Jump to content
  • 0

Custom MvP Issue


Kami675

Question


  • Group:  Members
  • Topic Count:  34
  • Topics Per Day:  0.01
  • Content Count:  90
  • Reputation:   1
  • Joined:  10/17/13
  • Last Seen:  

Hello everyone! Having a bit of an issue at this time with my mob not showing up and all of the npcs appearing as porings. I am currently running 20180620RagexeRE from Nemo utilizing DATA folder first. I will post my pics of mob_db.txt, npcidentity.lub and jobname.lub as well my sprite folder which, according to guides, is all I need to edit. The sprite is located in \data\sprite\¸ó½ºÅÍ . I also have my mob.cpp edited to support up to 40000 ids which I will post a picture of below as well. If you have any other question I will try my best to answer them, thanks in advance for your help!

mob_db.txt(I have the MVP drops modified so atm im only posting up to the drops ids.)

32001,HRIST,HRIST,HRIST,155,35000000,1,6700000,4500000,2,18000,32000,400,300,300,380,250,300,400,200,12,1000,1,8,88,0x7283695,75,76,384,288,3000000,

NPCIDENTITY.LUB

Spoiler

npcidentityhrist.thumb.png.dfc786831784a7cef70c188e5a28edd9.png

JOBNAME.LUB

Spoiler

jobnamehrist.thumb.png.af9fb1c3df64e44031f00db7aed60422.png

MOB.CPP(Re-Compiled)

Spoiler

mob_cpp.thumb.png.b3e23725ef1420aa3760c37001e5b238.png

SPRITE FOLDER

Spoiler

spritefolder.png.87c325b055cd3d34718d55924c04c697.png

PICTURE OF END RESULT:

Spoiler

screenKamiRO000.thumb.jpg.168efa669ac4c64e107c225c23150d95.jpg

 

Link to comment
Share on other sites

8 answers to this question

Recommended Posts

  • 1

  • Group:  Members
  • Topic Count:  105
  • Topics Per Day:  0.02
  • Content Count:  446
  • Reputation:   229
  • Joined:  03/20/12
  • Last Seen:  

Try using unused mob thats existing already. 

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  34
  • Topics Per Day:  0.01
  • Content Count:  90
  • Reputation:   1
  • Joined:  10/17/13
  • Last Seen:  

2 hours ago, Mabuhay said:

Try using unused mob thats existing already. 

ill give it a shot and report back!

Edited by Kami675
Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  105
  • Topics Per Day:  0.02
  • Content Count:  446
  • Reputation:   229
  • Joined:  03/20/12
  • Last Seen:  

2 minutes ago, Kami675 said:

What do you mean by that? There is no other mob by the name of "HRIST" and no other mob utilizing the id "32001"

i literally meant that you will look for 'existing' mobs and replace the files to your custom mob.

There are mobs in the client that aren't used anywhere in-game. I've encountered similar problem with you before and the solution that worked for me is to replace a mob that isn't used anywhere in-game but existing in the client files.

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  34
  • Topics Per Day:  0.01
  • Content Count:  90
  • Reputation:   1
  • Joined:  10/17/13
  • Last Seen:  

11 minutes ago, Mabuhay said:

i literally meant that you will look for 'existing' mobs and replace the files to your custom mob.

There are mobs in the client that aren't used anywhere in-game. I've encountered similar problem with you before and the solution that worked for me is to replace a mob that isn't used anywhere in-game but existing in the client files.

Tried replacing an existing mobs name with HRIST and it is still giivng me porings ?

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  105
  • Topics Per Day:  0.02
  • Content Count:  446
  • Reputation:   229
  • Joined:  03/20/12
  • Last Seen:  

2 minutes ago, Kami675 said:

Tried replacing an existing mobs name with HRIST and it is still giivng me porings ?

I see the problem is all npc becomes poring. I didnt really checked the image. and yes I've encountered this before also. This is caused by mistakes you did somewhere in lua. I suggest reverting everything then double check if you are editing the right files with the right formats. Sometimes the last lines wont require commas at the end and such.

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  34
  • Topics Per Day:  0.01
  • Content Count:  90
  • Reputation:   1
  • Joined:  10/17/13
  • Last Seen:  

On 3/8/2020 at 4:23 PM, Mabuhay said:

I see the problem is all npc becomes poring. I didnt really checked the image. and yes I've encountered this before also. This is caused by mistakes you did somewhere in lua. I suggest reverting everything then double check if you are editing the right files with the right formats. Sometimes the last lines wont require commas at the end and such.

everything has been edited, re-edited and checked 700x over, spent 6 hours last night trying every different format known to man lol. still all porings. the mob spawns but....also looks like a poring. is the viewid/item_db id too high or not high enough?

Link to comment
Share on other sites

  • 0

  • Group:  Forum Moderator
  • Topic Count:  93
  • Topics Per Day:  0.02
  • Content Count:  10013
  • Reputation:   2345
  • Joined:  10/28/11
  • Last Seen:  

if i recall correctly, mob id range are limited between 1000~3999 , 4000+ are reserved for clones and etc.... and would display as poring for your custom mob.

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  34
  • Topics Per Day:  0.01
  • Content Count:  90
  • Reputation:   1
  • Joined:  10/17/13
  • Last Seen:  

57 minutes ago, Emistry said:

if i recall correctly, mob id range are limited between 1000~3999 , 4000+ are reserved for clones and etc.... and would display as poring for your custom mob.

hmmm looks like all the mob ids are taken from 1000-3999 xD. how would i go about adding a mob if all the ids are taken?

 

I apologize if any of these questions are 'stupid', still learning as I go!

Edited by Kami675
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...