I'm configuring my own custom skills mostly based on some already existing skills. My only issue is how do I set which special effects I can use. Please keep in mind the following things that I have already done.
1. Special effects for self buffs, I've used the clif_specialeffect function. The only downside is when the duration of the skill has expired, the effect remains (this applies to effects that lasts i.e. assumptio, energy coat etc.) and the effect goes away if you refresh or change load into a new map. (normal buffs like LK_CONCENTRATION the effects stay whether you refresh/change maps) For normal 1 time effects no issues since they appear when the skill is cast then goes away like it should be. Question for #1 is how do I make the effect last and stay at the same time as the duration?
2. For offensive skills. I have one skill that uses the effect of RK_SONICWAVE. Again i'm using the same function of clif_specialeffect. The only problem is the direction of the "wave" is always north. Question #2: Is there a way to control the direction of the effects?
3. I would prefer doing this client side but for the life of me I can not find the relevant files for the client side effects. the skilleffectinfo folder is not much help since it does not contain all the effects in the const.txt.
Question
Zeiyan
I'm configuring my own custom skills mostly based on some already existing skills. My only issue is how do I set which special effects I can use. Please keep in mind the following things that I have already done.
1. Special effects for self buffs, I've used the clif_specialeffect function. The only downside is when the duration of the skill has expired, the effect remains (this applies to effects that lasts i.e. assumptio, energy coat etc.) and the effect goes away if you refresh or change load into a new map. (normal buffs like LK_CONCENTRATION the effects stay whether you refresh/change maps) For normal 1 time effects no issues since they appear when the skill is cast then goes away like it should be. Question for #1 is how do I make the effect last and stay at the same time as the duration?
2. For offensive skills. I have one skill that uses the effect of RK_SONICWAVE. Again i'm using the same function of clif_specialeffect. The only problem is the direction of the "wave" is always north. Question #2: Is there a way to control the direction of the effects?
3. I would prefer doing this client side but for the life of me I can not find the relevant files for the client side effects. the skilleffectinfo folder is not much help since it does not contain all the effects in the const.txt.
Any way to do the effects client side?
Any thoughts?
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