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andana

tolong saya edit kan warper.txt

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saya minta tolong untuk edit kan di bagian instance karena saya kurang mengerti tolong edit kan instance yang lom ada di script warper.txt saya jika sudah di edit tolong di kirim lagi ke sini instance saya baru sampe sky fortres masi ada beberapa instance yang lom masuk saya sangat terima kasih jika ada yang bersedia untuk mengedit nya

warper(1).txt

 

image.png.04b9cec7ba7e6de5ee2e5281a1f0f0bd.png

 

image.thumb.png.cd2160dd55c131c84e58b943398955b3.png

Edited by andana

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kalau nk remove blh guna ni...

//===== rAthena Script ======================================= 
//= Warper
//===== Description: ========================================= 
//= A complete - but very condensed - warper script.
//===== Additional Comments: =================================
//= 1.0 Initial script By [Euphy].
//= 1.1 Added missing duplicates and fixed coordinates.
//=     Some coordinates written by [Tekno-Kanix] and [ToastOfDoom].
//= 1.2 Added new episodes and simplified functions.
//= 1.3 Added Renewal checks and Instances menu.
//=     Aligned coordinates with @go.
//= 1.4 Added new Guild Dungeons.
//= 1.4a Slight edits.
//= 1.4b Added Wolfchev's Laboratory warp.
//= 1.5 Added Lasagna ,Para Market ,WOE TE ,Instances and settings [sader1992].
//= 1.5a Fix Bifrost Tower
//============================================================

chry_fld,120,128,4	script	Warper	412,{
function Go; function Disp; function Pick; function Restrict;

// --------------------------------------------------
//	Main Menu:
// --------------------------------------------------

menu	"Last Warp ^777777["+lastwarp$+"]^000000",-,
    	" ~ Towns",Towns,
    	" ~ Fields",Fields,
    	" ~ Dungeons",Dungeons;

	if (lastwarp$ == "")
		message strcharinfo(0),"You haven't warped anywhere yet.";
	else
		warp lastwarp$,lastwarpx,lastwarpy;
	end;

// ------------------- Functions -------------------
// * Go("<map>",<x>,<y>);
//	~ Warps directly to a map.
//
// * Disp("<Menu Option>",<first option>,<last option>);
// * Pick("<map_prefix>"{,<index offset>});
//	~ Dynamic menu and map selection (auto-numbered).
//	~ Fields and Dungeons must use Disp and Pick Functions.
//
// * Disp("<Option 1>:<Option 2>:<etc.>");
// * Pick("","<map1>","<map2>","<etc.>");
//	~ Manual menu and map selection (listed).
//
// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
//	~ Only allows map for Renewal or Pre-Renewal modes.
//     If menu option numbers are given, only those maps
//     will be restricted (i.e. not for "Go").
//
// Other notes:
//   ~ Array @c[] holds all (x,y) coordinates.
//   ~ Use @c[2] EXCEPT when maps begin dynamically
//	  at 0: use @c[0] and Pick() offset 1.
// --------------------------------------------------

function Go {
	set lastwarp$, getarg(0);
	set lastwarpx, getarg(1,0);
	set lastwarpy, getarg(2,0);
	warp getarg(0),getarg(1,0),getarg(2,0);
	end;
}
function Disp {
	if (getargcount() < 3)
		set @menu$, getarg(0);
	else {
		set @menu$,"";
		for (set [email protected],getarg(1); [email protected]<=getarg(2); set [email protected],[email protected]+1)
			set @menu$, @menu$+getarg(0)+" "[email protected]+":";
	}
	return;
}
function Pick {
	set [email protected]_block,@warp_block;
	set @warp_block,0;
	if((@f && .OnlyFirstFld) || (@d && .OnlyFirstDun)){
		set [email protected],1;
		if([email protected]_block){
			while([email protected]_block & (1<<[email protected])){
				[email protected] += 1;
			}
		}
	}else{
		set [email protected], select(@menu$);
	}
	if (getarg(0) == "") {
		set [email protected], [email protected];
		set [email protected]$, getarg([email protected]);
	} else {
		set [email protected], [email protected](1,0);
		set [email protected]$, getarg(0)+(([email protected]<10)?"0":"")[email protected];
	}
	if ([email protected]_block & (1<<[email protected])) {
		message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
		end;
	}
	set [email protected], @c[[email protected]*2];
	set [email protected], @c[[email protected]*2+1];
	deletearray @c[0],getarraysize(@c);
	@f = false; @d = false;
	Go([email protected]$,[email protected],[email protected]);
}
function Restrict {
	if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
		if (getarg(1,0)) {
			set @warp_block,0;
			for (set [email protected],1; [email protected]<getargcount(); set [email protected],[email protected]+1)
				set @warp_block, @warp_block | (1<<getarg([email protected]));
		} else {
			message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
			end;
		}
	}
	return;
}

// --------------------------------------------------
	Towns:
// --------------------------------------------------
menu	"Cherry Field",T0, "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
    	"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, 
    	"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Kunlun",T14, "Hugel",T15,
    	"Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Luoyang",T20,
		"Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24,
		"Midgarts Expedition Camp",T25, "Mora",T26, "Morocc",T27, "Moscovia",T28,
		"Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33,
		"Thor Camp",T34, "Umbala",T35, "Veins",T36, "Juno",T37;

T0: Go("chry_fld",128,86);
T1: Go("prontera",155,183);
T2: Go("alberta",28,234);
T3: Go("aldebaran",140,131);
T4: Go("amatsu",198,84);
T5: Go("ayothaya",208,166);
T6: Restrict("RE");
	Go("brasilis",196,217);
T7: Go("comodo",209,143);
T8: Restrict("RE");
	Go("dewata",200,180);
T9: Restrict("RE");
	Go("ecl_in01",48,53);
T10: Go("einbech",63,35);
T11: Go("einbroch",64,200);
T12: Restrict("RE");
	 Go("dicastes01",198,187);
T13: Go("geffen",119,59);
T14: Go("gonryun",160,120);
T15: Go("hugel",96,145);
T16: Go("izlude",128,(checkre(3)?146:114));
T17: Go("jawaii",251,132);
T18: Restrict("RE");
	 Go("lasagna",193,182);
T19: Go("lighthalzen",158,92);
T20: Go("louyang",217,100);
T21: Go("xmas",147,134);
T22: Restrict("RE");
	 Go("malangdo",140,114);
T23: Restrict("RE");
	 Go("malaya",231,200);
T24: Go("manuk",282,138);
T25: Go("mid_camp",210,288);
T26: Restrict("RE");
	 Go("mora",55,146);
T27: Go("morocc",156,93);
T28: Go("moscovia",223,184);
T29: Go("nameless_n",256,215);
T30: Go("niflheim",202,174);
T31: Go("payon",179,100);
T32: Go("rachel",130,110);
T33: Go("splendide",201,147);
T34: Go("thor_camp",246,68);
T35: Go("umbala",97,153);
T36: Go("veins",216,123);
T37: Go("yuno",157,51);

