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Adding Olrox Prontera skins (Four Season)


Gidz Cross

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Hello guys. Can you teach me step by step installing this BEAUTIFUL map made by olrox? I have the four seasons of it. What i did was create a new grf for it and modified my data.ini to read it first. It seems that im missing the skins of it.

Anyways i end up having black areas. Please take a look at screenshot.

screenrAthena000.thumb.jpg.921133eb1e5bfe23074e1fa8211565a6.jpg

 

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I can add custom prontera (like what i download in the download section for maps) - it works. No problem

This is olrox's guide how to install the file
 

Quote

INSTRUCTIONS:

For the ones with the (*) symbol, please look at notes at the end of this readme.


1 -        Just Merge the data folder of your "copy_here/data". Change to korean if necessary 
             to repack your GRF.
2 -        Add the custom map as a normal custom map.
            If you are not familiar read --> http://rathena.org/wiki/Custom_Maps#Adding_Custom_Maps
3 -         Remember to recache your mapcache.dat of your server using this prontera.gat
             (otherwise you wont be able to walk on the plaza) using weemapcache --->


 

it seems that im stucked at step 2. Do i really need to do the step 2? because i can use my christmas prontera theme with no problem. If you can you guide me how? step by step please! Thanks!

Edited by gidzdlcrz
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Just put all files in the data folder, or apply the corresponding grf with the application correctly in data.ini

Apply weeMapCache to .dat to get the corresponding cells to walk or not.

If the grf has complete or the files inside the data folder .. Everything goes well.

Remember to recompile after changing .dat
db / re or pre-re / map_cache.dat

 

 

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2 hours ago, Disabled LOOLP said:

Just put all files in the data folder, or apply the corresponding grf with the application correctly in data.ini

Apply weeMapCache to .dat to get the corresponding cells to walk or not.

If the grf has complete or the files inside the data folder .. Everything goes well.

Remember to recompile after changing .dat
db / re or pre-re / map_cache.dat


 

 

I already put all necessary files to my customized grf to load the prontera. I also applied the new .gat to the serverside.

 

So you need to recompile the server? This i didnt do because  i havent touched the src files.

 

 

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When changing map_cache it is necessary to recompile, for the emulator to recognize the new data from where the character will have action.

BUT, this does not influence the visual mode.

The visual mode is probably corrupted / missing these files.

 

 

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On 11/21/2019 at 12:20 AM, Disabled LOOLP said:
 

When changing map_cache it is necessary to recompile, for the emulator to recognize the new data from where the character will have action.

BUT, this does not influence the visual mode.

The visual mode is probably corrupted / missing these files.

Okay will try later and give feedback. Thanks mate!

i have did and still the same. Like i said i can install any free custom prontera map such as christmas theme. I i fail miserably wih olrox's skin.

I know now the reason. There are missing files even though i merge the olrox prontera into data.grf. Thats why its black. Will update my post tomorrow for more findings.

 

It turns out that there are files missing. Thats why i cannot load any of olrox's files. 

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Just in case, when you use weemapcache you should add the grf that contains the map files, instead of just the gat file. That way, you'll avoid bugged gat cells, such as being able to make holy water anywhere on the map.

As for the missing things, maybe they're textures or models from more recent updates, so they're not included in Olrox's grf. I guess!

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