Jump to content
  • 0

#cash display message


Gouki

Question


  • Group:  Members
  • Topic Count:  82
  • Topics Per Day:  0.06
  • Content Count:  241
  • Reputation:   11
  • Joined:  08/12/20
  • Last Seen:  

image.png.19dfe5d7159830a4b7257be52930f018.png

Hi all, 

Can someone help me add a display message on #cash? Unfortunately it doesn't show any message if you have successfully added cash using the # command.

maybe something like, "You have successfully added 1000 cash points to "player name". Total 1000 Points."

Is this possible?

Link to comment
Share on other sites

6 answers to this question

Recommended Posts

  • 0

  • Group:  Members
  • Topic Count:  18
  • Topics Per Day:  0.00
  • Content Count:  208
  • Reputation:   22
  • Joined:  01/14/13
  • Last Seen:  

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  13
  • Topics Per Day:  0.00
  • Content Count:  68
  • Reputation:   1
  • Joined:  06/21/14
  • Last Seen:  

/* Add to your function collection */
function	script	F_GetCash	{
	#CASHPOINTS += getarg(0);
	dispbottom "You received "+getarg(0)+" Cash Points";
	end;
}

/* Item Script */
  - Id: 501
    AegisName: Red_Potion
    Name: Red Potion
    Type: Healing
    Buy: 50
    Weight: 70
    Script: |
      callfunc "F_GetCash",1000;  

 

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  82
  • Topics Per Day:  0.06
  • Content Count:  241
  • Reputation:   11
  • Joined:  08/12/20
  • Last Seen:  

On 1/13/2021 at 2:04 PM, Cookie-rae said:

This is good, but unfortunately it doesn't work on latest git, have you tested it?

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  18
  • Topics Per Day:  0.00
  • Content Count:  208
  • Reputation:   22
  • Joined:  01/14/13
  • Last Seen:  

3 minutes ago, Almond Snicker said:

This is good, but unfortunately it doesn't work on latest git, have you tested it?

https://github.com/coookie1010/Server-Patches/blob/main/NPC/rA/viewcash.txt here i make it works perfect now thanks to 15peaces for the script.

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  82
  • Topics Per Day:  0.06
  • Content Count:  241
  • Reputation:   11
  • Joined:  08/12/20
  • Last Seen:  

3 hours ago, Cookie-rae said:

https://github.com/coookie1010/Server-Patches/blob/main/NPC/rA/viewcash.txt here i make it works perfect now thanks to 15peaces for the script.

I'll give it a try later today, does it detect even if the character's name has spaces in between? I've made a basic bindatcommand before but when there's spaces, it can't be located. even if you add "" on it..

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  18
  • Topics Per Day:  0.00
  • Content Count:  208
  • Reputation:   22
  • Joined:  01/14/13
  • Last Seen:  

2 minutes ago, Almond Snicker said:

I'll give it a try later today, does it detect even if the character's name has spaces in between? I've made a basic bindatcommand before but when there's spaces, it can't be located. even if you add "" on it..

Yes it does read a character name between space no need to add "".

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...