// --------------------------------------------------
	Fields:
// --------------------------------------------------
@f = true;
menu	"Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
    	"Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
    	"Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
    	"Geffen Fields",F10, "Kunlun Fields",F11, "Hugel Fields",F12,
		"Lasagna Fields",F13, "Lighthalzen Fields",F14, "Luoyang Field",F15, 
		"Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18, 
		"Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21, 
		"Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24, 
		"Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27, 
		"Veins Fields",F28, "Juno Fields",F29;

F1: setarray @c[2],190,197;
	Disp("Amatsu Field",1,1); Pick("ama_fild");
F2: setarray @c[2],173,134,212,150;
	Disp("Ayothaya Field",1,2); Pick("ayo_fild");
F3: Restrict("RE");
	setarray @c[2],193,220,220,187;
	Disp("Bifrost Field",1,2); Pick("bif_fild");
F4: Restrict("RE");
	setarray @c[2],74,32;
	Disp("Brasilis Field",1,1); Pick("bra_fild");
F5: Restrict("Pre-RE",5);
	setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
	Disp("Comodo Field",1,9); Pick("cmd_fild");
F6: Restrict("RE");
	setarray @c[2],371,212;
	Disp("Dewata Field",1,1); Pick("dew_fild");
F7: Restrict("RE");
	setarray @c[2],97,314;
	Disp("Eclage Field",1,1); Pick("ecl_fild");
F8: Restrict("Pre-RE",2,10);
	setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
	Disp("Einbroch Field",1,10); Pick("ein_fild");
F9: Restrict("RE");
	setarray @c[2],143,132,143,217;
	Disp("El Dicastes Field",1,2); Pick("dic_fild");
F10: Restrict("Pre-RE",13,15);
	 setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
	 Disp("Geffen Field",0,14); Pick("gef_fild",1);
F11: setarray @c[2],220,227;
	 Disp("Kunlun Field",1,1); Pick("gon_fild");
F12: Restrict("Pre-RE",3,7);
	 setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
	 Disp("Hugel Field",1,7); Pick("hu_fild");
F13: Restrict("RE");
	 setarray @c[2],344,371,20,98;
	 Disp("Lasagna Field",1,2); Pick("lasa_fild");	 
F14: setarray @c[2],240,179,185,235,240,226;
	 Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
F15: setarray @c[2],229,187;
	 Disp("Luoyang Field",1,1); Pick("lou_fild");
F16: setarray @c[2],115,145;
	 Disp("Lutie Field",1,1); Pick("xmas_fild");
F17: Restrict("RE");
	 setarray @c[2],40,272,207,180;
	 Disp("Malaya Field",1,2); Pick("ma_fild");
F18: setarray @c[2],35,236,35,262,84,365;
	 Disp("Manuk Field",1,3); Pick("man_fild");
F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
	 Disp("Mjolnir Field",1,12); Pick("mjolnir_");
F20: setarray @c[2],82,104,131,147;
	 Disp("Moscovia Field",1,2); Pick("mosk_fild");
F21: setarray @c[2],215,229,167,234;
	 Disp("Niflheim Field",1,2); Pick("nif_fild");
F22: Restrict("Pre-RE",5,11);
	 setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
	 Disp("Payon Forest",1,11); Pick("pay_fild");
F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
	 Disp("Prontera Field",0,11); Pick("prt_fild",1);
F24: Restrict("Pre-RE",2,7,9,10,11,13);
	 setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
	 Disp("Rachel Field",1,13); Pick("ra_fild");
F25: if(.Satan_Morocc){
	 setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
	 Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
	 Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
	 }else{
	 setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97;
	 Disp("Sograt Desert",1,19); Pick("moc_fild");
	 }
F26: setarray @c[2],175,186,236,184,188,204;
	 Disp("Splendide Field",1,3); Pick("spl_fild");
F27: setarray @c[2],217,206,223,221,237,215,202,197;
	 Disp("Umbala Field",1,4); Pick("um_fild");
F28: Restrict("Pre-RE",5);
	 setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
	 Disp("Veins Field",1,7); Pick("ve_fild");
F29: Restrict("Pre-RE",5,10);
	 setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
	 Disp("Juno Field",1,12); Pick("yuno_fild");

// --------------------------------------------------
	Dungeons:
// --------------------------------------------------
@d = true;
menu	"Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
    	"Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42,
    	"Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
    	"Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
    	"Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
    	"Glast Heim",D17, "Kunlun Dungeon",D18, "Hidden Dungeon",D19,
    	"Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23,
		"Luoyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26,
		"Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29,
		"Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33,
    	"Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37,
    	"Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41;

D1: setarray @c[2],261,272,275,270,116,27;
	Disp("Abyss Lakes",1,3); Pick("abyss_");
D2: setarray @c[2],228,11,34,41,119,14;
	Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
D3: setarray @c[2],35,262,168,170;
	Disp("Anthell",1,2); Pick("anthell");
D4: setarray @c[2],275,19,24,26;
	Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
D5: setarray @c[2],266,67,255,244,23,260;
	Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
D6: Restrict("RE",4);
	setarray @c[2],150,288,150,18,140,134,244,52;
	Disp("Bio Lab",1,4); Pick("lhz_dun");
D7: Restrict("RE");
	setarray @c[2],87,47,262,262;
	Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
D8: Restrict("RE",6);
	setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
	Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
	Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
	Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
D10: setarray @c[2],52,17,381,343,302,262;
	 Disp("Coal Mines",1,3); Pick("mjo_dun");
D11: setarray @c[2],131,247,19,19,180,169,100,92;
	 Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
D12: setarray @c[2],51,14,150,11,120,10;
	 Disp("Cursed Abbey",1,3); Pick("abbey");
D13: Restrict("RE");
	 setarray @c[2],285,160,299,29;
	 Disp("Dewata Dungeon",1,2); Pick("dew_dun");
D14: setarray @c[2],22,14,292,290;
	 Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
D15: setarray @c[2],40,103,203,34,266,168,130,272;
	 Disp("Gefenia",1,4); Pick("gefenia",0);
D16: setarray @c[0],104,99,115,236,106,132,203,200;
	 Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
	 Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
	 Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
D18: setarray @c[2],153,53,28,113,68,16;
	 Disp("Kunlun Dungeon",1,3); Pick("gon_dun");
D19: setarray @c[2],176,7,93,20,23,8;
	 Disp("Hidden Dungeon",1,3); Pick("prt_maze");
D20: setarray @c[2],157,14,151,155,149,22,33,158;
	 Disp("Ice Dungeon",1,4); Pick("ice_dun");
D21: setarray @c[2],140,51,53,247,37,63,150,285;
	 Disp("Entrance:Juperos 1:Juperos 2:Core");
	 Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
D22: setarray @c[2],28,226,41,198;
	 Disp("Kiel Dungeon",1,2); Pick("kh_dun");
D23: Restrict("RE");
	 setarray @c[2],24,143,22,171,190,18;
	 Disp("Lasagna Dungeon",1,3); Pick("lasa_dun");
D24: setarray @c[2],218,196,282,20,165,38;
	 Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
D25: setarray @c[2],126,68,47,30;
	 Disp("Magma Dungeon",1,2); Pick("mag_dun");
D26: Restrict("RE");
	 setarray @c[2],33,230;
	 Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
D27: setarray @c[2],189,48,165,30,32,135;
	 Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
D28: setarray @c[2],61,239,60,271;
	 Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
D29: setarray @c[2],298,167,224,149,266,280;
	 Disp("Odin Temple",1,3); Pick("odin_tem");
D30: setarray @c[2],32,170,21,185;
	 Disp("Orc Dungeon",1,2); Pick("orcsdun");
D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
	 Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
D32: Restrict("RE",7,8);
	 setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
	 Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
	 Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
	 Disp("Rachel Sanctuary",1,5); Pick("ra_san");
D34: Restrict("RE");
	 setarray @c[2],364,44,101,141;
	 Disp("Scaraba Hole",1,2); Pick("dic_dun");
D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
	 Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
D36: setarray @c[2],69,24,102,27;
	 Disp("Sunken Ship",1,2); Pick("treasure");
D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
	 Disp("Thanatos Tower",1,12); Pick("tha_t");
D38: setarray @c[2],21,228,75,205,34,272;
	 Disp("Thor Volcano",1,3); Pick("thor_v");
D39: setarray @c[2],205,15,129,133;
	 Disp("Toy Factory",1,2); Pick("xmas_dun");
D40: setarray @c[2],154,49,148,261,132,189,100,192;
	 Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
D41: Restrict("Pre-RE",1,2);
	 setarray @c[2],42,31,48,30,204,78;
	 Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
	 Pick("","um_dun01","um_dun02","yggdrasil01");
D42: Restrict("RE");
	 setarray @c[2],57,13,64,88,45,14,26,23;
	 Disp("Bifrost Tower",1,4); Pick("ecl_tdun");

