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How to make poison and burn give exp


Humble_Bee

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From my understanding, statuses that damage, like poison and burn, don't give exp if they kill a monster. I'd like to make some character builds that take enemies out by using tons of status ailments. Does anyone nowhere to simply turn on the exp gain from death from status ailments (and damage from status ailments as well, if that is separate)?

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src\map\mob.cpp

 

line 2434

 

You have to looking for code that will cause stop giving exp. (Try to disable it a bit and test)

Edited by Start_
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