GM Winter Posted May 14, 2021 Share Posted May 14, 2021 hello anybody have some idea how to disable body reloc when the player is under in close confine skill by rogue thanks in advance , i already added it in the src but its still not working thanks in advance Quote Link to comment Share on other sites More sharing options...
0 BeWan Posted May 15, 2021 Share Posted May 15, 2021 1 hour ago, chadness said: hello anybody have some idea how to disable body reloc when the player is under in close confine skill by rogue thanks in advance , i already added it in the src but its still not working thanks in advance add it before if(unit then compile your server Quote Link to comment Share on other sites More sharing options...
0 GM Winter Posted May 15, 2021 Author Share Posted May 15, 2021 3 minutes ago, BeWan said: add it before if(unit then compile your server hello thanks for your reply can you send a example Quote Link to comment Share on other sites More sharing options...
0 Loke Posted May 15, 2021 Share Posted May 15, 2021 22 hours ago, chadness said: hello thanks for your reply can you send a example case MO_BODYRELOCATION: if(sd && (sd->sc.data[SC_SPIDERWEB] || sd->sc.data[SC_CLOSECONFINE2] || sc->data[SC_ANKLE])) if (unit_movepos(src, x, y, 2, 1)) { break; 2 Quote Link to comment Share on other sites More sharing options...
0 GM Winter Posted May 18, 2021 Author Share Posted May 18, 2021 On 5/16/2021 at 7:27 AM, Loke said: case MO_BODYRELOCATION: if(sd && (sd->sc.data[SC_SPIDERWEB] || sd->sc.data[SC_CLOSECONFINE2] || sc->data[SC_ANKLE])) if (unit_movepos(src, x, y, 2, 1)) { break; thanks men Quote Link to comment Share on other sites More sharing options...
hello anybody have some idea how to disable body reloc when the player is under in close confine skill by rogue thanks in advance , i already added it in the src but its still not working
thanks in advance
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