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Bolt Skills total damage.


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How can i set the bolt damage to per hit, normal behavior is total damage hit, i want to make bolts to deal separate damage not total damage

for example 

im dealing 100000 bolt damage

(Original) Fire bolt lvl 10 - 100000 total damage (10000 per bolt)

 

(Mod) Fire Bolt lvl 10 - 100000 per bolt damage

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I don't know how it would be using the new YAML skill_db version but in 3CeAM(which is a much older version of the game) you could control this behavior in skill_db.

// 09 Number of hits (when positive, damage is increased by hits, 
//    negative values just show number of hits without increasing total damage)

If you do this however, it will make each hit do the damage of a lv10 normal bolt. Meaning you're increasing the skill's damage output by a factor of 10. You'd have to nerf the skill down to 1/10 damage to get the desired result.

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