// --------------------------------------------------
	Castles:
// --------------------------------------------------
menu	"[FE] Aldebaran Castles",C1, "[FE] Geffen Castles",C2, "[FE] Payon Castles",C3,
    	"[FE] Prontera Castles",C4, "[SE] Arunafeltz Castles",C5, "[SE] Schwarzwald Castles",C6,
		"[TE] Aldebaran Castles",C7, "[TE] Prontera Castles",C8;

C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
	Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
	Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
	Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
	Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
	Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
	Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
	Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
	Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
	Disp("Mardol:Cyr:Horn:Gefn:Banadis");
	Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
	Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
	Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
C7: Restrict("RE");
	setarray @c[2],48,83,95,249,142,85,239,242,264,90;
	Disp("Kafragarten 1:Kafragarten 2:Kafragarten 3:Kafragarten 4:Kafragarten 5");
	Pick("","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld");
C8: Restrict("RE");
	setarray @c[2],134,65,240,128,153,137,111,240,208,240;
	Disp("Gloria 1:Gloria 2:Gloria 3:Gloria 4:Gloria 5");
	Pick("","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld");
	
// --------------------------------------------------
	Guild_Dungeons:
// --------------------------------------------------
menu	"Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
    	"Arunafeltz",G5, "Schwarzwald",G6, "Kafragarten",G7,
		"Gloria",G8;

G1: Restrict("RE",2,3);
	setarray @c[2],119,93,119,93,120,130;
	Disp("Baldur F1:Baldur F2:Hall of Abyss");
	Pick("","gld_dun01","gld_dun01_2","gld2_pay");
G2: Restrict("RE",2,3);
	setarray @c[2],39,161,39,161,147,155;
	Disp("Luina F1:Luina F2:Hall of Abyss");
	Pick("","gld_dun02","gld_dun02_2","gld2_ald");
G3: Restrict("RE",2,3);
	setarray @c[2],50,44,50,44,140,132;
	Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss");
	Pick("","gld_dun03","gld_dun03_2","gld2_prt");
G4: Restrict("RE",2,3);
	setarray @c[2],116,45,116,45,152,118;
	Disp("Britoniah F1:Britoniah F2:Hall of Abyss");
	Pick("","gld_dun04","gld_dun04_2","gld2_gef");
G5: Go("arug_dun01",199,195);
G6: Go("schg_dun01",200,124);
G7: Restrict("RE");
	Go("teg_dun01",42,36);
G8: Restrict("RE");
	Go("teg_dun02",26,160);

// --------------------------------------------------
	Instances:
// --------------------------------------------------
menu	"Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3,
		"Devil Tower",I4, "Eclage Interior",I5, "Endless Tower",I6,
		"Faceworms Nest",I7, "Geffen Magic Tournament",I8, "Ghost Palace",I9,
		"Hazy Forest",I10, "Horror Toy Factory",I11, "Malangdo Culvert",I12,
		"Nidhoggur's Nest",I13, "Octopus Cave",I14, "Old Glast Heim",I15,
		"Orc's Memory",I16, "Sarah and Fenrir",I17, "Sara Memory",I18,
		"Sealed Shrine",I19, "Wolfchev's Laboratory",I20;

I1: Restrict("RE");
	Go("ma_scene01",172,175);
I2: Restrict("RE");
	Go("ma_dun01",151,8);
I3: Restrict("RE");
	Go("ma_fild02",316,317);
I4: Restrict("RE");
	Go("dali02",137,115);
I5: Restrict("RE");
	Go("ecl_hub01",129,12);
I6: Go("e_tower",72,112);
I7: Restrict("RE");
	Go("dali",85,64);
I8: Restrict("RE");
	Go("dali",94,141);
I9: Restrict("RE");
	Go("dali02",46,128);
I10: Restrict("RE");
	Go("bif_fild01",161,334);
I11: Restrict("RE");
	Go("xmas",234,298);
I12: Restrict("RE");
	Go("mal_in01",164,21);
I13: Go("nyd_dun02",95,193);
I14: Restrict("RE");
	Go("mal_dun01",152,230);
I15: Restrict("RE");
	Go("glast_01",204,268);
I16: Go("gef_fild10",240,198);
I17: Restrict("RE");
	Go("dali02",92,141);
I18: Restrict("RE");
	Go("dali",133,108);
I19: Go("monk_test",306,143);
I20: Restrict("RE");
	Go("lhz_dun04",148,269);

// --------------------------------------------------
	Special:
// --------------------------------------------------
menu	"Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Dimensional Rift",S4,
		"Eden Group Headquarters",S5, "Kunlun Arena",S6, "Izlude Arena",S7, 
		"Monster Race Arena",S8, "Para Market",S9, "Turbo Track",S10;

S1: Go("auction_01",22,68);
S2: Go("bat_room",154,150);
S3: Go("cmd_in02",179,129);
S4: Restrict("RE");
	Go("dali",113,82);	
S5: Restrict("RE");
	Go("moc_para01",31,14);
S6: Go("gon_test",48,10);
S7: Go("arena_room",100,88);
S8: Go("p_track01",62,41);
S9: Restrict("RE");
	Go("paramk",97,17);
S10: Go("turbo_room",99,114);

OnInit:
	.Satan_Morocc = true;	//	false will enable moc_fild 4,5,6,8,9,10,14,15 while disable moc_fild 20,21,22 Default is true.
	.OnlyFirstFld = true;	//	true will teleport to the first level of the Fields  Default is false.
	.OnlyFirstDun = true;	//	true will teleport to the first level of the Dungeons  Default is false.
}

