Hello, i don't know where to post this problem since i dont know if the client side or the source side has the problem but has anybody encountered this type of problem? (please refer to the attached photo)
whereas the dispbottom display unique character after the intended context.. like for example on the script is "dispbottom "You have leveled up!.";
but whenever i talk to the npc and finish the quest the display on my screen would be "dispbottom "You have leveled up!."#$#@$@#!@@@##;
and it gives random characters.. like if you talk to the npc again.. the random character after the sentence changes...
if anybody has solution to this im willing to pay....
my client is 2012-04-10
i was using 2010-07-30 a while ago and i didnt have this kind of issue
i used NEMO for the patched files on this RagexeRE.
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caspa
Hello, i don't know where to post this problem since i dont know if the client side or the source side has the problem but has anybody encountered this type of problem? (please refer to the attached photo)
whereas the dispbottom display unique character after the intended context.. like for example on the script is "dispbottom "You have leveled up!.";
but whenever i talk to the npc and finish the quest the display on my screen would be "dispbottom "You have leveled up!."#$#@$@#!@@@##;
and it gives random characters.. like if you talk to the npc again.. the random character after the sentence changes...
if anybody has solution to this im willing to pay....
my client is 2012-04-10
i was using 2010-07-30 a while ago and i didnt have this kind of issue
i used NEMO for the patched files on this RagexeRE.
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