Hello everyone! Having a bit of an issue at this time with my mob not showing up and all of the npcs appearing as porings. I am currently running 20180620RagexeRE from Nemo utilizing DATA folder first. I will post my pics of mob_db.txt, npcidentity.lub and jobname.lub as well my sprite folder which, according to guides, is all I need to edit. The sprite is located in \data\sprite\¸ó½ºÅÍ . I also have my mob.cpp edited to support up to 40000 ids which I will post a picture of below as well. If you have any other question I will try my best to answer them, thanks in advance for your help!
mob_db.txt(I have the MVP drops modified so atm im only posting up to the drops ids.)
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Kami675
Hello everyone! Having a bit of an issue at this time with my mob not showing up and all of the npcs appearing as porings. I am currently running 20180620RagexeRE from Nemo utilizing DATA folder first. I will post my pics of mob_db.txt, npcidentity.lub and jobname.lub as well my sprite folder which, according to guides, is all I need to edit. The sprite is located in \data\sprite\¸ó½ºÅÍ . I also have my mob.cpp edited to support up to 40000 ids which I will post a picture of below as well. If you have any other question I will try my best to answer them, thanks in advance for your help!
mob_db.txt(I have the MVP drops modified so atm im only posting up to the drops ids.)
32001,HRIST,HRIST,HRIST,155,35000000,1,6700000,4500000,2,18000,32000,400,300,300,380,250,300,400,200,12,1000,1,8,88,0x7283695,75,76,384,288,3000000,
NPCIDENTITY.LUB
JOBNAME.LUB
MOB.CPP(Re-Compiled)
SPRITE FOLDER
PICTURE OF END RESULT:
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