Hi!! Is it posible to have a use *setnpcdisplay "<npc name",MOB ID .. But the monster is set to stone cursed status ?? Its quite annoying hearing soundeffects ..I just want to make an NPC that changes into monster sprite every hour but doesnt move or make any noise ...thanks
Hi!! Is it posible to have a use *setnpcdisplay "<npc name",MOB ID .. But the monster is set to stone cursed status ?? Its quite annoying hearing soundeffects ..I just want to make an NPC that changes into monster sprite every hour but doesnt move or make any noise ...thanks
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