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buildin_strcharinfo: fatal error! player not attached!


kalabasa

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-    script    guide::guideme    -1,{

OnInit:
bindatcmd "guide", strnpcinfo(3) +"::Onguide";
    
Onguide:
if(getmapflag(strcharinfo(3),mf_gvg ) || getmapflag(strcharinfo(3),mf_pvp) || getmapflag(strcharinfo(3),mf_gvg_castle)) {
        mes "[ Guide ]";
        mes "this command can only be used on ^FF0000 Towns. ^000000";
        end;

    }
    else {
    mes "[ Guide ]";
    mes "Hello, " + strcharinfo(0) + "!";
    mes "How may I help you?!";
Main:

 

i had this script where in you type @guide custom command 

but i recieving error and debug on console how to fix it?

Error buildin_strcharinfo fatal error player not attached

debug: function: strcharinfo (1 parameter):

debug: Data: number value=3 

debug source (NPC): guide(invisible/not on a map) 

debug source (NPC): guide(invisible/not on a map) 

 

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8 hours ago, kalabasa said:

-    script    guide::guideme    -1,{

OnInit:
bindatcmd "guide", strnpcinfo(3) +"::Onguide";
    
Onguide:
if(getmapflag(strcharinfo(3),mf_gvg ) || getmapflag(strcharinfo(3),mf_pvp) || getmapflag(strcharinfo(3),mf_gvg_castle)) {
        mes "[ Guide ]";
        mes "this command can only be used on ^FF0000 Towns. ^000000";
        end;

    }
    else {
    mes "[ Guide ]";
    mes "Hello, " + strcharinfo(0) + "!";
    mes "How may I help you?!";
Main:

 

i had this script where in you type @guide custom command 

but i recieving error and debug on console how to fix it?

Error buildin_strcharinfo fatal error player not attached

debug: function: strcharinfo (1 parameter):

debug: Data: number value=3 

debug source (NPC): guide(invisible/not on a map) 

debug source (NPC): guide(invisible/not on a map) 

 

you forgot to end the OnInit event

just add end; below `bindatcmd "guide", strnpcinfo(3) +"::Onguide";`

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