Hello again , would it be possible to determine an item of ammunition type not to be consumed?
the idea would be similar to consumable items but without removing the item from the inventory (item type 11).
I know can disable consumption in arrow_decrement, but the idea would be not to affect this system, but by creating an item that is not consumed of the type etc/arrow.
Hello again
, would it be possible to determine an item of ammunition type not to be consumed?
the idea would be similar to consumable items but without removing the item from the inventory (item type 11).
I know can disable consumption in arrow_decrement, but the idea would be not to affect this system, but by creating an item that is not consumed of the type etc/arrow.
since already thank you very much, by Hyro~
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