8;
+	}
 
 	if(map[sd->bl.m].flag.pvp_nightmaredrop) { // Moved this outside so it works when PVP isn't enabled and during pk mode [Ancyker]
 		int j;
@@ -10152,6 +10218,14 @@ int pc_calc_pvprank(struct map_session_data *sd)
 
 	sd->pvp_rank=1;
 	map_foreachinmap(pc_calc_pvprank_sub,sd->bl.m,BL_PC,sd);
+
+	// Addon Cell PVP [Napster]
+	if( (old!=sd->pvp_rank || sd->pvp_lastusers!=m->cell_pvpuser) || sd->state.pvp ) 
+	{
+		clif_pvpset( sd, sd->pvp_rank, sd->pvp_lastusers = m->cell_pvpuser, 0);
+		return sd->pvp_rank;
+	}
+
 	if(old!=sd->pvp_rank || sd->pvp_lastusers!=m->users_pvp)
 		clif_pvpset(sd,sd->pvp_rank,sd->pvp_lastusers=m->users_pvp,0);
 	return sd->pvp_rank;
diff --git a/src/map/pc.h b/src/map/pc.h
index c8be94592..f6ecdeb60 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -268,6 +268,7 @@ struct map_session_data {
 		bool keepshop; // Whether shop data should be removed when the player disconnects
 		bool mail_writing; // Whether the player is currently writing a mail in RODEX or not
 		bool cashshop_open;
+		unsigned int pvp : 1;		// Addon Cell PVP [Napster]
 	} state;
 	struct {
 		unsigned char no_weapon_damage, no_magic_damage, no_misc_damage;
@@ -347,6 +348,7 @@ struct map_session_data {
 	unsigned int canskill_tick; // used to prevent abuse from no-delay ACT files
 	unsigned int cansendmail_tick; // [Mail System Flood Protection]
 	unsigned int ks_floodprotect_tick; // [Kill Steal Protection]
+	unsigned int pvpcan_walkout_tick;		// Addon Cell PVP [Napster]
 
 	struct s_item_delay {
 		unsigned short nameid;
diff --git a/src/map/script_constants.h b/src/map/script_constants.h
index 408f3ff64..6ddb844be 100644
--- a/src/map/script_constants.h
+++ b/src/map/script_constants.h
@@ -448,6 +448,7 @@
 	export_constant(CELL_NOCHAT);
 	export_constant(CELL_MAELSTROM);
 	export_constant(CELL_ICEWALL);
+	export_constant(CELL_PVP);
 
 	/* getcell types */
 	export_constant(CELL_CHKWALL);
@@ -466,7 +467,8 @@
 	export_constant(CELL_CHKNOCHAT);
 	export_constant(CELL_CHKMAELSTROM);
 	export_constant(CELL_CHKICEWALL);
-
+	export_constant(CELL_CHKPVP);
+	
 	/* parameters */
 	export_parameter("StatusPoint",SP_STATUSPOINT);
 	export_parameter("BaseLevel",SP_BASELEVEL);
diff --git a/src/map/skill.c b/src/map/skill.c
index 42d19eef9..789d8745f 100755
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6976,8 +6976,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 
 	case MO_ABSORBSPIRITS:
 		i = 0;
-		if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m) || (sd && sd->duel_group && sd->duel_group == dstsd->duel_group)) &&
-			((dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK) != MAPID_REBELLION)) { // split the if for readability, and included gunslingers in the check so that their coins cannot be removed [Reddozen]
+		if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m) || (map_getcell(src->m,src->x,src->y,CELL_CHKPVP) && map_getcell(bl->m,bl->x,bl->y,CELL_CHKPVP)) || (sd && sd->duel_group && sd->duel_group == dstsd->duel_group)) && ((dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK) != MAPID_REBELLION)) { // split the if for readability, and included gunslingers in the check so that their coins cannot be removed [Reddozen]
 			if (dstsd->spiritball > 0) {
 				i = dstsd->spiritball * 7;
 				pc_delspiritball(dstsd,dstsd->spiritball,0);
diff --git a/src/map/unit.c b/src/map/unit.c
index ef713e1ed..879aef341 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -428,6 +428,12 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data
 			} else
 				sd->areanpc_id=0;
 			pc_cell_basilica(sd);
+
+			// Addon Cell PVP [Napster]
+			if( !sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+				map_pvp_area(sd, 1);
+			else if( sd->state.pvp && !map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+				map_pvp_area(sd, 0);
 			break;
 		case BL_MOB:
 			//Movement was successful, reset walktoxy_fail_count
@@ -648,6 +654,28 @@ int unit_walktoxy( struct block_list *bl, short x, short y, unsigned char flag)
 	if(!(flag&2) && (!status_bl_has_mode(bl,MD_CANMOVE) || !unit_can_move(bl)))
 		return 0;
 
+	// Addon Cell PVP [Napster]
+	if (bl->type == BL_PC)
+	{
+		struct map_session_data* sd = (TBL_PC*)bl;
+		unsigned int tick = gettick();
+
+		if (sd && sd->pvpcan_walkout_tick && !map_getcell( sd->bl.m, x, y, CELL_CHKPVP ) ) {
+			if ( DIFF_TICK(tick, sd->pvpcan_walkout_tick) < battle_config.cellpvp_walkout_delay )
+			{
+				int e_tick = (battle_config.cellpvp_walkout_delay - DIFF_TICK( tick, sd->pvpcan_walkout_tick))/1000;
+				char e_msg[150];
+				if( e_tick > 99 )
+						sprintf(e_msg, msg_txt(sd, 1599), sd->status.name, (double)e_tick / 60); 
+				else
+						sprintf(e_msg, msg_txt(sd, 1600), sd->status.name, e_tick+1);
+
+				clif_messagecolor(sd,color_table[COLOR_YELLOW], e_msg, false, SELF);
+				return 0;
+			}
+		}
+	}
+	
 	ud->state.walk_easy = flag&1;
 	ud->to_x = x;
 	ud->to_y = y;
@@ -959,7 +987,13 @@ bool unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, boo
 				return false;
 		} else
 			sd->areanpc_id=0;
-
+		
+		// Addon Cell PVP [Ize]
+		if( !sd->state.pvp && map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+			map_pvp_area(sd, 1);
+		else if( sd->state.pvp && !map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) )
+			map_pvp_area(sd, 0);
+		
 		if( sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0 ) {
 			// Check if pet needs to be teleported. [Skotlex]
 			int flag = 0;
@@ -1302,6 +1336,17 @@ int unit_stop_walking(struct block_list *bl,int type)
  */
 int unit_skilluse_id(struct block_list *src, int target_id, uint16 skill_id, uint16 skill_lv)
 {
+	// Addon Cell PVP [Napster]
+	struct block_list *bl = map_id2bl(target_id);	
+
+	if( bl && src->type == BL_PC && bl->type == BL_PC && src->id != target_id)
+	{
+		struct map_session_data *dstsd = (TBL_PC*)bl;
+
+		 if( dstsd && dstsd->state.pvp != ((TBL_PC*)src)->state.pvp )
+			 return 0;
+	}
+	
 	return unit_skilluse_id2(
 		src, target_id, skill_id, skill_lv,
 		skill_castfix(src, skill_id, skill_lv),

 

if necessary I can put my emulator on a github

 

this is a paid service and if you wish someone to update it for you personally, you had to negotiate with them or with the author of this mod.

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