// --------------------------------------------------
//	Duplicates:
// --------------------------------------------------
alb2trea,57,70,6	duplicate(Warper)	Warper#tre	811
alberta,28,240,4	duplicate(Warper)	Warper#alb	811
aldebaran,145,118,4	duplicate(Warper)	Warper#alde	811
amatsu,203,87,4	duplicate(Warper)	Warper#ama	811
ayothaya,209,169,6	duplicate(Warper)	Warper#ayo	811
comodo,194,158,4	duplicate(Warper)	Warper#com	811
einbech,59,38,6	duplicate(Warper)	Warper#einbe	811
einbroch,69,202,4	duplicate(Warper)	Warper#einbr	811
gef_fild10,71,339,4	duplicate(Warper)	Warper#orc	811
geffen,124,72,4	duplicate(Warper)	Warper#gef	811
glast_01,372,308,4	duplicate(Warper)	Warper#glh	811
gonryun,162,122,4	duplicate(Warper)	Warper#gon	811
hugel,101,151,4	duplicate(Warper)	Warper#hug	811
izlu2dun,110,92,4	duplicate(Warper)	Warper#izd	811
izlude,134,150,4	duplicate(Warper)	Warper#izl	811	//Pre-RE: (132,120)
jawaii,253,138,4	duplicate(Warper)	Warper#jaw	811
lighthalzen,162,102,4	duplicate(Warper)	Warper#lhz	811
louyang,208,103,6	duplicate(Warper)	Warper#lou	811
manuk,274,146,6	duplicate(Warper)	Warper#man	811
mid_camp,216,288,4	duplicate(Warper)	Warper#mid	811
mjolnir_02,85,364,4	duplicate(Warper)	Warper#mjo	811
moc_ruins,64,164,4	duplicate(Warper)	Warper#moc	811
morocc,159,97,4	duplicate(Warper)	Warper#mor	811
moscovia,229,191,4	duplicate(Warper)	Warper#mos	811
nameless_n,259,213,4	duplicate(Warper)	Warper#nam	811
niflheim,205,179,4	duplicate(Warper)	Warper#nif	811
pay_arche,42,134,4	duplicate(Warper)	Warper#arc	811
payon,182,108,4	duplicate(Warper)	Warper#pay	811
prontera,159,192,4	duplicate(Warper)	Warper#prt	811
prt_fild05,279,223,6	duplicate(Warper)	Warper#cul	811
rachel,135,116,4	duplicate(Warper)	Warper#rac	811
splendide,205,153,4	duplicate(Warper)	Warper#spl	811
thor_camp,249,76,4	duplicate(Warper)	Warper#thor	811
umbala,106,150,3	duplicate(Warper)	Warper#umb	811
veins,214,123,4	duplicate(Warper)	Warper#ve	811
xmas,150,136,6	duplicate(Warper)	Warper#xmas	811
yuno,162,47,4	duplicate(Warper)	Warper#yuno	811

// --------------------------------------------------
//	Duplicates (Renewal):
// --------------------------------------------------
brasilis,201,222,4	duplicate(Warper)	Warper#bra	811
dewata,204,186,6	duplicate(Warper)	Warper#dew	811
dicastes01,194,194,6	duplicate(Warper)	Warper#dic	811
ecl_in01,51,60,4	duplicate(Warper)	Warper#ecl	811
lasagna,196,187,4	duplicate(Warper)	Warper#las	811
malangdo,134,117,6	duplicate(Warper)	Warper#mal	811
malaya,231,204,4	duplicate(Warper)	Warper#ma	811
mora,57,152,4	duplicate(Warper)	Warper#mora	811

 

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On 12/21/2019 at 6:28 AM, andana said:

saya minta tolong untuk edit kan di bagian instance karena saya kurang mengerti tolong edit kan instance yang lom ada di script warper.txt saya jika sudah di edit tolong di kirim lagi ke sini instance saya baru sampe sky fortres masi ada beberapa instance yang lom masuk saya sangat terima kasih jika ada yang bersedia untuk mengedit nya

warper(1).txt 30.49 kB · 0 downloads

 

image.png.04b9cec7ba7e6de5ee2e5281a1f0f0bd.png

 

image.thumb.png.cd2160dd55c131c84e58b943398955b3.png

//===== rAthena Script ======================================= 
//= Warper
//===== Description: ========================================= 
//= A complete - but very condensed - warper script.
//===== Additional Comments: =================================
//= 1.0 Initial script By [Euphy].
//= 1.1 Added missing duplicates and fixed coordinates.
//=     Some coordinates written by [Tekno-Kanix] and [ToastOfDoom].
//= 1.2 Added new episodes and simplified functions.
//= 1.3 Added Renewal checks and Instances menu.
//=     Aligned coordinates with @go.
//= 1.4 Added new Guild Dungeons.
//= 1.4a Slight edits.
//= 1.4b Added Wolfchev's Laboratory warp.
//= 1.5 Added Lasagna ,Para Market ,WOE TE ,Instances and settings [sader1992].
//= 1.5a Fix Bifrost Tower
//============================================================

-	script	Warper	-1,{
function Go; function Disp; function Pick; function Restrict;

// --------------------------------------------------
//	Main Menu:
// --------------------------------------------------

menu	"Last Warp ^777777["+lastwarp$+"]^000000",-,
    	" ~ Towns",Towns,
    	" ~ Fields",Fields,
    	" ~ Dungeons",Dungeons,
    	" ~ Guild Castles",Castles,
    	" ~ Guild Dungeons",Guild_Dungeons,
    	" ~ Instances",Instances,
    	" ~ Special Areas",Special;

	if (lastwarp$ == "")
		message strcharinfo(0),"You haven't warped anywhere yet.";
	else
		if (.Warper_Price){
			if (Zeny < lastprice) {
				message strcharinfo(0),"You need "+ .@price +"z to access this map";
				end;
			}
		Zeny -= lastprice;
		}
		warp lastwarp$,lastwarpx,lastwarpy;
	end;

// ------------------- Functions -------------------
// * Go("<map>",<x>,<y>);
//	~ Warps directly to a map.
//
// * Disp("<Menu Option>",<first option>,<last option>);
// * Pick("<map_prefix>"{,<index offset>});
//	~ Dynamic menu and map selection (auto-numbered).
//	~ Fields and Dungeons must use Disp and Pick Functions.
//
// * Disp("<Option 1>:<Option 2>:<etc.>");
// * Pick("","<map1>","<map2>","<etc.>");
//	~ Manual menu and map selection (listed).
//
// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
//	~ Only allows map for Renewal or Pre-Renewal modes.
//     If menu option numbers are given, only those maps
//     will be restricted (i.e. not for "Go").
//
// Other notes:
//   ~ Array @c[] holds all (x,y) coordinates.
//   ~ Use @c[2] EXCEPT when maps begin dynamically
//	  at 0: use @c[0] and Pick() offset 1.
// --------------------------------------------------

