• 0
Ryo Osaki

WoE Controller

Question

Hi,

I would like to add waitingroom thats have WoE Status like this. "WoE Status: Active!" if the War of Emperium starts. if War of Emperium ends "WoE Status: Disabled!"

Thanks to those who wants to help me with this. Very much appreciated! ❤️ Thank you in advance.

//===== rAthena Script =======================================
//= Euphy's WOE Controller
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= A controller for War of Emperium designed for
//= simplicity and ease of use.
//= Many concepts taken from ToastOfDoom's script,
//= and "rewards" function originally by Goddameit.
//===== Additional Comments: =================================
//= Be sure to disable the default agit controllers!
//== npc\guild\agit_controller.txt
//== npc\guild2\agit_start_se.txt
//============================================================

// Information NPC
//============================================================
prontera,148,187,4    script    WOE Information    652,{
OnInit:
delwaitingroom;
waitingroom "War of Emperium",0;
    doevent "WOE_CONTROL::OnMenu";
    end;
OnAgitStart:
    while(agitcheck()) {
        specialeffect EF_BEGINSPELL6;
        sleep 425;
    }
    end;
}

// Script Core
//============================================================
-    script    WOE_CONTROL    -1,{
function Disp_Owner; function Add_Zero;

OnInit:

// -----------------------------------------------------------
//  Configuration settings.
// -----------------------------------------------------------

    set .CastleWarp,0;        // 1: Always enable all castle warps. | 0: Warp only to active castles.
    set .AutoKick,1;        // Automatically kick players from inactive castles during WOE? (1:yes / 0:no)
    set .NoOwner,0;         // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no)
    set .ExitWarp,0;        // Warp all players from castles when WOE ends? (1:yes / 0:no)
    set .GMAccess,99;        // GM level required to access Session Manager.

// -----------------------------------------------------------
//  Reward options.
// -----------------------------------------------------------
//  [1] Enable rewards.
//  [2] Mail all rewards.
//      - If not set, players receive items in their inventory.
//      - Only ONE item can be sent via mail for PACKETVER < 20150513 while later clients are limited to MAIL_MAX_ITEM (5).
//      - Note that offline players do NOT receive rewards.
//  [4] Only reward Guild Masters.
//      - If not set, all guild members are rewarded.
//      - If mailing is enabled (option 2), offline Guild Masters WILL receive rewards.
//  [8] Duplicate IP check.
//      - Members in a guild with the same IP address are not rewarded.
//      - If Guild Masters is enabled (option 4), this feature is not used.
// -----------------------------------------------------------

    // Combine values as needed (e.g. 1|8 = 1+8 = 9).
    set .Options, 1|8;

    // Rewards per castle.
    //   setarray .reward_id[0],     <itemID>{,<itemID>,...}
    //   setarray .reward_amount[0], <amount>{,<amount>,...}
    setarray .reward_id[0],14001;
    setarray .reward_amount[0],1;

    // Zeny reward:
    .reward_zeny = 0;

// -----------------------------------------------------------
//  Constants (leave this section alone).
// -----------------------------------------------------------

    setarray .Castles$[0],
        "prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05",
        "payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05",
        "gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05",
        "aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05",
        "arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05",
        "schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05";
    setarray .EndLabel$[0],"ar01","ar02","ar03","ar04","ar05","sc01","sc02","sc03","sc04","sc05";
    setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday";
    setarray .Regions$[0],"Prontera","Payon","Geffen","Aldebaran","Arunafeltz","Schwaltzvalt";
    setarray .Map$[0],"prt_gld","pay_gld","gef_fild13","alde_gld","aru_gld","sch_gld";
    setarray .MapX[0],134,240,153,111,208,121,295,317,140,204,214,308,143,193,305,48, 95,142,239,264,158,83, 68,299,292,293,288, 97,137, 71;
    setarray .MapY[0], 65,128,137,240,240,233,116,293,160,266, 75,240,240,278, 87,83,249, 85,242, 90,272,47,155,345,107,100,252,196, 90,315;

// -----------------------------------------------------------

    .reward_id_size = getarraysize(.reward_id);
    set .Size, getarraysize($WOE_CONTROL);
    if (.AutoKick || .NoOwner)
        for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
            setmapflag .Castles$[[email protected]], mf_loadevent;
            setd "."+.Castles$[[email protected]], [email protected];
        }
    if (!agitcheck() && !agitcheck2()) sleep 4000;
    set .Init,1;

