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Add requirement item when Rebirth


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Hey 

Can you help me add Requirement when we want to Rebirth??

 

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//===== rAthena Script ======================================= 
//= Advance Class jobchanger after kRO Normals.
//===== By: ==================================================
//= Nana
//= finished, optimized and tested by Lupus
//===== Current Version: ===================================== 
//= 1.3
//===== Compatible With: ===================================== 
//= rAthena Project
//===== Description: ========================================= 
//= Advance Class jobchanger after kRO Normals.
//===== Additional Comments: ================================= 
//= 1.1 Made all into functions, additional checks, etc. [Lupus]
//= 1.2 Made numbers into constants. [Vicious]
//= 1.3 Now saves/restores all the quest skills [Lupus]
//============================================================ 

valkyrie,44,50,5    script    MasterSmith#Valkyrie    731,{
    if (ADVJOB == 0 || Upper != 1) {
        set .@karma_d,rand(1,10);
        if (.@karma_d > 4) {
            mes "[MasterSmith]";
            mes "Congratulations.";
            mes "Honor to the warriors!";
            close;
        }
        mes "[MasterSmith]";
        mes "Ah...";
        mes "The pinnacle";
        mes "of craftsmanship.";
        mes "That's the work of";
        mes "a MasterSmith.";
        next;
        mes "[MasterSmith]";
        mes "Once you're the";
        mes "the best of the best,";
        mes "you begin forging with";
        mes "the goal of discovering";
        mes "new and better ways of";
        mes "crafting...";
        close;
    }
    else if (ADVJOB == Job_WhiteSmith && Class == Job_Merchant_High && JobLevel > 39) {
        mes "[MasterSmith]";
        mes "The time has come!";
        mes "Our world needs brave,";
        mes "hard-working adventurers";
        mes "like you...";
        next;
        mes "[MasterSmith]";
        mes "Would you like to";
        mes "become a MasterSmith?";
        next;
        if (select("No.:Yes.") == 1) {
            mes "[MasterSmith]";
            mes "When you're ready,";
            mes "feel free to come back.";
            mes "Honor to the warriors!";
            close;
        }
        if (SkillPoint) {
            mes "[MasterSmith]";
            mes "It is still possible for you to learn more skills. Please use";
            mes "all of your remaining Skill Points before returning to me.";
            close;
        }
        jobchange Job_Whitesmith;
        set ADVJOB,0;
        mes "[MasterSmith]";
        mes "Congratulations!";
        mes "As a MasterSmith,";
        mes "I hope you will forge";
        mes "a path towards a brighter";
        mes "future for Midgard.";
        close;
    }
    mes "[MasterSmith]";
    mes "Welcome";
    mes "to Valhalla,";
    mes "the Hall of Honor.";
    next;
    mes "[MasterSmith]";
    mes "Please make";
    mes "yourself comfortable";
    mes "while you are here.";
    mes "Honor to the warriors!";
    close;
}

 


 

 

Thanks a lot for answering !!

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