function Go {
	.@price = @z;
	if (.Warper_Price){
		if (Zeny < .@price) {
			message strcharinfo(0),"You need "+ .@price +"z to access this map";
			end;
		} else {
			Zeny -= .@price;
			lastprice = .@price;
		}
	}
	set lastwarp$, getarg(0);
	set lastwarpx, getarg(1,0);
	set lastwarpy, getarg(2,0);
	warp getarg(0),getarg(1,0),getarg(2,0);
	end;
}
function Disp {
	if (getargcount() < 3)
		set @menu$, getarg(0);
	else {
		set @menu$,"";
		for (.@i = getarg(1); .@i <= getarg(2); .@i++)
			set @menu$, @menu$+getarg(0)+" "+.@i+":";
	}
	return;
}
function Pick {
	set .@warp_block,@warp_block;
	set @warp_block,0;
	if((@f && .OnlyFirstFld) || (@d && .OnlyFirstDun)){
		set .@select,1;
		if(.@warp_block){
			while(.@warp_block & (1<<.@select)){
				.@select += 1;
			}
		}
	}else{
		set .@select, select(@menu$);
	}
	if (getarg(0) == "") {
		set .@i, .@select;
		set .@map$, getarg(.@i);
	} else {
		set .@i, .@select-getarg(1,0);
		set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i;
	}
	if (.@warp_block & (1<<.@select)) {
		message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
		end;
	}
	set .@price, @z[.@i];
	set .@x, @c[.@i*2];
	set .@y, @c[.@i*2+1];
	deletearray @z[0],getarraysize(@z);
	deletearray @c[0],getarraysize(@c);
	if (.Warper_Price){
		if (Zeny < .@price) {
			message strcharinfo(0),"You need "+ .@price +"z to access this map";
			end;
		} else {
			Zeny -= .@price;
			lastprice = .@price;
		}
	}
	@f = false; @d = false;
	set lastwarp$, .@map$;
	set lastwarpx, .@x;
	set lastwarpy, .@y;
	warp .@map$,.@x,.@y;
	end;
}
function Restrict {
	if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
		if (getarg(1,0)) {
			set @warp_block,0;
			for (set .@i,1; .@i<getargcount(); set .@i,.@i+1)
				set @warp_block, @warp_block | (1<<getarg(.@i));
		} else {
			message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
			end;
		}
	}
	return;
}

// --------------------------------------------------
	Towns:
// --------------------------------------------------
menu	"Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
    	"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, 
    	"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
    	"Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Louyang",T20,
		"Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24,
		"Midgarts Expedition Camp",T25, "Mora",T26, "Morroc",T27, "Moscovia",T28,
		"Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33,
		"Thor Camp",T34, "Umbala",T35, "Veins",T36, "Yuno",T37;

T1: @z = 1000;
	Go("prontera",155,183);
T2: @z = 1000;
	Go("alberta",28,234);
T3: @z = 1000;
	Go("aldebaran",140,131);
T4: @z = 1000;
	Go("amatsu",198,84);
T5: @z = 1000;
	Go("ayothaya",208,166);
T6: @z = 1000;
	Restrict("RE");
	Go("brasilis",196,217);
T7: @z = 1000;
	Go("comodo",209,143);
T8: @z = 1000;
	Restrict("RE");
	Go("dewata",200,180);
T9: @z = 1000;
	Restrict("RE");
	Go("ecl_in01",48,53);
T10: @z = 1000;
	 Go("einbech",63,35);
T11: @z = 1000;
	 Go("einbroch",64,200);
T12: @z = 1000;
	 Restrict("RE");
	 Go("dicastes01",198,187);
T13: @z = 1000;
	 Go("geffen",119,59);
T14: @z = 1000;
	 Go("gonryun",160,120);
T15: @z = 1000;
	 Go("hugel",96,145);
T16: @z = 1000;
	 Go("izlude",128,(checkre(3)?146:114));
T17: @z = 1000;
	 Go("jawaii",251,132);
T18: @z = 1000;
	 Restrict("RE");
	 Go("lasagna",193,182);
T19: @z = 1000;
	 Go("lighthalzen",158,92);
T20: @z = 1000;
	 Go("louyang",217,100);
T21: @z = 1000;
	 Go("xmas",147,134);
T22: @z = 1000;
	 Restrict("RE");
	 Go("malangdo",140,114);
T23: @z = 1000;
	 Restrict("RE");
	 Go("malaya",231,200);
T24: @z = 1000;
	 Go("manuk",282,138);
T25: @z = 1000;
	 Go("mid_camp",210,288);
T26: @z = 1000;
	 Restrict("RE");
	 Go("mora",55,146);
T27: @z = 1000;
	 Go("morocc",156,93);
T28: @z = 1000;
	 Go("moscovia",223,184);
T29: @z = 1000;
	 Go("nameless_n",256,215);
T30: @z = 1000;
	 Go("niflheim",202,174);
T31: @z = 1000;
	 Go("payon",179,100);
T32: @z = 1000;
	 Go("rachel",130,110);
T33: @z = 1000;
	 Go("splendide",201,147);
T34: @z = 1000;
	 Go("thor_camp",246,68);
T35: @z = 1000;
	 Go("umbala",97,153);
T36: @z = 1000;
	 Go("veins",216,123);
T37: @z = 1000;
	 Go("yuno",157,51);

// --------------------------------------------------
	Fields:
// --------------------------------------------------
@f = true;
menu	"Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
    	"Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
    	"Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
    	"Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
		"Lasagna Fields",F13, "Lighthalzen Fields",F14, "Louyang Field",F15, 
		"Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18, 
		"Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21, 
		"Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24, 
		"Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27, 
		"Veins Fields",F28, "Yuno Fields",F29;

