CenturyGothic Posted December 15, 2019 Share Posted December 15, 2019 (edited) Im getting the error attached every time I use single-target Homunculus skills. GetSkillAttackRange [string "buf"]:262: attempt to index field 'AttackRange' (a nil value) I have an updated lua files from https://github.com/zackdreaver. The client files are in Pre-renewal. Using 20180621 client I would really appreciate any help on this. I tried searching for answers but no one mentioned how they fixed it. Thanks in advance Edited December 15, 2019 by Veilside Quote Link to comment Share on other sites More sharing options...
1 Naruto Posted December 15, 2019 Share Posted December 15, 2019 when that happens all you gotta do is add and make sure the skill range is properly set up within the skillinfo.lub in your grf sometimes anyways 1 Quote Link to comment Share on other sites More sharing options...
0 CenturyGothic Posted December 15, 2019 Author Share Posted December 15, 2019 Awesome, let me check and will get back to this topic to post an answer Thank you! Quote Link to comment Share on other sites More sharing options...
0 Iceyz Posted January 11, 2021 Share Posted January 11, 2021 @CenturyGothic Hi! Can I ask how did you fix it ? I'm having the same problem Quote Link to comment Share on other sites More sharing options...
0 earlito Posted January 12, 2021 Share Posted January 12, 2021 Are you playing in ragnarok battle league? On 1/11/2021 at 9:55 AM, Krypt said: @CenturyGothic Hi! Can I ask how did you fix it ? I'm having the same problem Are you playing in Ragnarok Battle League? Same problem Quote Link to comment Share on other sites More sharing options...
Im getting the error attached every time I use single-target Homunculus skills.
GetSkillAttackRange [string "buf"]:262: attempt to index field 'AttackRange' (a nil value)I have an updated lua files from https://github.com/zackdreaver. The client files are in Pre-renewal. Using 20180621 client
I would really appreciate any help on this. I tried searching for answers but no one mentioned how they fixed it.
Thanks in advance
Edited by VeilsideLink to comment
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