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ellandson

new gameguard

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I am trying to create a new gameguard, at the moment I want the map server to receive a package with account_id, this package will be sent every minute by the gameguard, the map server has to read this package, the players who do not send this package every minute will be disconnected, how can I do this?

 

 

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anything in clif_parse that can help me? I really want to do this, if you can't help me I will study until I get it.

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Write a DLL File and inject it to ur client. That catch the login Paket sending and change it before u send it. After this u Can use Thread.sleep (C#) to wait like u said 60 sec. After this build a new packet and send it to the server by using the client function. U can easily find out how the structure needs to be. Look at the Doc of ur server.

If I don't know what u are doing, the guard will easily bypassable.

 

Rynbef~

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13 hours ago, ellandson said:

anything in clif_parse that can help me? I really want to do this, if you can't help me I will study until I get it.

I hope this DLL helps you. An Open Source Ragnarok security DLL. This DLL has been created by ratalaika. This software was commercially distributed some time but now open source for everyone.

https://github.com/M45T3Ryu/eikasia

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