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R> Ghostring/ Ghost Armor


jayvz17

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How do I remove the effect of ghost armor /ghostring in monster? and it will effect only in PVP?

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I don't think that it's already implemented but this might help.

 

https://github.com/rathena/rathena/blob/master/db/pre-re/item_noequip.txt

 

 

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11 hours ago, jayvz17 said:

How do I remove the effect of ghost armor /ghostring in monster? and it will effect only in PVP?

Edit your item_db.txt find ghostring_card

4047,Ghostring_Card,Ghostring Card,6,20,,10,,,,,,,,16,,,,,{ if(getmapflag(strcharinfo(3),mf_pvp))  { bonus bDefEle,Ele_Ghost; bonus bHPrecovRate,-25; }  },{},{}

 

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23 hours ago, Ronald said:

I don't think that it's already implemented but this might help.

 

https://github.com/rathena/rathena/blob/master/db/pre-re/item_noequip.txt

 

 

Thanks man. I appreciate your feedback, I already implement this and I still looking for the script level.

 

13 hours ago, LearningRO said:

Edit your item_db.txt find ghostring_card


4047,Ghostring_Card,Ghostring Card,6,20,,10,,,,,,,,16,,,,,{ if(getmapflag(strcharinfo(3),mf_pvp))  { bonus bDefEle,Ele_Ghost; bonus bHPrecovRate,-25; }  },{},{}

 

Hi, 
Is there any script level that did not focus on MAP? 
Example: In MVP map with PK/PVP on.
           GR should be enable when receiving damage in player and GR should no effect in mobs?

 

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7 hours ago, jayvz17 said:

Thanks man. I appreciate your feedback, I already implement this and I still looking for the script level.

 

Hi, 
Is there any script level that did not focus on MAP? 
Example: In MVP map with PK/PVP on.
           GR should be enable when receiving damage in player and GR should no effect in mobs?

 

i dont think so

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