vhin0708 Posted June 24, 2020 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 7 Reputation: 0 Joined: 12/24/18 Last Seen: June 3, 2022 Share Posted June 24, 2020 i have free map but the map are contain 512x512 Texture which is they use in model rsm when i put on my server my client crashed so when i remove the model with 512x512 texture everything work.. but when i edit the map with Browedit 620 its working ,, so how i cant convert into 256x256 because someone told me 512x512 texture are not working in client 2012 please helm me Quote Link to comment Share on other sites More sharing options...
0 vhin0708 Posted June 24, 2020 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 7 Reputation: 0 Joined: 12/24/18 Last Seen: June 3, 2022 Author Share Posted June 24, 2020 up anyone can help me Quote Link to comment Share on other sites More sharing options...
0 FelipeMartins Posted July 1, 2020 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 174 Reputation: 6 Joined: 07/01/12 Last Seen: December 25, 2022 Share Posted July 1, 2020 On 6/24/2020 at 12:44 PM, vhin0708 said: up anyone can help me Check this instructions, I did it and works! Quote Link to comment Share on other sites More sharing options...
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vhin0708
i have free map but the map are contain 512x512 Texture which is they use in model rsm when i put on my server my client crashed
so when i remove the model with 512x512 texture everything work.. but when i edit the map with Browedit 620 its working ,,
so how i cant convert into 256x256 because someone told me 512x512 texture are not working in client 2012 please helm me
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