Hello everyone, I have followed multiple guides to a tee but regardless of what i do, when I equip my custom item, the sprite wont show. I can drop the item and it appears on the ground perfectly. It appears in my inventory without a problem, description reads perfectly and stats are applied. There are 0 errors when I equip it. I've been trying multiple different strategies to no avail for several hours and have given up, hopefully some more experienced people could help! Ill list all of my files down below. Running 20180620 client with 32000 limit, reading data folder first. Accessoryid/accname is in luafile514. Iteminfo is within System/ItemInfo_Sak.lua with diff to read custom lua(from nemo). Thanks in advance everyone!
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Kami675
Hello everyone, I have followed multiple guides to a tee but regardless of what i do, when I equip my custom item, the sprite wont show. I can drop the item and it appears on the ground perfectly. It appears in my inventory without a problem, description reads perfectly and stats are applied. There are 0 errors when I equip it. I've been trying multiple different strategies to no avail for several hours and have given up, hopefully some more experienced people could help! Ill list all of my files down below. Running 20180620 client with 32000 limit, reading data folder first. Accessoryid/accname is in luafile514. Iteminfo is within System/ItemInfo_Sak.lua with diff to read custom lua(from nemo). Thanks in advance everyone!
31842,Fallen_Brunhild_Wings,Fallen Brunhild Wings,5,5,0,100,,5,,0,0xFFFFFFFF,7,2,1,,1,1,2500,{ bonus bAllStats,10; bonus bVariableCastrate,-20; bonus bFixedCastrate,-50; },{},{}
}, [31842] = { unidentifiedDisplayName = "Fallen Brunhild Wings", unidentifiedResourceName = "FALLEN_BRUNHILD_WINGS", unidentifiedDescriptionName = { "Can be identified by using a ^990099Magnifier^000000." }, identifiedDisplayName = "Fallen Brunhild Wings", identifiedResourceName = "FALLEN_BRUNHILD_WINGS", identifiedDescriptionName = { "Wings Crafted from feathers of the Brunhild during the Old War", "________________________", "^0000CCType:^000000 Headgear", "^0000CCDefense:^000000 50", "^0000CCPosition:^000000 Lower", "^0000CCWeight:^000000 10", "^0000CCRefinable:^000000 No", "________________________", "^0000CCRequirement:^000000 None" }, slotCount = 1, ClassNum = 2500 },
[ACCESSORY_IDs.ACCESSORY_FALLEN_BRUNHILD_WINGS] = "_FALLEN_BRUNHILD_WINGS",
31842#Fallen_Brunhild_Wings#
31842#Fallen_Brunhild_Wings#
31842#1#
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