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Item DB scripting


alexander03

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hello every one ,im sorry i dont know where should i post this topic if im wrong please transfer me to the right page, 

is any body can help me how to script this item info in item db?
 

 

 

DEF +50 per every refine level.???
 Heal Amount +20% per every [Purring] level.??

If player learned [Spirit of Sea] 1Lv, [Pneuma] 1Lv available??

 

just that 3 item info ,help plss how to put that into item DB? 

 

Edited by alexander03
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here
 

bonus bDef,(50+(getrefine()/1));
bonus(bHealPower, 20 * getskilllv(SU_PURRING));
if(getskilllv("SU_SPIRITOFSEA") >= 1){ skill "AL_PNEUMA",1; }

 

Edited by BeWan
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4 hours ago, BeWan said:

here
 


bonus bDef,(50+(getrefine()/1));
bonus(bHealPower, 20 * getskilllv(SU_PURRING));
if(getskilllv("SU_SPIRITOFSEA") >= 1){ skill "AL_PNEUMA",1; }

 

thank u sir very muchhhh, im sorry im not good in programming im just trying to develop my own server offline sir, thank sir alot

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11 hours ago, BeWan said:

here
 


bonus bDef,(50+(getrefine()/1));
bonus(bHealPower, 20 * getskilllv(SU_PURRING));
if(getskilllv("SU_SPIRITOFSEA") >= 1){ skill "AL_PNEUMA",1; }

 

can i ask 1 more sir? how about this how to script this ??? last 1 sir

If its refine level is 10 or above, Perfect Dodge +100 for 3 sec when using [Tuna Party].

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1 hour ago, alexander03 said:

can i ask 1 more sir? how about this how to script this ??? last 1 sir

If its refine level is 10 or above, Perfect Dodge +100 for 3 sec when using [Tuna Party].

try 

1201,Knife,Knife,5,50,,400,17,,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,{ if(getrefine()>=9){ autobonus3 "{ bonus bFlee2,100; }",100,3000,"SU_TUNAPARTY","{ specialeffect2 EF_ENHANCE; }"; },{},{}

 

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2 hours ago, celeron0134 said:

try 


1201,Knife,Knife,5,50,,400,17,,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,{ if(getrefine()>=9){ autobonus3 "{ bonus bFlee2,100; }",100,3000,"SU_TUNAPARTY","{ specialeffect2 EF_ENHANCE; }"; },{},{}

 

thank u sir for reply, i jut confuse of this numbers 

",100,3000,"SU_TUNAPARTY" // that means 10percent chance right ? is there any way to remove the chance so it will work as what item info said?
specialeffect2 EF_ENHANCE // and where did u get this EF_ENHANCE sir how do can i define specialeffect??

sorry for lazy question sir but i want to know more :) thnk u sir very much

 

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3 hours ago, alexander03 said:

thank u sir for reply, i jut confuse of this numbers 


",100,3000,"SU_TUNAPARTY" // that means 10percent chance right ? is there any way to remove the chance so it will work as what item info said?

specialeffect2 EF_ENHANCE // and where did u get this EF_ENHANCE sir how do can i define specialeffect??

sorry for lazy question sir but i want to know more :) thnk u sir very much

 

https://github.com/rathena/rathena/blob/master/doc/effect_list.txt  ( effect list)

go to your item_db.txt ( i do search it here ctrl + F then find " EF_ " 

Edited by celeron0134
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4 hours ago, celeron0134 said:

https://github.com/rathena/rathena/blob/master/doc/effect_list.txt  ( effect list)

go to your item_db.txt ( i do search it here ctrl + F then find " EF_ " 

i cant find whhere it is sir? i search also EF_ but nothings popup

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