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Link between Sprite and Palette


Tiraga

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Hi,

i got the following problem. the mado costume sprite under:
data\sprite\Àΰ£Á·\¸öÅë\¿©\¸¶µµ±â¾î_¿©_1.act
wont use the palette:
data\palette\¸ö\costume_1\¸¶µµ±â¾î_¿©_0_1.pal
but instead use the palette:
data\palette\¸ö\costume_1\¹ÌÄÉ´Ð_¿©_0_1.pal
the result looks like this:grafik.png.6376c337bb3a424656932701855d1d37.png

one way to solve this would be to remake the palette "¹ÌÄÉ´Ð_¿©_0_1.pal" but since there is a specific palette for the mado gear costume sprite wich is working in Act Editor i would like to to make a change so that the sprite looks for the correct palette.
does anyone know how to do this?

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with older clients i found the option to patch the exe that the client will read PCPals.lub and in there is the connection between sprite and palette but on newer client you cant patch it and i doubt that there isnt anywhere saved wich sprite is looking for wich palette.

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