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Statue NPC


Eross

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Hi!! Is it posible to have a use *setnpcdisplay "<npc name",MOB ID .. But the monster is set to stone cursed status ?? Its quite annoying hearing soundeffects ..I just want to make an NPC that changes into monster sprite every hour but doesnt move or make any noise ...thanks

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You can clone mob from the KRO files by removing the sound with Act Editor

Search mob with GRF Editor (data/sprite/npc):

FitQjiV.png
 

then extract it from GRF Editor and open Act Editor:

NAy7Z6M.png

You need search 'Frame Sound' frame per frame and edit to None

so you will able to put that mob as npc witout sound.

remember change the NPC name and implement as new npc on your server.

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