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Server Crash when WZ_WATERBALL used by mobs


Griffith

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At first, I did not know why/how this error ocurred, investigating deeply and after many hours I realized that my server crashes when a monster uses waterball skill such High Wizard MvP, Turtle General, Drake, Strouf, etc.
Here is the error in GDB.

Program received signal SIGBUS, Bus error.
skill_delunit (unit=0x7fffeccf7044) at skill.cpp:18410
18410           switch (group->skill_id) {
(gdb) bt full
#0  skill_delunit (unit=0x7fffeccf7044) at skill.cpp:18410
        group = 0xfdfdfdfdfdfdfdfd
#1  skill_delunit (unit=0x7fffeccf7044) at skill.cpp:18389
No locals.
#2  0x000055555575199d in skill_timerskill (tid=<optimized out>, tick=134544835, id=<optimized out>, data=<optimized out>) at skill.cpp:4206
        src = <optimized out>
        target = 0x555559a09cd0
        ud = 0x7fffe49e0a1c
        skl = 0x7fffe4a3c28c
        unit = <optimized out>
        range = <optimized out>
        FUNCTION = "skill_timerskill"
#3  0x000055555557aeae in do_timer (tick=<optimized out>) at timer.cpp:374
        tid = 628
        diff = -1
#4  main (argc=<optimized out>, argv=<optimized out>) at core.cpp:368
        next = <optimized out>
thanks in advance
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1 hour ago, Griffith said:

 

At first, I did not know why/how this error ocurred, investigating deeply and after many hours I realized that my server crashes when a monster uses waterball skill such High Wizard MvP, Turtle General, Drake, Strouf, etc.
Here is the error in GDB.


Program received signal SIGBUS, Bus error.
skill_delunit (unit=0x7fffeccf7044) at skill.cpp:18410
18410           switch (group->skill_id) {
(gdb) bt full
#0  skill_delunit (unit=0x7fffeccf7044) at skill.cpp:18410
        group = 0xfdfdfdfdfdfdfdfd
#1  skill_delunit (unit=0x7fffeccf7044) at skill.cpp:18389
No locals.
#2  0x000055555575199d in skill_timerskill (tid=<optimized out>, tick=134544835, id=<optimized out>, data=<optimized out>) at skill.cpp:4206
        src = <optimized out>
        target = 0x555559a09cd0
        ud = 0x7fffe49e0a1c
        skl = 0x7fffe4a3c28c
        unit = <optimized out>
        range = <optimized out>
        FUNCTION = "skill_timerskill"
#3  0x000055555557aeae in do_timer (tick=<optimized out>) at timer.cpp:374
        tid = 628
        diff = -1
#4  main (argc=<optimized out>, argv=<optimized out>) at core.cpp:368
        next = <optimized out>

thanks in advance

is it old rathena ? Because if im not mistaken, im the one who reported this, but long time ago.

https://github.com/rathena/rathena/issues/930

2016 issues though.

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My emulator has those settings already implemented, dude.
So I cant change what is already changed and the problem persist.

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