OnMinute00:
    freeloop(1);
    if (agitcheck() || agitcheck2()) {
        for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
            if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[[email protected]] && gettime(DT_HOUR) == $WOE_CONTROL[[email protected]+2]) {
            OnWOEEnd:
                announce "The War Of Emperium is over!",bc_all|bc_woe;
                AgitEnd; AgitEnd2;
                sleep 1000;
                for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
                    if (.Active[0]&(1<<[email protected])) Disp_Owner(.Castles$[[email protected]],1);
                    if (.ExitWarp) maprespawnguildid .Castles$[[email protected]],0,3;
                }
                if ((.Options&1) && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0];
                deletearray .Active[0],2;
                if (.ForceEnd) { set .ForceEnd,0; end; }
                break;
            }
    }
    if ((!agitcheck() && !agitcheck2()) || .Init) {
        if (!agitcheck() && !agitcheck2()) set .Init,0;
        for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
            if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[[email protected]] && gettime(DT_HOUR) >= $WOE_CONTROL[[email protected]+1] && gettime(DT_HOUR) < $WOE_CONTROL[[email protected]+2]) {
                deletearray .Active[0],2;
                set .Active[0], $WOE_CONTROL[[email protected]+3];
                if (.Init) { AgitEnd; AgitEnd2; }
                else announce "The War Of Emperium has begun!",bc_all|bc_woe;
                sleep 1000;
                AgitStart; AgitStart2;
                for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
                    if (.Active[0]&(1<<[email protected])) {
                        if (!.Init) Disp_Owner(.Castles$[[email protected]],0);
                        set .Active[1], .Active[1] | (1<<(([email protected]/5)+1));
                    } else {
                        if ([email protected]<20) {
                            donpcevent "Agit#"+.Castles$[[email protected]]+"::OnAgitEnd";
                            killmonster .Castles$[[email protected]], "Agit#"+.Castles$[[email protected]]+"::OnAgitBreak";
                        } else {
                            donpcevent "Manager#"+.Castles$[[email protected]]+"::OnAgitEnd2";
                            killmonster .Castles$[[email protected]], "Steward#"+.EndLabel$[[email protected]]+"::OnStartArena";
                        }
                    }
                }
                break;
            }
    }
    set .Init,0;
    end;

function Disp_Owner {
    set [email protected], getcastledata(getarg(0),1);
    if ([email protected]) announce "The ["+getcastlename(getarg(0))+"] castle "+((getarg(1))?"has been conquered":"is currently held")+" by the ["+getguildname([email protected])+"] guild.",bc_all|bc_woe;
    else announce "The ["+getcastlename(getarg(0))+"] castle is currently unoccupied.",bc_all|bc_woe;
    return;
}
function Add_Zero {
    return ((getarg(0)<10)?"0":"")+getarg(0)+(getarg(1,0)?".":":")+"00";
}

OnReward:
    if (!.reward_id_size && !.reward_zeny)
        return;

    set [email protected]$, ((.Options&4)?"position = 0":"online = 1");
    if (.Options&2) set [email protected]$,gettimestr("%B %d, %Y",21);
    freeloop(1);
    for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
        if (getarg(0)&(1<<[email protected])) {
            set [email protected], getcastledata(.Castles$[[email protected]],1);
            if ([email protected]) continue;
            set [email protected], query_sql("SELECT account_id,char_id FROM `guild_member` WHERE guild_id = '"[email protected]+"' AND "[email protected]$,[email protected],[email protected]);
            for(set [email protected],0; [email protected]<[email protected]; set [email protected],[email protected]+1) {
                if ((.Options&8) && !(.Options&4)) {
                    set [email protected]$, replacestr(getcharip([email protected][[email protected]]),".","a");
                    if (getd("[email protected]_"[email protected]+"_"[email protected]$)) continue;
                    setd "[email protected]_"[email protected]+"_"[email protected]$,1;
                }
                if (.Options&2) {
                    [email protected] = [email protected][[email protected]];
                    [email protected]$ = "no-reply";
                    [email protected]$ = "** Siege Reward: "+getcastlename(.Castles$[[email protected]])+" **";
                    [email protected]$ = "Brave one,\r\n \r\n Congratulations!\r\n Your guild has successfully occupied\r\n territory in the War of Emperium on\r\n "[email protected]$+".\r\n \r\n \r\n \r\n \r\n [ Your reward is attached. ]";

