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Browedit bright object


Digosok

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excuse me rA, im newbie here about using browedit i want make my own map but when im almost finish i have 1 issue which make me frustated
ive done with my own map creating but when i want to use light edit my map goes like dis
see? all object like bright lightning even in game any solution how to?

laporpak.png

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i would really suggest you join browedit discord and for faster support for these things https://discord.gg/ma7BkG

ofc still hopefully someone would reply with a fix here too.

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use browedit2 to calculate lightings and your problems will fly away

 

in browedit 1 you gotta place light bulbs which you havnt, and under EDIT MODE click global lightning 

 

to reduce the brightness in object due to lighting you must decrease light diffuse

 

same process in browedit 2 but its under map settings instead 

Edited by Naruto
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On 12/18/2019 at 2:44 PM, Naruto said:

use browedit2 to calculate lightings and your problems will fly away

 

in browedit 1 you gotta place light bulbs which you havnt, and under EDIT MODE click global lightning 

 

to reduce the brightness in object due to lighting you must decrease light diffuse

 

same process in browedit 2 but its under map settings instead 

woaw dis is what i really need was like answear from heaven god bless u sire, btw where can i get browedit2 link me please

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2 minutes ago, Digosok said:

woaw dis is what i really need was like answear from heaven god bless u sire, btw where can i get browedit2 link me please

i dont know i dont work here 

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Ohh it seems you just forgot to add lightbulbs for the lights. It's easy to solve!
You should follow Syouji's guide, which you can easily find in youtube x3
And also, I recommend you take a look at Sage's guide, specifically her link "How To Make Lightmaps Stop Looking Bad".
 

You should definitely join the Discord group that Sader provided, it's the same link as the one I replied to you earlier.
There you can find a link to download Browedit 2. HOWEVER, I see that yours is an interior map. I really don't recommend using Browedit 2 to render lightmaps of interiors AT ALL. At least not until Borf makes it possible to add and render with "lightbulbs".

Edited by Mina-chan
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