So guys, the players on my server are "bugging" an event, whenever it takes a few seconds to close, they click and enter and get stuck there, getting items. I would like a way to "auto kick" the map whenever the event is closing. It is possible? (srry bad english x.x)
(// === Don't mess around here please == //) <- this is the part of the script that I expected to automatically kick all players after the end of the event, even if there were 1s left to close the arena.
// === Don't mess around here please == //OnClock1011: mapwarp "que_qaru01","prontera",160,184; mapwarp "que_qaru02","prontera",160,184; mapwarp "job_monk","prontera",160,184; end;//<!-----------------------------Opening the Arena------------------------------------>OnClock1000:set $arenac_gate,1; announce "The Crystal Room is open!",0; end;//<!-----------------------------Closing the Arena------------------------------------>OnClock1010:set $arenac_gate,0; announce "The Crystal Room is closed!",0; mapwarp "que_qaru01","prontera",153,173; mapwarp "que_qaru02","prontera",153,173; mapwarp "job_monk","prontera",153,173; removemapflag "prontera",mf_noskill; end;
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rickzera
So guys, the players on my server are "bugging" an event, whenever it takes a few seconds to close, they click and enter and get stuck there, getting items. I would like a way to "auto kick" the map whenever the event is closing. It is possible? (srry bad english x.x)
(// === Don't mess around here please == //) <- this is the part of the script that I expected to automatically kick all players after the end of the event, even if there were 1s left to close the arena.
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