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Utility: Runes

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A simple system of runes, each time you kill a monster there will be a chance to activate one of them:

  1. Double Damage
  2. Regeneration
  3. Movement Speed
  4. Attack Speed
  5. Illusions
  6. Kyrie Eleison
  7. Full Critical


		set .Duration,60; // Duration of runes
		set .Chance,7; // Chance to get a rune
		set .Sounds,0; // Use of custom sounds 1 = Enabled, 0 = Disabled


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  • Content Author
    Placid (lShinel)


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