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how to increase mob empire size


Tisuuu

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The mob is not affected by the @monsterbig command, I wonder if there would be any way to visually increase the size of the emperium inside the castle, can anyone tell me how to do this? Thank you in advance!

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7 minutes ago, Tisuuu said:

Hi Naruto, thanks for replying.

I even tried to open the file in the ACT editor to try to modify, jejejeje...

I wonder if it would be too much work to create a custom mob on emperium and put it to work in place of the original emperium, with the same functions.

Yeah the 3d mob does have a few benefits but... really hard to deal with if you dont know anything about it

 

emp.png

 

I have a blank map with white bg.. I would spawn it and take a bunch of pictures of it

 

Then make a bunch a frames and voila


Your gonna have to make sure you rename everything properly

blankmap.grf

Edited by Naruto
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The yellow emperium crystal is a gr2 file, 3d mob... i think possible to increase its size, but Ive never done it

I would ask Olrox on the forums 

 

 

The others should be modifiable by the changesize command

 

 

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2 minutes ago, Naruto said:

The yellow emperium crystal is a gr2 file, 3d mob... i think possible to increase its size, but Ive never done it

I would ask Olrox on the forums 

 

 

The others should be modifiable by the changesize command

 

 

Hi Naruto, thanks for replying.

I even tried to open the file in the ACT editor to try to modify, jejejeje...

I wonder if it would be too much work to create a custom mob on emperium and put it to work in place of the original emperium, with the same functions.

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On 10/20/2019 at 6:21 PM, Tisuuu said:

Hi Naruto, thanks for replying.

I even tried to open the file in the ACT editor to try to modify, jejejeje...

I wonder if it would be too much work to create a custom mob on emperium and put it to work in place of the original emperium, with the same functions.

I saw someone using like you've said. Look this video on youtube

He's using emperium as mob, i wanted know how do it too... look in 13:56

Edited by MrThug
add some words
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you can use file monster_size_effect in folder system and play around the mob size and effect with that

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