Ukiram Posted November 3, 2019 Share Posted November 3, 2019 Hi, Is there anyone know how to fix bugs on Body Relocation, because Body Relocation can escaped on Spider Web and Ankle Snare. Is there anyone know how to fix this? Thank you if you will answer! Quote Link to comment Share on other sites More sharing options...
3 Functor Posted November 3, 2019 Share Posted November 3, 2019 Hello! You have already asked about "Body Relocation + Spider Web" and got the solution: https://rathena.org/board/topic/118958-block-body-relocation-while-spider-web/ But it is without checking the status of "Ankle Snare". The final solution: Open ../src/map/skill.cpp and in the function skill_castend_pos2 after: case MO_BODYRELOCATION: if (unit_movepos(src, x, y, 2, 1)) { add: if(sc && (sc->data[SC_SPIDERWEB] || sc->data[SC_ANKLE])) break; 5 Quote Link to comment Share on other sites More sharing options...
0 Ukiram Posted November 4, 2019 Author Share Posted November 4, 2019 9 hours ago, Functor said: Hello! You have already asked about "Body Relocation + Spider Web" and got the solution: https://rathena.org/board/topic/118958-block-body-relocation-while-spider-web/ But it is without checking the status of "Ankle Snare". The final solution: Open ../src/map/skill.cpp and in the function skill_castend_pos2 after: case MO_BODYRELOCATION: if (unit_movepos(src, x, y, 2, 1)) { add: if(sc && (sc->data[SC_SPIDERWEB] || sc->data[SC_ANKLE])) break; Thank you, very much appreciated. Quote Link to comment Share on other sites More sharing options...
Hi,
Is there anyone know how to fix bugs on Body Relocation, because Body Relocation can escaped on Spider Web and Ankle Snare. Is there anyone know how to fix this?
Thank you if you will answer!
Link to comment
Share on other sites