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Custom Boxes opened with identified items


Karthikeyan

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Hi, i created a custom costume box and added items to it and its working fine.

The problem is whenever i open the headgear box, the item is received as unidentified item and i have to identify it using identify command or npc.

Instead of the approach i want the item to be received as identified so users don't need to identify item.

 

Script inside database is "getrandgroupitem(IG_COSTUMEBOX,1);"

item added inside the group item samples are IG_COSTUMEBOX,31317,1
IG_COSTUMEBOX,31316,1.

 

Any help would be helpful thanks.

 

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On 4/14/2021 at 3:49 AM, daL said:

can u give me the solutions mate ? i have some problem with u ..

 

hi @daL, i resolved it using the solution in the link attached. After doing the changes you have to recompile ur server. 

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On 12/19/2020 at 7:41 PM, Karthikeyan said:

Hi, i created a custom costume box and added items to it and its working fine.

The problem is whenever i open the headgear box, the item is received as unidentified item and i have to identify it using identify command or npc.

Instead of the approach i want the item to be received as identified so users don't need to identify item.

 

Script inside database is "getrandgroupitem(IG_COSTUMEBOX,1);"

item added inside the group item samples are IG_COSTUMEBOX,31317,1
IG_COSTUMEBOX,31316,1.

 

Any help would be helpful thanks.

Thx guys i managed to resolve it.

Edited by Karthikeyan
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On 12/19/2020 at 6:45 PM, Karthikeyan said:

Thx guys i managed to resolve it.

can u give me the solutions mate ? i have some problem with u ..

 

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