F1: setarray @c[2],190,197;
	setarray @z[1],1000;
	Disp("Amatsu Field",1,1); Pick("ama_fild");
F2: setarray @c[2],173,134,212,150;
	setarray @z[1],1000,2000;
	Disp("Ayothaya Field",1,2); Pick("ayo_fild");
F3: Restrict("RE");
	setarray @c[2],193,220,220,187;
	setarray @z[1],1000,2000;
	Disp("Bifrost Field",1,2); Pick("bif_fild");
F4: Restrict("RE");
	setarray @c[2],74,32;
	setarray @z[1],1000;
	Disp("Brasilis Field",1,1); Pick("bra_fild");
F5: Restrict("Pre-RE",5);
	setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
	setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000;
	Disp("Comodo Field",1,9); Pick("cmd_fild");
F6: Restrict("RE");
	setarray @c[2],371,212;
	setarray @z[1],1000;
	Disp("Dewata Field",1,1); Pick("dew_fild");
F7: Restrict("RE");
	setarray @c[2],97,314;
	setarray @z[1],1000;
	Disp("Eclage Field",1,1); Pick("ecl_fild");
F8: Restrict("Pre-RE",2,10);
	setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
	setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000;
	Disp("Einbroch Field",1,10); Pick("ein_fild");
F9: Restrict("RE");
	setarray @c[2],143,132,143,217;
	setarray @z[1],1000,2000;
	Disp("El Dicastes Field",1,2); Pick("dic_fild");
F10: Restrict("Pre-RE",13,15);
	 setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
	 setarray @z[0],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000,14000,15000;
	 Disp("Geffen Field",0,14); Pick("gef_fild",1);
F11: setarray @c[2],220,227;
	 setarray @z[1],1000;
	 Disp("Gonryun Field",1,1); Pick("gon_fild");
F12: Restrict("Pre-RE",3,7);
	 setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000;
	 Disp("Hugel Field",1,7); Pick("hu_fild");
F13: Restrict("RE");
	 setarray @c[2],344,371,20,98;
	 setarray @z[1],1000,2000;
	 Disp("Lasagna Field",1,2); Pick("lasa_fild");	 
F14: setarray @c[2],240,179,185,235,240,226;
	 setarray @z[1],1000,2000,3000;
	 Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
F15: setarray @c[2],229,187;
	 setarray @z[1],1000;
	 Disp("Louyang Field",1,1); Pick("lou_fild");
F16: setarray @c[2],115,145;
	 setarray @z[1],1000;
	 Disp("Lutie Field",1,1); Pick("xmas_fild");
F17: Restrict("RE");
	 setarray @c[2],40,272,207,180;
	 setarray @z[1],1000,2000;
	 Disp("Malaya Field",1,2); Pick("ma_fild");
F18: setarray @c[2],35,236,35,262,84,365;
	 setarray @z[1],1000,2000,3000;
	 Disp("Manuk Field",1,3); Pick("man_fild");
F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000;
	 Disp("Mjolnir Field",1,12); Pick("mjolnir_");
F20: setarray @c[2],82,104,131,147;
	 setarray @z[1],1000,2000;
	 Disp("Moscovia Field",1,2); Pick("mosk_fild");
F21: setarray @c[2],215,229,167,234;
	 setarray @z[1],1000,2000;
	 Disp("Niflheim Field",1,2); Pick("nif_fild");
F22: Restrict("Pre-RE",5,11);
	 setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000;
	 Disp("Payon Forest",1,11); Pick("pay_fild");
F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
	 setarray @z[0],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000;
	 Disp("Prontera Field",0,11); Pick("prt_fild",1);
F24: Restrict("Pre-RE",2,7,9,10,11,13);
	 setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000;
	 Disp("Rachel Field",1,13); Pick("ra_fild");
F25: if(.Satan_Morroc){
	 setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000,14000;
	 Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
	 Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
	 }else{
	 setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000,14000,15000,16000,17000,18000,19000;
	 Disp("Sograt Desert",1,19); Pick("moc_fild");
	 }
F26: setarray @c[2],175,186,236,184,188,204;
	 setarray @z[1],1000,2000,3000;
	 Disp("Splendide Field",1,3); Pick("spl_fild");
F27: setarray @c[2],217,206,223,221,237,215,202,197;
	 setarray @z[1],1000,2000,3000,4000;
	 Disp("Umbala Field",1,4); Pick("um_fild");
F28: Restrict("Pre-RE",5);
	 setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000;
	 Disp("Veins Field",1,7); Pick("ve_fild");
F29: Restrict("Pre-RE",5,10);
	 setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000;
	 Disp("Yuno Field",1,12); Pick("yuno_fild");

// --------------------------------------------------
	Dungeons:
// --------------------------------------------------
@d = true;
menu	"Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
    	"Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42,
    	"Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
    	"Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
    	"Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
    	"Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
    	"Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23,
		"Louyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26,
		"Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29,
		"Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33,
    	"Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37,
    	"Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41;

D1: setarray @c[2],261,272,275,270,116,27;
	setarray @z[1],1000,2000,3000;
	Disp("Abyss Lakes",1,3); Pick("abyss_");
D2: setarray @c[2],228,11,34,41,119,14;
	setarray @z[1],1000,2000,3000;
	Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
D3: setarray @c[2],35,262,168,170;
	setarray @z[1],1000,2000;
	Disp("Anthell",1,2); Pick("anthell");
D4: setarray @c[2],275,19,24,26;
	setarray @z[1],1000,2000;
	Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
D5: setarray @c[2],266,67,255,244,23,260;
	setarray @z[1],1000,2000,3000;
	Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
D6: Restrict("RE",4);
	setarray @c[2],150,288,150,18,140,134,244,52;
	setarray @z[1],1000,2000,3000,4000;
	Disp("Bio Lab",1,4); Pick("lhz_dun");
D7: Restrict("RE");
	setarray @c[2],87,47,262,262;
	setarray @z[1],1000,2000;
	Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
D8: Restrict("RE",6);
	setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
	setarray @z[0],1000,2000,3000,4000,5000,6000;
	Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
	setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000;
	Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
	Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
D10: setarray @c[2],52,17,381,343,302,262;
	 setarray @z[1],1000,2000,3000;
	 Disp("Coal Mines",1,3); Pick("mjo_dun");
D11: setarray @c[2],131,247,19,19,180,169,100,92;
	 setarray @z[1],1000,2000,3000,4000;
	 Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
D12: setarray @c[2],51,14,150,11,120,10;
	 setarray @z[1],1000,2000,3000;
	 Disp("Cursed Abbey",1,3); Pick("abbey");
D13: Restrict("RE");
	 setarray @c[2],285,160,299,29;
	 setarray @z[1],1000,2000;
	 Disp("Dewata Dungeon",1,2); Pick("dew_dun");
D14: setarray @c[2],22,14,292,290;
	 setarray @z[1],1000,2000;
	 Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
D15: setarray @c[2],40,103,203,34,266,168,130,272;
	 setarray @z[1],1000,2000,3000,4000;
	 Disp("Gefenia",1,4); Pick("gefenia",0);
D16: setarray @c[0],104,99,115,236,106,132,203,200;
	 setarray @z[0],1000,2000,3000,4000;
	 Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000,14000,15000,16000;
	 Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
	 Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
D18: setarray @c[2],153,53,28,113,68,16;
	 setarray @z[1],1000,2000,3000;
	 Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
D19: setarray @c[2],176,7,93,20,23,8;
	 setarray @z[1],1000,2000,3000;
	 Disp("Hidden Dungeon",1,3); Pick("prt_maze");
D20: setarray @c[2],157,14,151,155,149,22,33,158;
	 setarray @z[1],1000,2000,3000,4000;
	 Disp("Ice Dungeon",1,4); Pick("ice_dun");
D21: setarray @c[2],140,51,53,247,37,63,150,285;
	 setarray @z[1],1000,2000,3000,4000;
	 Disp("Entrance:Juperos 1:Juperos 2:Core");
	 Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
D22: setarray @c[2],28,226,41,198;
	 setarray @z[1],1000,2000;
	 Disp("Kiel Dungeon",1,2); Pick("kh_dun");
D23: Restrict("RE");
	 setarray @c[2],24,143,22,171,190,18;
	 setarray @z[1],1000,2000,3000;
	 Disp("Lasagna Dungeon",1,3); Pick("lasa_dun");
D24: setarray @c[2],218,196,282,20,165,38;
	 setarray @z[1],1000,2000,3000;
	 Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
D25: setarray @c[2],126,68,47,30;
	 setarray @z[1],1000,2000;
	 Disp("Magma Dungeon",1,2); Pick("mag_dun");
D26: Restrict("RE");
	 setarray @c[2],33,230;
	 setarray @z[1],1000;
	 Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
D27: setarray @c[2],189,48,165,30,32,135;
	 setarray @z[1],1000,2000,3000;
	 Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
D28: setarray @c[2],61,239,60,271;
	 setarray @z[1],1000,2000;
	 Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
D29: setarray @c[2],298,167,224,149,266,280;
	 setarray @z[1],1000,2000,3000;
	 Disp("Odin Temple",1,3); Pick("odin_tem");
D30: setarray @c[2],32,170,21,185;
	 setarray @z[1],1000,2000;
	 Disp("Orc Dungeon",1,2); Pick("orcsdun");
D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
	 setarray @z[0],1000,2000,3000,4000,5000;
	 Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
D32: Restrict("RE",7,8);
	 setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000;
	 Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
	 Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
	 setarray @z[1],1000,2000,3000,4000,5000;
	 Disp("Rachel Sanctuary",1,5); Pick("ra_san");
D34: Restrict("RE");
	 setarray @c[2],364,44,101,141;
	 setarray @z[1],1000,2000;
	 Disp("Scaraba Hole",1,2); Pick("dic_dun");
D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
	 setarray @z[1],1000,2000,3000,4000,5000;
	 Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
D36: setarray @c[2],69,24,102,27;
	 setarray @z[1],1000,2000;
	 Disp("Sunken Ship",1,2); Pick("treasure");
D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
	 setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000;
	 Disp("Thanatos Tower",1,12); Pick("tha_t");
D38: setarray @c[2],21,228,75,205,34,272;
	 setarray @z[1],1000,2000,3000;
	 Disp("Thor Volcano",1,3); Pick("thor_v");
D39: setarray @c[2],205,15,129,133;
	 setarray @z[1],1000,2000;
	 Disp("Toy Factory",1,2); Pick("xmas_dun");
D40: setarray @c[2],154,49,148,261,132,189,100,192;
	 setarray @z[1],1000,2000,3000,4000;
	 Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
D41: Restrict("Pre-RE",1,2);
	 setarray @c[2],42,31,48,30,204,78;
	 setarray @z[1],1000,2000,3000;
	 Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
	 Pick("","um_dun01","um_dun02","yggdrasil01");
D42: Restrict("RE");
	 setarray @c[2],57,13,64,88,45,14,26,23;
	 setarray @z[1],1000,2000,3000,4000;
	 Disp("Bifrost Tower",1,4); Pick("ecl_tdun");