                    if (.reward_id_size)
                        mail [email protected], [email protected]$, [email protected]$, [email protected]$, .reward_zeny, .reward_id, .reward_amount;
                    else
                        mail [email protected], [email protected]$, [email protected]$, [email protected]$, .reward_zeny;

                    if (PACKETVER < 20150513 && !getd("[email protected]_"[email protected][[email protected]]) && isloggedin([email protected][[email protected]],[email protected][[email protected]])) {
                        setd "[email protected]_"[email protected][[email protected]],1;
                        message rid2name([email protected][[email protected]]),"You've got mail!";
                    }
                } else if (isloggedin([email protected][[email protected]])) {
                    [email protected]$ = rid2name([email protected][[email protected]]);
                    [email protected]_name$ = getcastlename(.Castles$[[email protected]]);
                    for ( [email protected] = 0; [email protected] < .reward_id_size; [email protected]++ ) {
                        if (checkweight(.reward_id[[email protected]], .reward_amount[[email protected]]))
                            getitem .reward_id[[email protected]], .reward_amount[[email protected]], [email protected][[email protected]];
                        else
                            message [email protected]$, "You can't receive x" + .reward_amount[[email protected]] + " " + getitemname(.reward_id[[email protected]]) + " for conquering " + [email protected]_name$ + " because you're overweight.";
                    }
                    Zeny += .reward_zeny;
                    message [email protected]$, "You have been rewarded for conquering " + [email protected]_name$ + ".";
                }
            }
        }
    }
    return;

OnPCLoadMapEvent:
    if (!compare(strcharinfo(3),"g_cas")) end;
    if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(3))))) {
        if (getcharid(2) && getcastledata(strcharinfo(3),1) == getcharid(2)) end;
        sleep2 1000;
        message strcharinfo(0), getcastlename(strcharinfo(3))+" is currently inactive.";
        sleep2 5000;
        if (compare(strcharinfo(3),"g_cas")) warp "SavePoint",0,0;
    }
    end;

