I want to divide my server into two global group's that can figth each other, i just did an NPC to register and divide them into two group's, but I need the source code so that players cannot hit players who are in the same group. Can anyone give me an example or something?. Thanks in advance.
Here is the example of the Register NPC, so you can make an idea of what i want.
mes "Select a group please";
menu "Group 1",gr1,"Group 2",gr2;
gr1:
set group,1;
mes "Allright, you are in Group 1 now.";
close;
gr2:
set group,2;
mes "Allright, you are in Group 2 now.";
close;
}
Hi, veterans!.
I want to divide my server into two global group's that can figth each other, i just did an NPC to register and divide them into two group's, but I need the source code so that players cannot hit players who are in the same group. Can anyone give me an example or something?. Thanks in advance.
Here is the example of the Register NPC, so you can make an idea of what i want.
mes "Select a group please"; menu "Group 1",gr1,"Group 2",gr2; gr1: set group,1; mes "Allright, you are in Group 1 now."; close; gr2: set group,2; mes "Allright, you are in Group 2 now."; close; }
Edited by Emistrycodebox
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