// --------------------------------------------------
	Castles:
// --------------------------------------------------
menu	"[FE] Aldebaran Castles",C1, "[FE] Geffen Castles",C2, "[FE] Payon Castles",C3,
    	"[FE] Prontera Castles",C4, "[SE] Arunafeltz Castles",C5, "[SE] Schwaltzvalt Castles",C6,
		"[TE] Aldebaran Castles",C7, "[TE] Prontera Castles",C8;

C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
	setarray @z[1],1000,2000,3000,4000,5000;
	Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
	Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
	setarray @z[1],1000,2000,3000,4000,5000;
	Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
	Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
	setarray @z[1],1000,2000,3000,4000,5000;
	Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
	Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
	setarray @z[1],1000,2000,3000,4000,5000;
	Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
	Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
	setarray @z[1],1000,2000,3000,4000,5000;
	Disp("Mardol:Cyr:Horn:Gefn:Banadis");
	Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
	setarray @z[1],1000,2000,3000,4000,5000;
	Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
	Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
C7: Restrict("RE");
	setarray @c[2],48,83,95,249,142,85,239,242,264,90;
	setarray @z[1],1000,2000,3000,4000,5000;
	Disp("Kafragarten 1:Kafragarten 2:Kafragarten 3:Kafragarten 4:Kafragarten 5");
	Pick("","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld");
C8: Restrict("RE");
	setarray @c[2],134,65,240,128,153,137,111,240,208,240;
	setarray @z[1],1000,2000,3000,4000,5000;
	Disp("Gloria 1:Gloria 2:Gloria 3:Gloria 4:Gloria 5");
	Pick("","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld");
	
// --------------------------------------------------
	Guild_Dungeons:
// --------------------------------------------------
menu	"Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
    	"Arunafeltz",G5, "Schwaltzvalt",G6, "Kafragarten",G7,
		"Gloria",G8;

G1: Restrict("RE",2,3);
	setarray @c[2],119,93,119,93,120,130;
	setarray @z[1],1000,2000,3000;
	Disp("Baldur F1:Baldur F2:Hall of Abyss");
	Pick("","gld_dun01","gld_dun01_2","gld2_pay");
G2: Restrict("RE",2,3);
	setarray @c[2],39,161,39,161,147,155;
	setarray @z[1],1000,2000,3000;
	Disp("Luina F1:Luina F2:Hall of Abyss");
	Pick("","gld_dun02","gld_dun02_2","gld2_ald");
G3: Restrict("RE",2,3);
	setarray @c[2],50,44,50,44,140,132;
	setarray @z[1],1000,2000,3000;
	Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss");
	Pick("","gld_dun03","gld_dun03_2","gld2_prt");
G4: Restrict("RE",2,3);
	setarray @c[2],116,45,116,45,152,118;
	setarray @z[1],1000,2000,3000;
	Disp("Britoniah F1:Britoniah F2:Hall of Abyss");
	Pick("","gld_dun04","gld_dun04_2","gld2_gef");
G5: @z = 1000; 
	Go("arug_dun01",199,195);
G6: @z = 1000; 
	Go("schg_dun01",200,124);
G7: @z = 1000; 
	Restrict("RE");
	Go("teg_dun01",42,36);
G8: @z = 1000; 
	Restrict("RE");
	Go("teg_dun02",26,160);

// --------------------------------------------------
	Instances:
// --------------------------------------------------
menu	"Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3,
		"Devil Tower",I4, "Eclage Interior",I5, "Endless Tower",I6,
		"Faceworms Nest",I7, "Geffen Magic Tournament",I8, "Ghost Palace",I9,
		"Hazy Forest",I10, "Horror Toy Factory",I11, "Malangdo Culvert",I12,
		"Nidhoggur's Nest",I13, "Octopus Cave",I14, "Old Glast Heim",I15,
		"Orc's Memory",I16, "Sarah and Fenrir",I17, "Sara Memory",I18,
		"Sealed Shrine",I19, "Sky Fortress",I20, "Wolfchev's Laboratory",I21;