OnMenu:
while(1) {
    mes "[WOE Information]";
    if (agitcheck() || agitcheck2()) {
        if (.Active[0]) {
            for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[[email protected]] && gettime(DT_HOUR) >= $WOE_CONTROL[[email protected]+1] && gettime(DT_HOUR) < $WOE_CONTROL[[email protected]+2]) {
                    set [email protected], $WOE_CONTROL[[email protected]+2];
                    break;
                }
            mes "The War of Emperium is ^0055FFactive^000000 until ^FF0000"+Add_Zero([email protected])+"^000000 in the following regions:";
            mes " ";
            for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1)
                if (.Active[1]&(1<<([email protected]+1))) mes " > ^777777"+.Regions$[[email protected]]+"^000000";
        } else
            mes "The War of Emperium is ^0055FFactive^000000.";
    } else {
        for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
            if ((gettime(DT_DAYOFWEEK) == $WOE_CONTROL[[email protected]] && gettime(DT_HOUR) <= $WOE_CONTROL[[email protected]+1]) || gettime(DT_DAYOFWEEK) < $WOE_CONTROL[[email protected]]) {
                setarray [email protected][0],$WOE_CONTROL[[email protected]],$WOE_CONTROL[[email protected]+1];
                break;
            }
        if (!getarraysize([email protected]))
            setarray [email protected][0],$WOE_CONTROL[0],$WOE_CONTROL[1];
        mes "The War of Emperium is ^777777inactive^000000.";
        if (.Size) {
            mes " ";
            mes "The next session will begin";
            mes "on ^0055FF"+.Days$[[email protected][0]]+"^000000 at "+Add_Zero([email protected][1])+"^000000.";
        }
    }
    next;
    switch(select(""+((.CastleWarp || .Active[1])?" ~ Warp to castles...":"")+": ~ Check schedule...: ~ View castle owners...:"+((getgmlevel()<.GMAccess || !getgmlevel())?"":" ~ Manage sessions...")+": ~ ^777777Cancel^000000")) {
    case 1:
        if (.CastleWarp) set [email protected]$,"^0055FF";
        set [email protected]$,"";
        for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) {
            if (.CastleWarp || .Active[1]&(1<<([email protected]+1)))
                set [email protected]$, [email protected]$+" ~ "+((.Active[1]&(1<<([email protected]+1)))[email protected]$:"^777777")+.Regions$[[email protected]]+" Castles^000000";
            set [email protected]$, [email protected]$+":";
        }
        set [email protected], select([email protected]$)-1;
        set [email protected]$,"";
        for(set [email protected],[email protected]*5; [email protected]<([email protected]*5)+5; set [email protected],[email protected]+1) {
            if (.CastleWarp || .Active[0]&(1<<[email protected]))
                set [email protected]$, [email protected]$+" ~ "+((.Active[0]&(1<<[email protected]))[email protected]$:"^777777")+getcastlename(.Castles$[[email protected]])+"^000000";
            set [email protected]$, [email protected]$+":";
        }
        set [email protected], select([email protected]$)-1;
        warp .Map$[[email protected]],.MapX[([email protected]*5)[email protected]],.MapY[([email protected]*5)[email protected]];
        close;
    case 2:
        mes "[Schedule]";
        if (.Size) {
            freeloop(1);
            for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) {
                mes "> ^FF0000"+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1])+"-"+Add_Zero($WOE_CONTROL[[email protected]+2])+")^000000";
                for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
                    if ($WOE_CONTROL[[email protected]+3]&(1<<[email protected])) mes "  ~ "+getcastlename(.Castles$[[email protected]])+" ^777777("+.Castles$[[email protected]]+")^000000";
                if ([email protected]+4 < .Size) mes " ";
            }
            freeloop(0);
        } else
            mes "No times are configured.";
        next;
        break;
    case 3:
        mes "[Castle Ownership]";
        for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) {
            set [email protected], [email protected]*5;
            mes "> ^FF0000"+.Regions$[[email protected]]+"^000000";
            for(set [email protected],[email protected]; [email protected]<([email protected]+5); set [email protected],[email protected]+1) { 
                set [email protected], getcastledata(.Castles$[[email protected]],1);
                mes "  ~ "+getcastlename(.Castles$[[email protected]])+": "+(([email protected])?"^0055FF"+getguildname([email protected]):"^777777unoccupied")+"^000000";
            }
            if ([email protected] < 5) mes " ";
        }
        next;
        break;
    case 4:
    while(1) {
        mes "[Session Manager]";
        mes "There are ^0055FF"+(.Size/4)+" session(s)^000000 configured.";
        mes "What would you like to do?";
        next;
        switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) {
        case 1:
            mes "[New Session]";
            if (.Size > 127) {
                mes "You have already reached the maximum of 32 sessions.";
                next;
                break;
            }
            mes "Select a day.";
            next;
            set [email protected], select(" ~ "+implode(.Days$,": ~ "))-1;
            mes "[New Session]";
            mes "Select a start time for ^0055FF"+.Days$[[email protected]]+"^000000.";
            next;
            set [email protected]$,"";
            for(set [email protected],0; [email protected]<23; set [email protected],[email protected]+1)
                set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":";
            set [email protected], select([email protected]$)-1;
            mes "[New Session]";
            mes "Select an end time for ^0055FF"+.Days$[[email protected]]+"^000000.";
            next;
            set [email protected]$,"";
            for(set [email protected],[email protected]+1; [email protected]<24; [email protected],[email protected]+1)
                set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":";
            set [email protected], select([email protected]$)[email protected];
            for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                if ([email protected] == $WOE_CONTROL[[email protected]] &&
                   (([email protected] >= $WOE_CONTROL[[email protected]+1] && [email protected] < $WOE_CONTROL[[email protected]+2]) ||
                    ([email protected] > $WOE_CONTROL[[email protected]+1] && [email protected] <= $WOE_CONTROL[[email protected]+2]) ||
                    ([email protected] <= $WOE_CONTROL[[email protected]+1] && [email protected] >= $WOE_CONTROL[[email protected]+2]))) {
