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Monk/Champion combos unresponsive?


meloo

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Im currently playing in a server that just transitioned into rAthena.

I have a combo champion i played a lot and had no problems triggering combo skills flawlessly from triple->chain combo->combo finish->tiger knuckle->chain crush, even during lag and fairly high aspd.Post transition into rAthena, i find myself unable to even reach combo finish even at low attack speeds, and the responsiveness of the subsequent combos becomes worse and worse, to the point where i can execute a perfect combo only about 10% of the time, with lag not being an issue.

I've talked to the gms and they have told me that it's how rAthena handles skill queing?

Is there any way to fix the responsiveness of the combo system, or a fix to the skill queing to help make the combo system flow more smoothly?

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just extend the status durations you get from triple finish and combo finish probably... 

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