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BROWEDIT - version 586 - help for update


ADM_4m4r40

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I'd like to update my browedit 586 to work as current KRO IRO textures and objects 3d, but I don't know how to update.

 I intending to make open the files available after performing the upgrade in one tutorial. 

Could someone guide me on how to perform this update?

Question's:
1 - How to update 3d objects of the new maps of KRO / IRO? ex: new prontera
2 - How to update textures of the new maps of KRO / IRO? ex: new prontera

Thx for support.

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All you really have to do is replace the old ones, using the same name and youll be fine 

 

like all the .rsm files, just rename and replace

same with the bmp

 

 

Their is problems with newer models though, where some only open on browedit 2 so if they arent working after you add them to your custom_models and custom_textures files within your browedit 586 folder then try doing it in browedit 2

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Understand.

Correct me if I have forgotten something:


Update files according to JRO:

  • browedit586 / data / rotextures.txt
  • browedit586 / data / romodels.txt
  • browedit586 / data / rosounds.txt

Configure ro.xml to read JRO data:

<config>
    <ro directory="C:\BROW EDIT\jRO\">
        <grf>C:\BROW EDIT\DATAS\jro.grf</grf>
    </ro>
    <files>
      <models>
            <model>data/romodels.txt</model>
        </models>
        <textures>
            <texture>data/rotextures.txt</texture>
        </textures>
        <sounds>
            <sound>data/rosounds.txt</sound>
        </sounds>
    </files>
  ...

After editing everything, the new JRO objects, maps and textures, they will appear on browedit, correct?

My question is where to find this information about JRO or KRO or IRO models, textures, sounds and data ... could you point me to files or path to help me?


I want to create update of these files and make it available here in the forum for everyone to try to update their browedit.

Edited by ADM_4m4r40
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Need to link all of your grfs for ALL the content you want to be accessible in your browedit 

 

But the only thing you can do if you dont already know which models and stuff you want to use is to open up the .RSW and .GND in a hex editor and see which models and textures they are using then go add those to your text files

but like for the models/rsm files you dont need to do anything with THOSE textures, just the textures found in the PRONTERANEW.GND ( those are all the floor textures)

 

Maybe the browedit discord has it all already though or know an easier method 

 

Edited by Naruto
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