                    mes "[New Session]";
                    mes "The chosen times overlap with an existing session.";
                    next;
                    set [email protected],1;
                    break;
                }
            if ([email protected]) { set [email protected],0; break; }
            set [email protected],0;
            while(1) {
                mes "[New Session]";
                mes "^0055FF"+.Days$[[email protected]]+" ("+Add_Zero([email protected])+"-"+Add_Zero([email protected])+")^000000";
                mes " > Castles:";
                if ([email protected])
                    mes "   ~ ^777777(none selected)^000000";
                else for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
                    if ([email protected]&(1<<[email protected])) mes "   ~ "+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")";
                next;
                set [email protected]$,(([email protected])?" ~ ^FF0000Finished...^000000":"")+":";
                for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
                    set [email protected]$, [email protected]$+" ~ "+(([email protected]&(1<<[email protected]))?"^0055FF":"")+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")^000000:";
                set [email protected], select([email protected]$)-1;
                if ([email protected])
                    set [email protected], [email protected]^(1<<([email protected]));
                else {
                    mes "[New Session]";
                    mes "Are you sure?";
                    next;
                    switch(select(" ~ ^0055FFAdd session...^000000: ~ Continue selecting castles...: ~ ^777777Cancel^000000")) {
                    case 1:
                        for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                            if (([email protected] == $WOE_CONTROL[[email protected]] && [email protected] <= $WOE_CONTROL[[email protected]+1]) || [email protected] < $WOE_CONTROL[[email protected]]) {
                                set [email protected],1;
                                break;
                            }
                        if ([email protected]) { set [email protected],1; set [email protected],.Size; }
                        copyarray $WOE_CONTROL[[email protected]+4], $WOE_CONTROL[[email protected]], [email protected];
                        setarray $WOE_CONTROL[[email protected]], [email protected], [email protected], [email protected], [email protected];
                        set .Size, getarraysize($WOE_CONTROL);
                    case 3:
                        mes "[New Session]";
                        mes (([email protected])?"Session added.":"cancelled.");
                        next;
                        set [email protected],1;
                    case 2:
                        break;
                    }
                    if ([email protected]) { set [email protected],0; break; }
                }
            }
            break;
        case 2:
            mes "[Remove Session]";
            if (!.Size) {
                mes "There are no sessions configured.";
                next;
                break;
            }
            mes "Select a session to remove.";
            next;
            set [email protected]$,"";
            for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                set [email protected]$, [email protected]$+" ~ "+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1],1)+"-"+Add_Zero($WOE_CONTROL[[email protected]+2],1)+"):";
            set [email protected]$, [email protected]$+" ~ ^777777Cancel^000000";
            set [email protected], select([email protected]$)-1;
            if ([email protected] == (.Size/4)) break;
            mes "[Remove Session]";
            mes "Delete ^0055FF"+.Days$[$WOE_CONTROL[[email protected]*4]]+"'s^000000 session?";
            mes "This action cannot be undone.";
            next;
            set [email protected], select(" ~ ^FF0000Delete session...^000000: ~ ^777777Cancel^000000");
            mes "[Remove Session]";
            if ([email protected] == 2)
                mes "cancelled.";
            else {
                deletearray $WOE_CONTROL[[email protected]*4],4;
                set .Size, getarraysize($WOE_CONTROL);
                mes "Session deleted.";
            }
            next;
            break;
        case 3:
            mes "[Reload Settings]";
            mes "This will trigger all events related to new session configurations, if any.";
            if (agitcheck() || agitcheck2()) {
                mes " ";
                mes "Be aware that this will disrupt the current WOE session.";
            }
            next;
            set [email protected], select(" ~ ^0055FFReload settings...^000000: ~ ^777777Cancel^000000");
            mes "[Reload Settings]";
            if ([email protected] == 2) mes "cancelled.";
            else {
                set .Init,1;
                donpcevent "WOE_CONTROL::OnMinute00";
                mes "Variables have been re-initialized.";
            }
            next;
            break;
        case 4:
            mes "[Force Agit End]";
            if (!agitcheck() && !agitcheck2())  {
                mes "WOE has already ended.";
                next;
                break;
            }
            mes "This command will safely execute all AgitEnd events.";
            mes " ";
            mes "Kill the current WOE session?";
            next;
            set [email protected], select(" ~ ^FF0000End session...^000000:"+((.Options&1)?" ~ ^FF0000End session without rewards...^000000":"")+": ~ ^777777Cancel^000000");
            mes "[Force Agit End]";
            if ([email protected] == 3)
                mes "cancelled.";
            else {
                set .ForceEnd, [email protected];
                donpcevent "WOE_CONTROL::OnWOEEnd";
                mes "WOE session terminated.";
            }
            next;
            break;
        case 5:
            set [email protected],1; break;
        }
        if ([email protected]) { set [email protected],0; break; }
        } break;
    case 5:
        close;
    } }
}

 

Edited by Emistry
codebox

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  • 1
prontera,148,187,4    script    WOE Information    652,{
    doevent "WOE_CONTROL::OnMenu";
	end;
	
OnInit:
OnAgitEnd:
	delwaitingroom;
	waitingroom "War of Emperium: Inactive",0;
    end;
	
OnAgitStart:
	delwaitingroom;
	waitingroom "War of Emperium: Active", 0;
    while(agitcheck()) {
        specialeffect EF_BEGINSPELL6;
        sleep 425;
    }
    end;
}

 

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