I1: @z = 1000; 
	Restrict("RE");
	Go("ma_scene01",172,175);
I2: @z = 1000; 
	Restrict("RE");
	Go("ma_dun01",151,8);
I3: @z = 1000; 
	Restrict("RE");
	Go("ma_fild02",316,317);
I4: @z = 1000; 
	Restrict("RE");
	Go("dali02",137,115);
I5: @z = 1000; 
	Restrict("RE");
	Go("ecl_hub01",129,12);
I6: @z = 1000; 
	Go("e_tower",72,112);
I7: @z = 1000; 
	Restrict("RE");
	Go("dali",85,64);
I8: @z = 1000; 
	Restrict("RE");
	Go("dali",94,141);
I9: @z = 1000; 
	Restrict("RE");
	Go("dali02",46,128);
I10: @z = 1000; 
	Restrict("RE");
	Go("bif_fild01",161,334);
I11: @z = 1000; 
	Restrict("RE");
	Go("xmas",234,298);
I12: @z = 1000; 
	Restrict("RE");
	Go("mal_in01",164,21);
I13: @z = 1000; 
	Go("nyd_dun02",95,193);
I14: @z = 1000; 
	Restrict("RE");
	Go("mal_dun01",152,230);
I15: @z = 1000; 
	Restrict("RE");
	Go("glast_01",204,268);
I16: @z = 1000; 
	Go("gef_fild10",240,198);
I17: @z = 1000; 
	Restrict("RE");
	Go("dali02",92,141);
I18: @z = 1000; 
	Restrict("RE");
	Go("dali",133,108);
I19: @z = 1000; 
	Go("monk_test",306,143);
I20: @z = 1000; 
	Restrict("RE");
	Go("lhz_dun04",148,269);
I21: @z = 1000; 
	Restrict("RE");
	Go("prt_q",246,79);
// --------------------------------------------------
	Special:
// --------------------------------------------------
menu	"Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Dimensional Rift",S4,
		"Eden Group Headquarters",S5, "Gonryun Arena",S6, "Izlude Arena",S7, 
		"Monster Race Arena",S8, "Para Market",S9, "Turbo Track",S10;

S1: @z = 1000;
	Go("auction_01",22,68);
S2: @z = 1000;
	Go("bat_room",154,150);
S3: @z = 1000;
	Go("cmd_in02",179,129);
S4: @z = 1000;
	Restrict("RE");
	Go("dali",113,82);	
S5: @z = 1000;
	Restrict("RE");
	Go("moc_para01",31,14);
S6: @z = 1000;
	Go("gon_test",48,10);
S7: @z = 1000;
	Go("arena_room",100,88);
S8: @z = 1000;
	Go("p_track01",62,41);
S9: @z = 1000;
	Restrict("RE");
	Go("paramk",97,17);
S10: @z = 1000;
	 Go("turbo_room",99,114);

OnInit:
	.Warper_Price = true;	//	true will be enable cost of service
	.Satan_Morroc = true;	//	false will enable moc_fild 4,5,6,8,9,10,14,15 while disable moc_fild 20,21,22 Default is true.
	.OnlyFirstFld = false;	//	true will teleport to the first level of the Fields  Default is false.
	.OnlyFirstDun = false;	//	true will teleport to the first level of the Dungeons  Default is false.
}

// --------------------------------------------------
//	Duplicates:
// --------------------------------------------------
alb2trea,57,70,6	duplicate(Warper)	Warper#tre	4_F_AGENTKAFRA
alberta,28,240,4	duplicate(Warper)	Warper#alb	4_F_AGENTKAFRA
aldebaran,145,118,4	duplicate(Warper)	Warper#alde	4_F_AGENTKAFRA
amatsu,203,87,4	duplicate(Warper)	Warper#ama	4_F_AGENTKAFRA
ayothaya,209,169,6	duplicate(Warper)	Warper#ayo	4_F_AGENTKAFRA
comodo,194,158,4	duplicate(Warper)	Warper#com	4_F_AGENTKAFRA
einbech,59,38,6	duplicate(Warper)	Warper#einbe	4_F_AGENTKAFRA
einbroch,69,202,4	duplicate(Warper)	Warper#einbr	4_F_AGENTKAFRA
gef_fild10,71,339,4	duplicate(Warper)	Warper#orc	4_F_AGENTKAFRA
geffen,124,72,4	duplicate(Warper)	Warper#gef	4_F_AGENTKAFRA
glast_01,372,308,4	duplicate(Warper)	Warper#glh	4_F_AGENTKAFRA
gonryun,153,117,5	duplicate(Warper)	Warper#gon	4_F_AGENTKAFRA
hugel,101,151,4	duplicate(Warper)	Warper#hug	4_F_AGENTKAFRA
izlu2dun,110,92,4	duplicate(Warper)	Warper#izd	4_F_AGENTKAFRA
izlude,124,148,4	duplicate(Warper)	Warper#izl	4_F_AGENTKAFRA	//Pre-RE: (132,120)
jawaii,253,138,4	duplicate(Warper)	Warper#jaw	4_F_AGENTKAFRA
lighthalzen,162,102,4	duplicate(Warper)	Warper#lhz	4_F_AGENTKAFRA
louyang,208,103,6	duplicate(Warper)	Warper#lou	4_F_AGENTKAFRA
manuk,274,146,6	duplicate(Warper)	Warper#man	4_F_AGENTKAFRA
mid_camp,216,288,4	duplicate(Warper)	Warper#mid	4_F_AGENTKAFRA
mjolnir_02,85,364,4	duplicate(Warper)	Warper#mjo	4_F_AGENTKAFRA
moc_ruins,64,164,4	duplicate(Warper)	Warper#moc	4_F_AGENTKAFRA
morocc,159,97,4	duplicate(Warper)	Warper#mor	4_F_AGENTKAFRA
moscovia,229,191,4	duplicate(Warper)	Warper#mos	4_F_AGENTKAFRA
nameless_n,259,213,4	duplicate(Warper)	Warper#nam	4_F_AGENTKAFRA
niflheim,205,179,4	duplicate(Warper)	Warper#nif	4_F_AGENTKAFRA
pay_arche,42,134,4	duplicate(Warper)	Warper#arc	4_F_AGENTKAFRA
payon,182,108,4	duplicate(Warper)	Warper#pay	4_F_AGENTKAFRA
prontera,159,193,5	duplicate(Warper)	Warper#prt	4_F_AGENTKAFRA
prt_fild05,279,223,6	duplicate(Warper)	Warper#cul	4_F_AGENTKAFRA
rachel,135,116,4	duplicate(Warper)	Warper#rac	4_F_AGENTKAFRA
splendide,205,153,4	duplicate(Warper)	Warper#spl	4_F_AGENTKAFRA
thor_camp,249,76,4	duplicate(Warper)	Warper#thor	4_F_AGENTKAFRA
umbala,106,150,3	duplicate(Warper)	Warper#umb	4_F_AGENTKAFRA
veins,214,123,4	duplicate(Warper)	Warper#ve	4_F_AGENTKAFRA
xmas,150,136,6	duplicate(Warper)	Warper#xmas	4_F_AGENTKAFRA
yuno,162,47,4	duplicate(Warper)	Warper#yuno	4_F_AGENTKAFRA

// --------------------------------------------------
//	Duplicates (Renewal):
// --------------------------------------------------
brasilis,201,222,4	duplicate(Warper)	Warper#bra	4_F_AGENTKAFRA
dewata,204,186,6	duplicate(Warper)	Warper#dew	4_F_AGENTKAFRA
dicastes01,194,194,6	duplicate(Warper)	Warper#dic	4_F_AGENTKAFRA
ecl_in01,51,60,4	duplicate(Warper)	Warper#ecl	4_F_AGENTKAFRA
lasagna,196,187,4	duplicate(Warper)	Warper#las	4_F_AGENTKAFRA
malangdo,134,117,6	duplicate(Warper)	Warper#mal	4_F_AGENTKAFRA
malaya,231,204,4	duplicate(Warper)	Warper#ma	4_F_AGENTKAFRA
mora,57,152,4	duplicate(Warper)	Warper#mora	4_F_AGENTKAFRA

 

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