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Golden Thief Bug Effect Counter Card


rickzera

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I tried with this topic. But it doesn't work anymore. Can anyone help me reproduce, any effect that ignores the GTB card?

--- src/map/map.h	(revision 17331)
+++ src/map/map.h	(working copy)
@@ -411,7 +411,10 @@
 	SP_SP_GAIN_RACE, SP_SUBRACE2, SP_UNBREAKABLE_SHOES,	// 2031-2033
 	SP_UNSTRIPABLE_WEAPON,SP_UNSTRIPABLE_ARMOR,SP_UNSTRIPABLE_HELM,SP_UNSTRIPABLE_SHIELD,  // 2034-2037
 	SP_INTRAVISION, SP_ADD_MONSTER_DROP_ITEMGROUP, SP_SP_LOSS_RATE, // 2038-2040
-	SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE, SP_ADD_CLASS_DROP_ITEM, //2041-2045
+	SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE,
+	SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE,
+	SP_ANTI_NO_MAGIC_DAMAGE //
+	SP_MAGIC_HP_GAIN_VALUE, SP_ADD_CLASS_DROP_ITEM,
 	SP_EMATK, SP_SP_GAIN_RACE_ATTACK, SP_HP_GAIN_RACE_ATTACK, SP_SKILL_USE_SP_RATE, //2046-2049
 	SP_SKILL_COOLDOWN,SP_SKILL_FIXEDCAST, SP_SKILL_VARIABLECAST, SP_FIXCASTRATE, SP_VARCASTRATE, //2050-2054
 	SP_SKILL_USE_SP,SP_MAGIC_ATK_ELE, SP_ADD_FIXEDCAST, SP_ADD_VARIABLECAST  //2055-2058
Index: src/map/pc.c
===================================================================
--- src/map/pc.c	(revision 17331)
+++ src/map/pc.c	(working copy)
@@ -2635,6 +2635,12 @@
 			if(sd->state.lr_flag != 2)
 				sd->bonus.add_varcast += val;
 			break;
+		case SP_ANTI_NO_MAGIC_DAMAGE:
+			if(sd->state.lr_flag == 2)
+			break;
+			val+= sd->special_state.anti_no_magic_damage;
+			sd->special_state.anti_no_magic_damage = cap_value(val,0,100);
+			break;
 	#endif
 		default:
 			ShowWarning("pc_bonus: unknown type %d %d !\n",type,val);
Index: src/map/pc.h
===================================================================
--- src/map/pc.h	(revision 17331)
+++ src/map/pc.h	(working copy)
@@ -173,7 +173,7 @@
 		unsigned int permanent_speed : 1; // When 1, speed cannot be changed through status_calc_pc().
 	} state;
 	struct {
-		unsigned char no_weapon_damage, no_magic_damage, no_misc_damage;
+		unsigned char no_weapon_damage, no_magic_damage, no_misc_damage, anti_no_magic_damage;
 		unsigned int restart_full_recover : 1;
 		unsigned int no_castcancel : 1;
 		unsigned int no_castcancel2 : 1;

 

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