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Getting a pet to use it's attack animation when proc triggers


Humble_Bee

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Is there a way to script it in the pet db  (yaml file) so that when a pet bonus triggers the pet will use it's attack animation? Or is this something that could only be done in the source code? I just made a Dimik pet, but the thing I love about Dimik the most is the attack animation. Thanks! (I'm looking to be able to get this to work for individual pets, not all pets at once.)

Edited by Humble_Bee
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